Player Matchup

Geb
Geb
Celtic17981916
Geb
Level 160
God Stats
14W - 7L
1,589 SR
Queue Stats
183W - 149L
1,551 Elo+
Party 1
Chaac
Chaac
MENxLORDofGENDER
Chaac
Level 108
God Stats
40W - 37L
1,456 SR
Queue Stats
228W - 210L
1,524 Elo+
Solo
Ra
Ra
THEJFKEXP63
Ra
Level 100
God Stats
18W - 17L
1,511 SR
Queue Stats
313W - 314L
1,469 Elo+
Party 3
Rama
Rama
Tatin_Panda
Rama
Level 129
God Stats
14W - 14L
1,428 SR
Queue Stats
234W - 225L
1,487 Elo+
Party 3
Bastet
Bastet
lord_beerud
Bastet
Level 39
God Stats
5W - 2L
1,519 SR
Queue Stats
114W - 67L
1,617 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,530 Elo+

VS

Team Averages
Level 106
1,526 SR
1,489 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BreakingCereal
Freya
Level 126
God Stats
53W - 56L
1,565 SR
Queue Stats
282W - 281L
1,485 Elo+
Solo
Ymir
Ymir
ChaosWeaverMagi
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 181L
1,390 Elo+
Party 2
Susano
Susano
NogitsuneRgL
Susano
Level 126
God Stats
5W - 4L
1,633 SR
Queue Stats
279W - 296L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
UnSeeN MeRcY
Xbalanque
Level 129
God Stats
2W - 5L
1,431 SR
Queue Stats
121W - 113L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,755
480
3,453
13,998
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 0 / 1
7,292
608
7,149
8,872
7,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 1
6,743
562
2,777
4,761
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 0
6,066
506
3,453
4,646
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
13
6 / 0 / 3
7,509
626
10,453
10,152
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 4 / 0
5,075
423
2,231
12,332
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 0 / 0
6,935
578
5,241
7,506
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 0
5,493
458
4,694
7,352
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
8
1 / 1 / 3
5,917
493
3,427
8,562
5,464
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
UnSeeN MeRcY
Xbalanque
11
1 / 3 / 0
6,000
500
4,585
9,570
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
L
3
0
0
3
W
0
3
3
0.5
L
0
4
0
0
W
5
0
1
5.5
L
Susano
1
1
3
2.5
W
1
1
1
1.5
W
0
1
0
0
L
Xbalanque
UnSeeN MeRcY
Xbalanque
1
3
0
0.33
W
Bastet
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
20,178
42,429
Taken
45,322
23,194
Mitigated
22,248
18,048
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,231
547
0
4,792
12,332
3,640
0
758
11,574
0
31,179
L
5,241
1,780
99
6,236
7,506
2,591
0
705
6,801
49,656
2,550
W
3,453
643
93
4,060
13,998
8,695
49
2,422
11,508
22,090
0
L
4,694
956
0
250
7,352
7,169
0
452
6,900
27,668
0
W
7,149
1,491
0
4,811
8,872
7,431
820
3,259
5,089
0
44,467
L
Susano
3,427
722
0
1,446
8,562
5,464
0
2,473
6,089
0
16,223
W
2,777
297
695
1,797
4,761
1,603
838
1,326
3,421
52,283
0
W
3,453
2,876
0
1,674
4,646
1,633
1,560
2,277
2,369
0
40,064
L
Xbalanque
UnSeeN MeRcY
Xbalanque
4,585
1,555
0
2,898
9,570
3,384
0
1,842
7,728
0
46,988
W
Bastet
10,453
3,087
0
4,918
10,152
3,832
0
0
10,152
0
50,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
29,420
370
Minions Killed
308
0
Camps Cleared
0
1,118,936
Distance Traveled
1,107,651
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,075
423
60
5
0
240,329
0
L
Freya
6,935
578
72
6
0
225,607
2
W
Geb
5,755
480
23
2
0
226,570
2
L
Ymir
5,493
458
63
5
0
195,213
0
W
Chaac
7,292
608
82
7
0
218,551
1
L
Susano
5,917
493
32
3
0
247,204
4
W
Ra
6,743
562
103
9
0
209,033
6
W
Rama
6,066
506
74
6
0
191,289
1
L
Xbalanque
6,000
500
81
7
0
199,298
1
W
Bastet
7,509
626
88
7
0
273,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role