Player Matchup

Shiva
Shiva
Platinum I
Guapstr
Shiva
Platinum I
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 95L
2,122 MMR
Party 3
Izanami
Izanami
Diamond IV
NeoGore
Izanami
Diamond IV
Level 142
God Stats
67W - 38L
1,681 SR
Queue Stats
191W - 179L
2,151 MMR
Solo
Terra
Terra
Platinum I
Noobbrett2
Terra
Platinum I
Level 156
God Stats
6W - 3L
1,788 SR
Queue Stats
86W - 63L
2,282 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
Qinsaiz
Ne Zha
Diamond V
Level 48
God Stats
4W - 1L
1,969 SR
Queue Stats
68W - 50L
2,186 MMR
Party 3
Ra
Ra
Platinum IV
nyiiguh
Ra
Platinum IV
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 21L
1,970 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,688 SR
2,142 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,627 SR
2,142 MMR
Guan Yu
Guan Yu
Diamond IV
BOLDINBLOOD
Guan Yu
Diamond IV
Level 160
God Stats
8W - 13L
1,544 SR
Queue Stats
689W - 686L
2,049 MMR
Solo
Apollo
Apollo
Platinum II
KamikazeDatOh
Apollo
Platinum II
Level 160
God Stats
4W - 3L
1,759 SR
Queue Stats
58W - 40L
2,094 MMR
Party 1
Thoth
Thoth
Diamond II
Legalos1
Thoth
Diamond II
Level 160
God Stats
4W - 1L
1,511 SR
Queue Stats
136W - 113L
2,301 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
Speshalkayyyy
Cabrakan
Diamond III
Level 159
God Stats
48W - 39L
1,664 SR
Queue Stats
656W - 643L
2,129 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
jtester15
Baron Samedi
Diamond III
Level 128
God Stats
20W - 14L
1,655 SR
Queue Stats
279W - 278L
2,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Guapstr
Shiva
20
7 / 3 / 8
14,310
596
15,351
21,204
21,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
NeoGore
Izanami
20
5 / 1 / 8
15,230
635
23,684
19,920
9,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
18
2 / 1 / 16
13,517
563
11,293
26,724
32,472
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Qinsaiz
Ne Zha
20
10 / 4 / 10
14,319
597
21,178
28,029
16,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 2 / 9
13,605
567
22,151
19,801
10,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KaliChaacNemesisLancelot

VS

Bans
HadesLokiXbalanqueSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOLDINBLOOD
Guan Yu
16
1 / 8 / 7
9,784
408
12,244
31,062
33,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
2 / 5 / 2
10,572
441
15,447
24,150
10,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Legalos1
Thoth
20
5 / 1 / 2
12,911
538
14,851
14,344
6,145
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Speshalkayyyy
Cabrakan
18
3 / 7 / 3
11,193
466
13,255
30,210
22,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
jtester15
Baron Samedi
15
0 / 9 / 1
9,791
408
9,224
19,233
15,942
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
30
Kills
11
11
Deaths
30
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BOLDINBLOOD
Guan Yu
1
8
7
0.56
W
Shiva
Guapstr
Shiva
7
3
8
3.67
L
2
5
2
0.6
L
Thoth
Legalos1
Thoth
5
1
2
6
W
Izanami
NeoGore
Izanami
5
1
8
9
W
Terra
2
1
16
10
W
Ne Zha
Qinsaiz
Ne Zha
10
4
10
3.75
L
Cabrakan
Speshalkayyyy
Cabrakan
3
7
3
0.64
L
Baron Samedi
jtester15
Baron Samedi
0
9
1
0.06
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,657
Damage
65,021
115,678
Taken
118,999
90,752
Mitigated
89,040
54,654
Healing
30,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BOLDINBLOOD
Guan Yu
12,244
1,107
1,456
6,531
31,062
33,698
0
9,352
21,434
79
52,267
W
Shiva
Guapstr
Shiva
15,351
2,586
407
7,546
21,204
21,803
1,107
7,278
12,061
0
87,274
L
15,447
10,403
0
9,738
24,150
10,964
0
4,975
19,096
0
102,455
L
Thoth
Legalos1
Thoth
14,851
363
0
1,786
14,344
6,145
0
6,925
7,137
96,599
0
W
Izanami
NeoGore
Izanami
23,684
14,897
0
10,929
19,920
9,794
7,178
2,496
17,424
0
193,070
W
Terra
11,293
1,458
7,485
7,767
26,724
32,472
600
7,663
19,061
38,475
0
W
Ne Zha
Qinsaiz
Ne Zha
21,178
8,172
0
6,057
28,029
16,094
5,188
11,398
16,631
74
129,713
L
Cabrakan
Speshalkayyyy
Cabrakan
13,255
1,681
0
7,592
30,210
22,291
0
8,574
21,347
97,275
0
L
Baron Samedi
jtester15
Baron Samedi
9,224
190
127
3,733
19,233
15,942
1,218
2,713
16,467
72,209
0
W
22,151
1,390
5,601
8,862
19,801
10,589
3,438
9,057
10,744
122,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,981
Gold Earned
54,251
787
Minions Killed
661
0
Camps Cleared
0
2,413,451
Distance Traveled
2,019,260
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,784
408
56
2
0
440,840
4
W
Shiva
14,310
596
139
6
0
481,485
3
L
Apollo
10,572
441
168
7
0
373,641
4
L
Thoth
12,911
538
160
7
0
447,581
4
W
Izanami
15,230
635
259
11
0
468,945
1
W
Terra
13,517
563
49
2
0
523,153
8
W
Ne Zha
14,319
597
152
6
0
485,803
3
L
Cabrakan
11,193
466
137
6
0
395,540
3
L
Baron Samedi
9,791
408
140
6
0
361,658
6
W
Ra
13,605
567
188
8
0
454,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role