Player Matchup

Ares
Ares
CraftyMindY
Ares
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,460 Elo+
Party 1
Merlin
Merlin
Indolomnir
Merlin
Level 81
God Stats
36W - 28L
1,549 SR
Queue Stats
382W - 397L
1,453 Elo+
Solo
Thanatos
Thanatos
RussianDynasty
Thanatos
Level 134
God Stats
7W - 7L
1,363 SR
Queue Stats
85W - 71L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
Xyvle
Amaterasu
Level 157
God Stats
3W - 1L
1,572 SR
Queue Stats
212W - 221L
1,579 Elo+
Party 1
Chiron
Chiron
p0rygon
Chiron
Level 52
God Stats
5W - 1L
1,687 SR
Queue Stats
49W - 63L
1,401 Elo+
Solo
Team Averages
Level 104
1,534 SR
1,497 Elo+

VS

Team Averages
Level 103
1,529 SR
1,479 Elo+
Hachiman
Hachiman
DariethWolf
Hachiman
Level 108
God Stats
2W - 9L
1,360 SR
Queue Stats
410W - 420L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
MercuryNova
Cu Chulainn
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 214L
1,477 Elo+
Solo
Yemoja
Yemoja
ShadeofGrim
Yemoja
Level 127
God Stats
32W - 34L
1,561 SR
Queue Stats
320W - 321L
1,491 Elo+
Solo
Bastet
Bastet
Tonylocc602
Bastet
Level 83
God Stats
10W - 7L
1,723 SR
Queue Stats
41W - 40L
1,474 Elo+
Solo
Janus
Janus
brandon158
Janus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 134L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,307
462
4,115
11,964
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Indolomnir
Merlin
15
4 / 1 / 4
9,557
531
8,876
6,688
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
16
7 / 4 / 4
10,272
571
14,247
18,100
9,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Xyvle
Amaterasu
18
11 / 1 / 5
11,318
629
15,617
19,909
13,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
p0rygon
Chiron
15
4 / 1 / 1
9,503
528
7,659
12,441
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DariethWolf
Hachiman
11
0 / 6 / 2
7,162
398
6,345
12,616
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
MercuryNova
Cu Chulainn
13
3 / 9 / 2
8,694
483
9,228
18,514
12,311
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
13
1 / 1 / 2
8,824
490
2,905
10,440
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bastet
11
4 / 9 / 1
7,956
442
8,067
17,529
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
16
0 / 2 / 1
9,255
514
10,234
9,377
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
27
Kills
8
8
Deaths
27
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Hachiman
DariethWolf
Hachiman
0
6
2
0.17
W
Merlin
Indolomnir
Merlin
4
1
4
6
L
Cu Chulainn
MercuryNova
Cu Chulainn
3
9
2
0.44
W
Thanatos
7
4
4
2.25
L
Yemoja
1
1
2
2
L
Bastet
4
9
1
0.5
W
Amaterasu
Xyvle
Amaterasu
11
1
5
13.5
L
Janus
0
2
1
0.25
W
Chiron
p0rygon
Chiron
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,514
Damage
36,779
69,102
Taken
68,476
42,019
Mitigated
36,850
30,100
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,115
238
0
1,581
11,964
11,967
0
2,528
9,342
20,601
0
L
Hachiman
DariethWolf
Hachiman
6,345
3,595
0
3,006
12,616
3,818
0
763
11,853
0
43,965
W
Merlin
Indolomnir
Merlin
8,876
458
0
970
6,688
2,733
0
2,738
3,724
71,189
73
L
Cu Chulainn
MercuryNova
Cu Chulainn
9,228
2,218
0
1,426
18,514
12,311
615
2,811
15,703
0
52,631
W
Thanatos
14,247
3,738
0
17,152
18,100
9,369
924
693
17,369
0
78,595
L
Yemoja
2,905
993
2,860
3,912
10,440
10,700
0
3,758
6,682
23,541
0
L
Bastet
8,067
2,393
0
3,649
17,529
6,167
0
4,227
13,302
0
38,979
W
Amaterasu
Xyvle
Amaterasu
15,617
7,679
0
4,800
19,909
13,051
37
4,396
15,261
0
97,031
L
Janus
10,234
794
0
709
9,377
3,854
0
1,535
7,842
94,390
0
W
Chiron
p0rygon
Chiron
7,659
3,281
975
4,622
12,441
4,899
1,913
3,026
9,299
0
70,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
41,891
501
Minions Killed
416
0
Camps Cleared
0
1,853,855
Distance Traveled
1,640,659
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,307
462
30
2
0
358,261
3
L
Hachiman
7,162
398
56
3
0
245,555
1
W
Merlin
9,557
531
121
7
0
360,027
2
L
Cu Chulainn
8,694
483
82
5
0
301,278
1
W
Thanatos
10,272
571
103
6
0
375,310
0
L
Yemoja
8,824
490
46
3
0
333,382
3
L
Bastet
7,956
442
62
3
0
359,628
2
W
Amaterasu
11,318
629
139
8
0
447,332
0
L
Janus
9,255
514
170
9
0
400,816
4
W
Chiron
9,503
528
108
6
0
312,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role