Player Matchup

Artemis
Artemis
ColdCreed42010
Artemis
Level 38
God Stats
0W - 3L
1,318 SR
Queue Stats
0W - 4L
1,255 Elo+
Solo
Chaac
Chaac
Manikkin
Chaac
Level 62
God Stats
5W - 5L
1,569 SR
Queue Stats
72W - 48L
1,633 Elo+
Party 1
Lancelot
Lancelot
ManoladorBruno
Lancelot
Level 133
God Stats
26W - 22L
1,571 SR
Queue Stats
247W - 266L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Vontro23
Zhong Kui
Level 86
God Stats
18W - 22L
1,376 SR
Queue Stats
226W - 238L
1,486 Elo+
Party 1
Poseidon
Poseidon
nunolag
Poseidon
Level 69
God Stats
13W - 12L
1,577 SR
Queue Stats
169W - 179L
1,479 Elo+
Solo
Team Averages
Level 78
1,482 SR
1,468 Elo+

VS

Team Averages
Level 74
1,642 SR
1,589 Elo+
Atlas
Atlas
CanYouDontt
Atlas
Level 24
God Stats
7W - 0L
2,035 SR
Queue Stats
57W - 52L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
Jtwotin22
Gilgamesh
Level 25
God Stats
4W - 4L
1,373 SR
Queue Stats
68W - 47L
1,595 Elo+
Party 2
Tiamat
Tiamat
R0X3M
Tiamat
Level 97
God Stats
52W - 52L
1,523 SR
Queue Stats
398W - 427L
1,479 Elo+
Solo
Hades
Hades
RagingWater
Hades
Level 89
God Stats
24W - 3L
1,778 SR
Queue Stats
134W - 106L
1,585 Elo+
Party 2
Osiris
Osiris
Tumij
Osiris
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 4
11,887
914
9,771
15,007
6,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Manikkin
Chaac
19
2 / 10 / 13
13,611
1,047
23,801
37,589
43,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
19
3 / 11 / 10
13,546
1,042
18,481
29,002
14,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Vontro23
Zhong Kui
19
7 / 9 / 8
14,448
1,111
34,254
31,385
23,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
nunolag
Poseidon
19
3 / 7 / 11
14,422
1,109
23,736
19,974
7,795
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 30
14,266
1,097
15,089
21,148
30,852
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Jtwotin22
Gilgamesh
20
10 / 2 / 22
15,986
1,230
22,753
22,566
22,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
R0X3M
Tiamat
20
4 / 2 / 30
14,716
1,132
15,928
16,521
16,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
21 / 4 / 18
17,258
1,328
38,838
27,205
16,704
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Tumij
Osiris
20
9 / 5 / 27
15,103
1,162
32,486
28,141
23,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
172
16
Kills
45
45
Deaths
16
46
Assists
127
Player
Kills
Deaths
Assists
KDA
W
1
3
30
5.33
L
1
8
4
0.38
W
Gilgamesh
Jtwotin22
Gilgamesh
10
2
22
10.5
L
Chaac
Manikkin
Chaac
2
10
13
0.85
L
Lancelot
3
11
10
0.73
W
Tiamat
R0X3M
Tiamat
4
2
30
9.5
W
21
4
18
7.5
W
Osiris
Tumij
Osiris
9
5
27
4.5
L
Zhong Kui
Vontro23
Zhong Kui
7
9
8
1.22
L
Poseidon
nunolag
Poseidon
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,043
Damage
125,094
132,957
Taken
115,581
95,749
Mitigated
109,629
22,297
Healing
34,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,089
7,710
315
2,110
21,148
30,852
0
9,019
12,129
28,205
0
L
9,771
5,826
0
0
15,007
6,541
0
7,691
7,316
0
29,278
W
Gilgamesh
Jtwotin22
Gilgamesh
22,753
8,686
2,443
4,341
22,566
22,140
0
11,184
11,382
1,637
35,773
L
Chaac
Manikkin
Chaac
23,801
5,893
378
9,454
37,589
43,309
0
20,337
17,252
0
39,793
L
Lancelot
18,481
3,833
0
1,821
29,002
14,454
0
16,916
12,086
0
26,573
W
Tiamat
R0X3M
Tiamat
15,928
717
0
2,656
16,521
16,436
0
9,747
6,774
41,382
0
W
38,838
7,767
2,439
14,429
27,205
16,704
0
11,519
15,686
61,458
0
W
Osiris
Tumij
Osiris
32,486
20,430
0
5,900
28,141
23,497
0
16,521
11,620
640
49,731
L
Zhong Kui
Vontro23
Zhong Kui
34,254
6,638
119
8,746
31,385
23,650
0
16,279
15,106
43,320
0
L
Poseidon
nunolag
Poseidon
23,736
4,636
0
1,779
19,974
7,795
0
10,102
9,872
84,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,914
Gold Earned
77,329
236
Minions Killed
221
7
Camps Cleared
11
1,157,121
Distance Traveled
1,121,255
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,266
1,097
26
2
2
231,754
0
L
Artemis
11,887
914
33
3
3
231,163
0
W
Gilgamesh
15,986
1,230
27
2
2
207,217
0
L
Chaac
13,611
1,047
36
3
1
242,092
0
L
Lancelot
13,546
1,042
21
2
2
253,598
0
W
Tiamat
14,716
1,132
68
5
2
248,741
0
W
Hades
17,258
1,328
57
4
3
205,846
0
W
Osiris
15,103
1,162
43
3
2
227,697
0
L
Zhong Kui
14,448
1,111
21
2
0
202,750
0
L
Poseidon
14,422
1,109
125
10
1
227,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role