Player Matchup

Guan Yu
Guan Yu
A11KING
Guan Yu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,555 Elo+
Party 1
Scylla
Scylla
Daulmagus
Scylla
Level 93
God Stats
19W - 18L
1,652 SR
Queue Stats
23W - 21L
1,671 Elo+
Party 1
Ishtar
Ishtar
FallenAnimes
Ishtar
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,619 Elo+
Party 1
Ymir
Ymir
PantlessZombie
Ymir
Level 126
God Stats
4W - 4L
1,451 SR
Queue Stats
120W - 132L
1,527 Elo+
Solo
Sol
Sol
dihmboh
Sol
Level 68
God Stats
65W - 95L
1,499 SR
Queue Stats
245W - 265L
1,525 Elo+
Solo
Team Averages
Level 104
1,520 SR
1,579 Elo+

VS

Team Averages
Level 83
1,494 SR
1,533 Elo+
Baron Samedi
Baron Samedi
MrOcelot
Baron Samedi
Level 129
God Stats
16W - 20L
1,494 SR
Queue Stats
292W - 231L
1,565 Elo+
Solo
Guan Yu
Guan Yu
Omhy0
Guan Yu
Level 68
God Stats
23W - 28L
1,421 SR
Queue Stats
370W - 375L
1,478 Elo+
Solo
Cabrakan
Cabrakan
TightMonster
Cabrakan
Level 87
God Stats
1W - 1L
1,303 SR
Queue Stats
136W - 126L
1,575 Elo+
Party 2
Ratatoskr
Ratatoskr
iRredbeard
Ratatoskr
Level 63
God Stats
1W - 0L
1,671 SR
Queue Stats
41W - 43L
1,472 Elo+
Solo
Charybdis
Charybdis
wunderwafflz
Charybdis
Level 68
God Stats
46W - 31L
1,579 SR
Queue Stats
141W - 132L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A11KING
Guan Yu
16
1 / 8 / 4
10,331
1,033
8,870
26,120
32,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Daulmagus
Scylla
16
3 / 5 / 3
11,114
1,111
25,756
17,067
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
16
1 / 10 / 4
10,192
1,019
14,466
19,952
10,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 5
10,785
1,079
9,648
20,287
30,131
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
16
1 / 6 / 4
10,489
1,049
18,448
16,733
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

119

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrOcelot
Baron Samedi
18
5 / 0 / 21
11,591
1,159
19,518
11,165
8,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Omhy0
Guan Yu
18
3 / 3 / 22
11,453
1,145
9,228
19,744
25,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
TightMonster
Cabrakan
18
6 / 1 / 24
13,212
1,321
19,840
20,512
29,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
iRredbeard
Ratatoskr
17
6 / 2 / 14
11,715
1,172
15,119
14,976
9,958
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
wunderwafflz
Charybdis
18
14 / 1 / 12
13,155
1,316
31,554
16,044
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
127
7
Kills
34
34
Deaths
7
20
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
A11KING
Guan Yu
1
8
4
0.38
L
Scylla
Daulmagus
Scylla
3
5
3
0.9
L
Ishtar
1
10
4
0.3
W
Baron Samedi
MrOcelot
Baron Samedi
5
0
21
15.5
W
Guan Yu
Omhy0
Guan Yu
3
3
22
4.67
L
1
5
5
0.7
W
Cabrakan
TightMonster
Cabrakan
6
1
24
18
L
Sol
1
6
4
0.5
W
Ratatoskr
iRredbeard
Ratatoskr
6
2
14
6.5
W
Charybdis
wunderwafflz
Charybdis
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,188
Damage
95,259
100,159
Taken
82,441
86,550
Mitigated
81,555
9,791
Healing
30,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
A11KING
Guan Yu
8,870
1,311
1,906
1,642
26,120
32,169
0
9,830
16,290
0
20,184
L
Scylla
Daulmagus
Scylla
25,756
2,662
0
728
17,067
6,492
0
5,137
11,930
60,998
0
L
Ishtar
14,466
6,955
0
827
19,952
10,035
0
7,802
12,150
0
38,031
W
Baron Samedi
MrOcelot
Baron Samedi
19,518
574
6,391
3,943
11,165
8,337
0
7,014
4,151
34,848
0
W
Guan Yu
Omhy0
Guan Yu
9,228
688
4,020
6,350
19,744
25,797
0
12,637
6,969
0
30,723
L
9,648
1,767
0
1,207
20,287
30,131
0
9,072
11,215
14,277
0
W
Cabrakan
TightMonster
Cabrakan
19,840
1,024
0
3,393
20,512
29,417
0
11,812
8,700
29,498
0
L
Sol
18,448
9,037
0
3,481
16,733
7,723
0
7,517
9,216
37,639
4,832
W
Ratatoskr
iRredbeard
Ratatoskr
15,119
2,717
0
1,782
14,976
9,958
0
8,994
5,982
0
25,812
W
Charybdis
wunderwafflz
Charybdis
31,554
19,172
0
4,708
16,044
8,046
0
11,190
4,854
0
52,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
61,126
202
Minions Killed
187
8
Camps Cleared
8
926,350
Distance Traveled
1,058,008
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,331
1,033
28
3
1
192,848
0
L
Scylla
11,114
1,111
82
8
4
203,321
1
L
Ishtar
10,192
1,019
34
3
0
171,599
0
W
Baron Samedi
11,591
1,159
41
4
2
220,427
0
W
Guan Yu
11,453
1,145
54
5
2
224,662
3
L
Ymir
10,785
1,079
6
1
1
195,077
1
W
Cabrakan
13,212
1,321
20
2
1
215,942
0
L
Sol
10,489
1,049
52
5
2
163,505
0
W
Ratatoskr
11,715
1,172
22
2
2
202,699
2
W
Charybdis
13,155
1,316
50
5
1
194,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role