Player Matchup

Scylla
Scylla
Chaotic132
Scylla
Level 65
God Stats
2W - 1L
1,699 SR
Queue Stats
105W - 112L
1,405 Elo+
Party 3
Neith
Neith
EmpressSappho
Neith
Level 49
God Stats
40W - 52L
1,496 SR
Queue Stats
113W - 131L
1,494 Elo+
Solo
Ganesha
Ganesha
GustaveToupie
Ganesha
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
19W - 31L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Luxxiin
Cu Chulainn
Level 42
God Stats
5W - 9L
1,456 SR
Queue Stats
112W - 104L
1,395 Elo+
Party 3
Nemesis
Nemesis
xgabillx
Nemesis
Level 44
God Stats
5W - 3L
1,687 SR
Queue Stats
27W - 38L
1,435 Elo+
Party 1
Team Averages
Level 46
1,615 SR
1,429 Elo+

VS

Team Averages
Level 92
1,511 SR
1,454 Elo+
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Pheonixborne
Cliodhna
Level 99
God Stats
2W - 1L
1,462 SR
Queue Stats
93W - 82L
1,476 Elo+
Party 2
Cerberus
Cerberus
SmoothCrimin4l1
Cerberus
Level 45
God Stats
3W - 2L
1,795 SR
Queue Stats
70W - 60L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
p0rygon
Danzaburou
Level 52
God Stats
1W - 1L
1,309 SR
Queue Stats
49W - 63L
1,426 Elo+
Solo
Nu Wa
Nu Wa
shrimpypibbles
Nu Wa
Level 142
God Stats
61W - 58L
1,488 SR
Queue Stats
472W - 533L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chaotic132
Scylla
16
1 / 4 / 1
9,319
444
6,579
12,009
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 2
9,568
456
22,923
18,348
8,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
15
0 / 2 / 6
10,097
481
8,720
18,312
24,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Luxxiin
Cu Chulainn
18
7 / 3 / 1
11,793
562
18,591
19,012
15,588
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
xgabillx
Nemesis
17
5 / 3 / 0
10,616
506
11,435
21,582
9,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 6 / 1
10,751
512
6,989
19,729
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
Pheonixborne
Cliodhna
15
3 / 3 / 6
10,071
480
12,764
17,342
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
14
1 / 3 / 5
9,081
432
9,809
23,742
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
p0rygon
Danzaburou
16
3 / 4 / 3
10,007
477
12,807
16,036
6,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 1 / 2
11,866
565
17,006
11,363
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
17
Kills
16
16
Deaths
17
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
6
1
0.75
L
Scylla
Chaotic132
Scylla
1
4
1
0.38
L
4
4
2
1.25
L
Ganesha
0
2
6
1.5
L
Cu Chulainn
Luxxiin
Cu Chulainn
7
3
1
2.5
W
Cliodhna
Pheonixborne
Cliodhna
3
3
6
2
W
Cerberus
1
3
5
1.17
W
Danzaburou
p0rygon
Danzaburou
3
4
3
1.13
W
5
1
2
6
L
Nemesis
xgabillx
Nemesis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,248
Damage
59,375
89,263
Taken
88,212
63,013
Mitigated
43,613
20,178
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,989
3,595
0
7,088
19,729
8,525
950
0
19,729
0
84,406
L
Scylla
Chaotic132
Scylla
6,579
1,327
0
1,588
12,009
4,005
0
7,947
3,724
82,739
0
L
22,923
6,366
175
4,838
18,348
8,805
1,436
4,536
13,710
0
87,481
L
Ganesha
8,720
696
193
2,969
18,312
24,710
0
6,726
11,408
37,974
0
L
Cu Chulainn
Luxxiin
Cu Chulainn
18,591
4,931
0
2,496
19,012
15,588
0
3,052
15,802
0
86,206
W
Cliodhna
Pheonixborne
Cliodhna
12,764
2,060
0
6,057
17,342
6,943
0
1,909
15,433
0
74,101
W
Cerberus
9,809
1,221
0
5,204
23,742
16,477
0
5,976
17,766
29,677
1,537
W
Danzaburou
p0rygon
Danzaburou
12,807
7,373
0
5,130
16,036
6,757
0
2,560
13,476
0
66,444
W
17,006
2,732
0
3,892
11,363
4,911
54
4,854
6,509
103,964
0
L
Nemesis
xgabillx
Nemesis
11,435
6,212
0
7,919
21,582
9,905
0
3,425
18,017
0
102,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,393
Gold Earned
51,776
588
Minions Killed
584
0
Camps Cleared
0
1,941,378
Distance Traveled
1,797,908
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,751
512
128
6
0
335,825
3
L
Scylla
9,319
444
146
7
0
358,336
5
L
Neith
9,568
456
165
8
0
330,274
3
L
Ganesha
10,097
481
13
1
0
397,341
0
L
Cu Chulainn
11,793
562
133
6
0
378,820
1
W
Cliodhna
10,071
480
112
5
0
348,066
2
W
Cerberus
9,081
432
61
3
0
371,714
1
W
Danzaburou
10,007
477
104
5
0
340,102
0
W
Nu Wa
11,866
565
179
9
0
402,201
3
L
Nemesis
10,616
506
131
6
0
476,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role