Player Matchup

Erlang Shen
Erlang Shen
AmnesinK
Erlang Shen
Level 41
God Stats
1W - 1L
1,783 SR
Queue Stats
38W - 24L
1,677 Elo+
Party 1
Bacchus
Bacchus
FouuFouu
Bacchus
Level 147
God Stats
7W - 2L
1,683 SR
Queue Stats
285W - 297L
1,571 Elo+
Party 1
Artemis
Artemis
xinfintyx
Artemis
Level 41
God Stats
5W - 2L
1,637 SR
Queue Stats
50W - 50L
1,544 Elo+
Solo
Team Averages
Level 76
1,701 SR
1,597 Elo+

VS

Team Averages
Level 41
1,449 SR
1,499 Elo+
Artio
Artio
CathyP14
Artio
Level 49
God Stats
5W - 5L
1,306 SR
Queue Stats
176W - 204L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Freiheitskämpfer
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 61L
1,555 Elo+
Party 2
Hou Yi
Hou Yi
LazBeron
Hou Yi
Level 47
God Stats
2W - 2L
1,541 SR
Queue Stats
106W - 82L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AmnesinK
Erlang Shen
15
7 / 5 / 4
11,481
765
16,021
19,888
9,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
FouuFouu
Bacchus
15
0 / 1 / 11
11,068
738
13,749
14,271
16,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
xinfintyx
Artemis
16
4 / 1 / 5
10,823
722
15,261
10,871
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CathyP14
Artio
13
1 / 3 / 5
10,261
684
6,379
23,476
31,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Freiheitskämpfer
Baron Samedi
14
3 / 5 / 2
9,499
633
9,893
13,444
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
LazBeron
Hou Yi
14
3 / 3 / 4
10,373
692
12,421
14,373
6,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
7
7
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AmnesinK
Erlang Shen
7
5
4
1.8
L
Artio
CathyP14
Artio
1
3
5
1.17
W
Bacchus
FouuFouu
Bacchus
0
1
11
5.5
L
Baron Samedi
Freiheitskämpfer
Baron Samedi
3
5
2
0.8
L
Hou Yi
LazBeron
Hou Yi
3
3
4
1.67
W
Artemis
xinfintyx
Artemis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
28,693
45,030
Taken
51,293
31,419
Mitigated
44,390
18,080
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AmnesinK
Erlang Shen
16,021
8,249
0
7,984
19,888
9,942
1,498
7,000
12,888
0
40,909
L
Artio
CathyP14
Artio
6,379
1,141
1,109
4,887
23,476
31,104
0
4,171
19,305
17,739
0
W
Bacchus
FouuFouu
Bacchus
13,749
1,362
3,100
5,526
14,271
16,309
0
5,846
8,425
31,365
0
L
Baron Samedi
Freiheitskämpfer
Baron Samedi
9,893
1,162
1,852
2,500
13,444
6,548
52
4,939
8,505
37,255
0
L
Hou Yi
LazBeron
Hou Yi
12,421
3,990
0
1,310
14,373
6,738
0
4,661
9,712
0
36,512
W
Artemis
xinfintyx
Artemis
15,261
5,925
0
1,470
10,871
5,168
1,218
4,404
6,467
0
55,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
30,133
148
Minions Killed
152
9
Camps Cleared
3
842,641
Distance Traveled
778,368
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,481
765
44
3
1
260,500
3
L
Artio
10,261
684
19
1
0
286,590
6
W
Bacchus
11,068
738
27
2
4
324,631
2
L
Baron Samedi
9,499
633
66
4
1
226,281
3
L
Hou Yi
10,373
692
67
4
2
265,497
1
W
Artemis
10,823
722
77
5
4
257,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role