Player Matchup

Baron Samedi
Baron Samedi
Afilu
Baron Samedi
Level 129
God Stats
10W - 4L
1,556 SR
Queue Stats
45W - 38L
1,478 Elo+
Solo
Neith
Neith
Alejandro645301
Neith
Level 83
God Stats
10W - 8L
1,407 SR
Queue Stats
371W - 438L
1,445 Elo+
Solo
Zeus
Zeus
MrPeenor
Zeus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,490 Elo+
Solo
Team Averages
Level 97
1,487 SR
1,471 Elo+

VS

Team Averages
Level 137
1,607 SR
1,540 Elo+
Rama
Rama
BeatByJay
Rama
Level 148
God Stats
12W - 5L
1,768 SR
Queue Stats
603W - 367L
1,635 Elo+
Party 1
King Arthur
King Arthur
Papa_Boar
King Arthur
Level 160
God Stats
49W - 27L
1,662 SR
Queue Stats
933W - 547L
1,639 Elo+
Party 1
Anubis
Anubis
Vquaxl
Anubis
Level 103
God Stats
9W - 14L
1,392 SR
Queue Stats
175W - 240L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Afilu
Baron Samedi
19
9 / 2 / 7
14,128
706
21,957
20,310
11,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 8
14,748
737
18,336
16,092
8,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
3 / 4 / 11
13,257
663
23,570
19,706
8,977
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 4 / 6
12,838
642
10,392
21,542
9,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Papa_Boar
King Arthur
19
7 / 6 / 2
13,966
698
26,140
33,650
36,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Vquaxl
Anubis
13
1 / 8 / 2
11,060
553
9,003
17,228
8,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
9
9
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Afilu
Baron Samedi
9
2
7
6.25
W
6
3
8
3.33
L
Rama
1
4
6
1
W
Zeus
3
4
11
2.13
L
King Arthur
Papa_Boar
King Arthur
7
6
2
1.33
L
Anubis
Vquaxl
Anubis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,863
Damage
45,535
56,108
Taken
72,420
28,912
Mitigated
54,603
20,241
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Afilu
Baron Samedi
21,957
2,068
1,932
8,078
20,310
11,680
70
3,496
16,814
63,034
0
W
18,336
10,239
0
5,541
16,092
8,255
2,183
3,557
12,535
0
74,441
L
Rama
10,392
9,000
0
4,718
21,542
9,665
564
15,432
6,110
0
48,813
W
Zeus
23,570
3,642
0
4,690
19,706
8,977
0
2,599
17,107
58,527
0
L
King Arthur
Papa_Boar
King Arthur
26,140
3,151
0
3,990
33,650
36,795
0
19,031
14,619
0
65,948
L
Anubis
Vquaxl
Anubis
9,003
162
226
2,564
17,228
8,143
0
11,286
5,942
28,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
37,864
247
Minions Killed
192
11
Camps Cleared
5
1,061,862
Distance Traveled
791,619
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,128
706
77
4
5
368,261
6
W
Neith
14,748
737
115
6
5
333,842
3
L
Rama
12,838
642
72
4
2
270,354
1
W
Zeus
13,257
663
55
3
1
359,759
2
L
King Arthur
13,966
698
73
4
2
305,440
4
L
Anubis
11,060
553
47
2
1
215,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role