Player Matchup

Nemesis
Nemesis
Koitomaro
Nemesis
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SUP3RCH0C0
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
cesar_rebo
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
guimaga
Aphrodite
Level 67
God Stats
17W - 14L
1,558 SR
Queue Stats
72W - 91L
1,422 Elo+
Party 1
Tiamat
Tiamat
tiagojomago
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,280 Elo+
Party 1
Team Averages
Level 28
1,512 SR
1,440 Elo+

VS

Team Averages
Level 82
1,492 SR
1,461 Elo+
Anubis
Anubis
Kevinf12613
Anubis
Level 99
God Stats
19W - 11L
1,577 SR
Queue Stats
186W - 182L
1,424 Elo+
Solo
Cerberus
Cerberus
MyXanadu
Cerberus
Level 40
God Stats
6W - 1L
1,500 SR
Queue Stats
78W - 81L
1,460 Elo+
Party 3
Bakasura
Bakasura
Trashb0x
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Danzaburou
Danzaburou
X9_NasH_6X
Danzaburou
Level 86
God Stats
3W - 1L
1,430 SR
Queue Stats
41W - 35L
1,462 Elo+
Party 3
Fenrir
Fenrir
wolfonlinee
Fenrir
Level 122
God Stats
9W - 10L
1,451 SR
Queue Stats
105W - 129L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Koitomaro
Nemesis
14
0 / 9 / 2
9,091
413
6,469
21,630
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SUP3RCH0C0
Danzaburou
15
2 / 5 / 0
9,349
425
13,115
18,770
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
cesar_rebo
Sun Wukong
14
0 / 5 / 0
8,153
371
3,140
15,992
15,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
guimaga
Aphrodite
15
0 / 3 / 1
9,641
438
4,717
14,619
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
14
0 / 8 / 0
8,495
386
4,968
14,775
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 0 / 4
13,814
628
17,772
15,409
9,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MyXanadu
Cerberus
15
1 / 1 / 7
11,629
529
4,063
22,305
25,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Trashb0x
Bakasura
19
6 / 0 / 8
12,959
589
12,207
20,003
9,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
X9_NasH_6X
Danzaburou
17
3 / 1 / 5
12,103
550
8,770
11,218
5,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
20
10 / 1 / 8
14,765
671
19,606
19,527
19,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
30
30
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
0
4
12
L
Nemesis
Koitomaro
Nemesis
0
9
2
0.11
W
Cerberus
MyXanadu
Cerberus
1
1
7
4.5
L
Danzaburou
SUP3RCH0C0
Danzaburou
2
5
0
0.4
W
Bakasura
Trashb0x
Bakasura
6
0
8
10
W
Danzaburou
X9_NasH_6X
Danzaburou
3
1
5
5.5
L
Sun Wukong
cesar_rebo
Sun Wukong
0
5
0
0
L
Aphrodite
guimaga
Aphrodite
0
3
1
0.17
L
Tiamat
0
8
0
0
W
Fenrir
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
62,418
85,786
Taken
88,462
49,603
Mitigated
69,341
16,026
Healing
43,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,772
820
0
12,270
15,409
9,313
4,794
4,468
10,941
125,469
0
L
Nemesis
Koitomaro
Nemesis
6,469
2,066
0
1,037
21,630
7,449
0
5,217
15,708
0
78,780
W
Cerberus
MyXanadu
Cerberus
4,063
124
0
7,081
22,305
25,655
1,479
2,811
19,494
37,116
0
L
Danzaburou
SUP3RCH0C0
Danzaburou
13,115
3,445
0
3,630
18,770
6,728
672
5,696
12,859
0
81,439
W
Bakasura
Trashb0x
Bakasura
12,207
8,545
0
7,286
20,003
9,901
2,202
1,532
18,471
0
90,098
W
Danzaburou
X9_NasH_6X
Danzaburou
8,770
3,860
0
5,899
11,218
5,382
8,472
2,079
9,139
0
92,768
L
Sun Wukong
cesar_rebo
Sun Wukong
3,140
705
0
459
15,992
15,547
246
1,530
13,880
0
44,285
L
Aphrodite
guimaga
Aphrodite
4,717
1,162
3,025
7,092
14,619
12,559
1,056
4,166
10,234
52,135
4,050
L
Tiamat
4,968
1,171
0
783
14,775
7,320
957
5,226
9,443
57,687
0
W
Fenrir
19,606
4,096
0
10,592
19,527
19,090
3,188
1,985
17,542
0
92,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
65,270
481
Minions Killed
685
0
Camps Cleared
0
1,904,937
Distance Traveled
2,143,318
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,814
628
160
7
0
393,016
6
L
Nemesis
9,091
413
117
5
0
422,480
3
W
Cerberus
11,629
529
76
3
0
426,055
4
L
Danzaburou
9,349
425
120
5
0
385,769
2
W
Bakasura
12,959
589
154
7
0
511,874
2
W
Danzaburou
12,103
550
132
6
0
387,145
1
L
Sun Wukong
8,153
371
54
2
0
345,449
0
L
Aphrodite
9,641
438
95
4
0
381,099
6
L
Tiamat
8,495
386
95
4
0
370,140
0
W
Fenrir
14,765
671
163
7
0
425,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role