Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BTT_Virulas
Susano
Level 77
God Stats
18W - 26L
1,396 SR
Queue Stats
264W - 307L
1,447 Elo+
Party 2
Fafnir
Fafnir
PRX_Shashu
Fafnir
Level 101
God Stats
1W - 1L
1,574 SR
Queue Stats
450W - 512L
1,498 Elo+
Party 2
Hera
Hera
bikhini
Hera
Level 104
God Stats
0W - 2L
1,239 SR
Queue Stats
375W - 416L
1,443 Elo+
Party 2
Neith
Neith
tecanderson
Neith
Level 157
God Stats
73W - 62L
1,594 SR
Queue Stats
605W - 664L
1,557 Elo+
Solo
Team Averages
Level 108
1,461 SR
1,489 Elo+

VS

Team Averages
Level 101
1,724 SR
1,565 Elo+
Tyr
Tyr
BeiIinson
Tyr
Level 129
God Stats
1W - 0L
1,871 SR
Queue Stats
59W - 58L
1,536 Elo+
Solo
Artio
Artio
Comegordas4000
Artio
Level 63
God Stats
23W - 16L
1,671 SR
Queue Stats
239W - 111L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
Luklc4P5C6
Cernunnos
Level 67
God Stats
12W - 3L
1,933 SR
Queue Stats
131W - 61L
1,616 Elo+
Party 1
Hera
Hera
SaintObstinate
Hera
Level 119
God Stats
10W - 9L
1,577 SR
Queue Stats
344W - 361L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
Taiyaki99
Ao Kuang
Level 128
God Stats
2W - 1L
1,570 SR
Queue Stats
235W - 115L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 4 / 0
7,650
450
6,554
14,077
8,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
12
0 / 7 / 0
7,063
415
3,174
15,052
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
PRX_Shashu
Fafnir
11
0 / 3 / 0
7,452
438
4,264
14,763
17,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
bikhini
Hera
11
0 / 4 / 0
6,816
401
7,939
8,462
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 0
7,670
451
7,515
13,776
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,849
579
9,610
15,713
15,064
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 0 / 9
8,591
505
5,555
16,230
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
Luklc4P5C6
Cernunnos
18
3 / 0 / 2
10,391
611
9,846
9,141
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 4
9,866
580
12,024
5,961
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Taiyaki99
Ao Kuang
16
7 / 0 / 7
9,966
586
8,879
16,481
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
21
22
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
0
0.25
L
Susano
0
7
0
0
W
3
1
5
5.5
W
2
0
9
6.5
W
Cernunnos
Luklc4P5C6
Cernunnos
3
0
2
4
L
Fafnir
PRX_Shashu
Fafnir
0
3
0
0
W
6
0
4
8
W
Ao Kuang
Taiyaki99
Ao Kuang
7
0
7
10.5
L
Hera
bikhini
Hera
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,446
Damage
45,914
66,130
Taken
63,526
39,546
Mitigated
45,537
20,924
Healing
30,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,554
1,498
0
4,779
14,077
8,185
0
2,690
11,387
0
50,470
L
Susano
3,174
910
0
4,797
15,052
6,626
0
6,403
8,649
0
52,727
W
9,610
938
0
6,919
15,713
15,064
390
1,623
14,090
0
77,119
W
5,555
952
1,775
5,522
16,230
16,134
0
5,546
10,684
21,517
3,053
W
Cernunnos
Luklc4P5C6
Cernunnos
9,846
4,796
0
5,546
9,141
4,644
0
322
8,819
0
103,689
L
Fafnir
PRX_Shashu
Fafnir
4,264
1,286
0
4,884
14,763
17,533
0
8,791
5,972
17,378
0
W
12,024
1,969
0
1,833
5,961
2,371
1,788
2,470
3,491
82,621
0
W
Ao Kuang
Taiyaki99
Ao Kuang
8,879
2,635
0
9,096
16,481
7,324
65
2,242
14,239
97,571
0
L
Hera
bikhini
Hera
7,939
2,820
0
625
8,462
3,998
0
5,894
2,568
64,412
0
L
7,515
3,407
0
5,839
13,776
3,204
0
2,263
11,513
0
65,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
48,663
455
Minions Killed
615
0
Camps Cleared
0
1,454,628
Distance Traveled
1,758,377
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,650
450
85
5
0
262,422
2
L
Susano
7,063
415
104
6
0
333,100
2
W
Tyr
9,849
579
130
8
0
342,366
5
W
Artio
8,591
505
34
2
0
367,182
5
W
Cernunnos
10,391
611
171
10
0
324,128
4
L
Fafnir
7,452
438
20
1
0
284,397
3
W
Hera
9,866
580
155
9
0
337,898
5
W
Ao Kuang
9,966
586
125
7
0
386,803
1
L
Hera
6,816
401
116
7
0
316,019
4
L
Neith
7,670
451
130
8
0
258,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role