Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JayyJay
Sun Wukong
Level 126
God Stats
1W - 0L
1,299 SR
Queue Stats
6W - 3L
1,564 Elo+
Party 2
Vulcan
Vulcan
TheMilkshakeMan
Vulcan
Level 72
God Stats
2W - 0L
1,812 SR
Queue Stats
33W - 43L
1,510 Elo+
Solo
Hou Yi
Hou Yi
llYukkilI
Hou Yi
Level 128
God Stats
3W - 0L
1,811 SR
Queue Stats
96W - 108L
1,503 Elo+
Solo
Ishtar
Ishtar
mmmathw
Ishtar
Level 149
God Stats
1W - 0L
1,515 SR
Queue Stats
8W - 4L
1,589 Elo+
Party 2
Team Averages
Level 126
1,587 SR
1,533 Elo+

VS

Team Averages
Level 146
1,480 SR
1,518 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BATBAKE
Hachiman
Level 158
God Stats
6W - 7L
1,423 SR
Queue Stats
376W - 393L
1,482 Elo+
Solo
Hou Yi
Hou Yi
Balenclagus
Hou Yi
Level 156
God Stats
1W - 3L
1,478 SR
Queue Stats
224W - 234L
1,540 Elo+
Party 1
Bastet
Bastet
No LuV 801
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 126L
1,545 Elo+
Solo
Merlin
Merlin
Rokkr Skoll
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 130L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
0 / 4 / 19
12,372
651
10,984
28,239
44,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
JayyJay
Sun Wukong
20
9 / 3 / 12
13,696
721
17,718
22,987
24,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 5 / 13
14,004
737
28,368
16,925
9,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
llYukkilI
Hou Yi
20
7 / 5 / 10
13,543
713
15,965
21,744
11,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
mmmathw
Ishtar
20
3 / 4 / 15
12,681
667
21,336
20,088
10,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
1 / 6 / 18
12,851
676
31,083
20,194
12,603
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
BATBAKE
Hachiman
18
5 / 5 / 9
11,768
619
22,105
20,534
10,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
17
4 / 6 / 9
11,773
620
12,941
21,636
13,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
No LuV 801
Bastet
19
6 / 5 / 9
12,100
637
12,062
24,181
24,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
20
5 / 4 / 12
12,737
670
20,367
20,008
11,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
78
26
Kills
21
21
Deaths
26
69
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
4
19
2.38
L
Yu Huang
 
Yu Huang
1
6
18
1.67
L
Hachiman
BATBAKE
Hachiman
5
5
9
1.9
L
Hou Yi
4
6
9
1.42
W
Sun Wukong
JayyJay
Sun Wukong
9
3
12
5
L
Bastet
No LuV 801
Bastet
6
5
9
2.1
L
Merlin
5
4
12
2.75
W
7
5
13
2.7
W
Hou Yi
llYukkilI
Hou Yi
7
5
10
2.4
W
Ishtar
mmmathw
Ishtar
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,371
Damage
98,558
109,983
Taken
106,553
100,964
Mitigated
73,655
46,740
Healing
33,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,984
723
2,221
4,772
28,239
44,827
539
10,906
17,333
16,921
0
L
Yu Huang
 
Yu Huang
31,083
848
0
5,376
20,194
12,603
570
7,513
12,681
71,698
0
L
Hachiman
BATBAKE
Hachiman
22,105
7,543
2,519
5,328
20,534
10,964
2,557
8,940
11,594
0
37,809
L
Hou Yi
12,941
4,515
3,935
4,036
21,636
13,487
1,065
8,748
12,888
0
29,618
W
Sun Wukong
JayyJay
Sun Wukong
17,718
3,208
3,416
3,630
22,987
24,425
2,133
11,228
11,759
0
34,424
L
Bastet
No LuV 801
Bastet
12,062
2,464
1,812
4,288
24,181
24,921
568
6,399
17,782
0
18,778
L
Merlin
20,367
909
2,108
4,312
20,008
11,680
1,137
7,752
12,256
43,087
0
W
28,368
6,197
3,897
3,759
16,925
9,386
2,162
9,649
7,276
61,428
0
W
Hou Yi
llYukkilI
Hou Yi
15,965
3,499
3,650
5,538
21,744
11,539
1,664
9,235
12,509
0
36,907
W
Ishtar
mmmathw
Ishtar
21,336
11,479
9,318
6,539
20,088
10,787
1,762
10,432
9,656
0
45,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,296
Gold Earned
61,229
226
Minions Killed
227
0
Camps Cleared
0
1,844,472
Distance Traveled
1,571,684
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,372
651
16
1
0
384,268
1
L
Yu Huang
12,851
676
100
5
0
311,275
3
L
Hachiman
11,768
619
25
1
0
313,880
4
L
Hou Yi
11,773
620
43
2
0
289,312
0
W
Sun Wukong
13,696
721
35
2
0
384,833
1
L
Bastet
12,100
637
17
1
0
342,096
1
L
Merlin
12,737
670
42
2
0
315,121
0
W
Vulcan
14,004
737
90
5
0
365,791
1
W
Hou Yi
13,543
713
32
2
0
349,739
3
W
Ishtar
12,681
667
53
3
0
359,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role