Player Matchup

Da Ji
Da Ji
Ethereal89
Da Ji
Level 125
God Stats
6W - 5L
1,471 SR
Queue Stats
125W - 122L
1,444 Elo+
Solo
Jing Wei
Jing Wei
LadySwagga06
Jing Wei
Level 85
God Stats
2W - 3L
1,304 SR
Queue Stats
167W - 197L
1,347 Elo+
Party 1
Nemesis
Nemesis
Music0117
Nemesis
Level 118
God Stats
1W - 0L
1,643 SR
Queue Stats
18W - 31L
1,350 Elo+
Solo
Sylvanus
Sylvanus
XI DBZ XI
Sylvanus
Level 85
God Stats
8W - 10L
1,448 SR
Queue Stats
171W - 177L
1,467 Elo+
Party 1
Hades
Hades
Y0NK0_BOSS
Hades
Level 140
God Stats
5W - 2L
1,651 SR
Queue Stats
231W - 238L
1,415 Elo+
Solo
Team Averages
Level 111
1,503 SR
1,405 Elo+

VS

Team Averages
Level 118
1,504 SR
1,439 Elo+
Horus
Horus
BaronAlbedo
Horus
Level 126
God Stats
0W - 2L
1,415 SR
Queue Stats
165W - 154L
1,399 Elo+
Solo
Cerberus
Cerberus
CrookSakeDevil
Cerberus
Level 102
God Stats
4W - 5L
1,633 SR
Queue Stats
118W - 111L
1,484 Elo+
Solo
Poseidon
Poseidon
Murdoek95
Poseidon
Level 101
God Stats
36W - 24L
1,569 SR
Queue Stats
416W - 427L
1,434 Elo+
Solo
Apollo
Apollo
TheBigCecil
Apollo
Level 115
God Stats
3W - 8L
1,222 SR
Queue Stats
242W - 278L
1,412 Elo+
Solo
Ravana
Ravana
martinezpablo956
Ravana
Level 146
God Stats
2W - 2L
1,682 SR
Queue Stats
293W - 309L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
6 / 1 / 9
11,329
515
19,483
17,964
8,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
LadySwagga06
Jing Wei
17
4 / 6 / 4
10,620
483
8,145
16,266
6,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Music0117
Nemesis
18
2 / 3 / 3
10,914
496
17,034
22,381
13,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
XI DBZ XI
Sylvanus
16
4 / 4 / 9
10,460
475
16,247
15,637
19,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
18
7 / 4 / 4
11,431
520
20,257
20,823
12,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
11,646
529
14,472
24,487
23,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
16
6 / 6 / 5
11,225
510
10,690
25,234
31,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Murdoek95
Poseidon
16
4 / 5 / 2
10,944
497
12,117
14,369
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
3 / 5 / 5
11,190
509
9,742
21,088
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 4
10,330
470
13,369
21,596
11,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
23
Kills
17
18
Deaths
23
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Cerberus
6
6
5
1.42
W
Da Ji
6
1
9
10.5
W
Jing Wei
LadySwagga06
Jing Wei
4
6
4
1
L
Poseidon
Murdoek95
Poseidon
4
5
2
1
W
Nemesis
Music0117
Nemesis
2
3
3
1.17
L
Apollo
3
5
5
1.1
W
Sylvanus
XI DBZ XI
Sylvanus
4
4
9
2.13
W
Hades
7
4
4
2.25
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,166
Damage
60,390
93,071
Taken
106,774
60,685
Mitigated
79,574
32,241
Healing
26,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,472
5,233
525
4,955
24,487
23,392
1,399
3,788
20,699
462
91,808
L
Cerberus
10,690
833
0
5,923
25,234
31,198
333
10,350
14,884
37,329
0
W
Da Ji
19,483
5,266
0
6,440
17,964
8,919
154
3,686
14,278
0
84,872
W
Jing Wei
LadySwagga06
Jing Wei
8,145
6,380
0
2,658
16,266
6,788
3,936
5,239
11,027
0
60,003
L
Poseidon
Murdoek95
Poseidon
12,117
2,201
0
3,279
14,369
5,552
689
8,820
5,549
80,831
0
W
Nemesis
Music0117
Nemesis
17,034
7,347
0
8,835
22,381
13,213
1,614
780
21,601
3,549
84,112
L
Apollo
9,742
4,296
0
6,079
21,088
8,232
728
6,025
15,063
0
101,035
W
Sylvanus
XI DBZ XI
Sylvanus
16,247
5,762
1,858
4,672
15,637
19,049
1,183
4,359
11,278
56,089
20,505
W
Hades
20,257
1,808
1,068
6,710
20,823
12,716
440
9,082
11,741
93,280
0
L
13,369
5,640
0
5,724
21,596
11,200
442
6,265
15,331
31
77,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,754
Gold Earned
55,335
576
Minions Killed
586
0
Camps Cleared
0
2,063,154
Distance Traveled
1,828,818
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,646
529
163
7
0
367,453
2
L
Cerberus
11,225
510
51
2
0
399,186
2
W
Da Ji
11,329
515
106
5
0
493,026
4
W
Jing Wei
10,620
483
97
4
0
411,438
7
L
Poseidon
10,944
497
127
6
0
324,068
3
W
Nemesis
10,914
496
148
7
0
447,779
2
L
Apollo
11,190
509
142
6
0
347,654
1
W
Sylvanus
10,460
475
99
5
0
325,106
1
W
Hades
11,431
520
126
6
0
385,805
3
L
Ravana
10,330
470
103
5
0
390,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role