Player Matchup

Hades
Hades
Dollaz-Devils
Hades
Level 86
God Stats
109W - 110L
1,520 SR
Queue Stats
149W - 207L
1,385 Elo+
Party 4
Amaterasu
Amaterasu
LokZizi
Amaterasu
Level 44
God Stats
35W - 37L
1,433 SR
Queue Stats
93W - 132L
1,347 Elo+
Party 1
Cabrakan
Cabrakan
Megavitor7
Cabrakan
Level 55
God Stats
6W - 10L
1,482 SR
Queue Stats
136W - 167L
1,412 Elo+
Party 1
Medusa
Medusa
PrizePig95
Medusa
Level 34
God Stats
2W - 3L
1,834 SR
Queue Stats
9W - 36L
1,275 Elo+
Solo
Thor
Thor
Stingerbob3169
Thor
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
192W - 258L
1,328 Elo+
Party 4
Team Averages
Level 53
1,554 SR
1,349 Elo+

VS

Team Averages
Level 93
1,500 SR
1,455 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ByKlies
Neith
Level 85
God Stats
6W - 4L
1,531 SR
Queue Stats
479W - 590L
1,430 Elo+
Party 3
Anubis
Anubis
Gamer-Dragon99
Anubis
Level 27
God Stats
5W - 6L
1,388 SR
Queue Stats
74W - 91L
1,381 Elo+
Party 3
Mulan
Mulan
SgtR3dRump3l
Mulan
Level 160
God Stats
5W - 3L
1,464 SR
Queue Stats
330W - 355L
1,496 Elo+
Solo
Terra
Terra
thebest94270
Terra
Level 85
God Stats
15W - 11L
1,616 SR
Queue Stats
133W - 146L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,052
459
6,638
7,784
3,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
LokZizi
Amaterasu
9
0 / 3 / 0
5,124
466
2,475
8,722
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Megavitor7
Cabrakan
8
0 / 2 / 0
4,910
446
3,068
11,266
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
PrizePig95
Medusa
10
1 / 2 / 0
5,597
509
4,817
5,796
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,162
469
2,301
8,741
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
5 / 0 / 4
6,422
584
5,188
8,260
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ByKlies
Neith
11
1 / 1 / 2
6,184
562
3,995
4,512
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 3
6,127
557
7,470
6,238
3,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 0 / 3
6,560
596
5,911
6,011
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 0 / 5
5,780
525
3,791
8,428
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
10
11
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
4
7
W
Neith
ByKlies
Neith
1
1
2
2
L
0
2
1
0.25
W
2
1
3
3.5
L
Amaterasu
LokZizi
Amaterasu
0
3
0
0
L
Cabrakan
Megavitor7
Cabrakan
0
2
0
0
L
Medusa
PrizePig95
Medusa
1
2
0
0.5
W
1
0
3
2.5
L
1
2
0
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,299
Damage
26,355
42,309
Taken
33,449
20,556
Mitigated
17,993
12,902
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,188
2,135
0
1,227
8,260
4,175
624
1,446
6,814
0
34,354
W
Neith
ByKlies
Neith
3,995
1,677
0
1,094
4,512
1,953
816
605
3,907
0
47,676
L
6,638
275
651
4,034
7,784
3,285
0
4,126
3,611
35,092
0
W
7,470
853
0
3,134
6,238
3,552
276
4,581
1,657
43,299
0
L
Amaterasu
LokZizi
Amaterasu
2,475
956
0
3,000
8,722
4,033
190
972
7,301
0
28,575
L
Cabrakan
Megavitor7
Cabrakan
3,068
579
0
2,067
11,266
8,240
0
4,386
6,880
15,663
0
L
Medusa
PrizePig95
Medusa
4,817
1,703
0
2,195
5,796
1,924
0
443
5,353
0
41,102
W
5,911
495
0
4,315
6,011
3,372
516
142
5,869
0
42,531
L
2,301
145
0
955
8,741
3,074
0
1,334
7,278
0
32,545
W
3,791
489
3,108
4,021
8,428
4,941
0
2,932
5,496
14,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
31,073
289
Minions Killed
323
0
Camps Cleared
0
993,604
Distance Traveled
1,033,544
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,422
584
49
4
0
245,287
0
W
Neith
6,184
562
91
8
0
176,852
1
L
Hades
5,052
459
65
6
0
192,503
0
W
Anubis
6,127
557
85
8
0
181,998
1
L
Amaterasu
5,124
466
56
5
0
206,269
3
L
Cabrakan
4,910
446
26
2
0
179,448
2
L
Medusa
5,597
509
73
7
0
187,525
1
W
Mulan
6,560
596
82
7
0
213,310
3
L
Thor
5,162
469
69
6
0
227,859
3
W
Terra
5,780
525
16
1
0
216,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role