Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Hespori
Mercury
Level 138
God Stats
6W - 6L
1,478 SR
Queue Stats
102W - 95L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
JudasPriestley
Jing Wei
Level 140
God Stats
3W - 2L
1,563 SR
Queue Stats
132W - 95L
1,600 Elo+
Party 1
Nike
Nike
icarragold
Nike
Level 154
God Stats
2W - 0L
1,631 SR
Queue Stats
144W - 115L
1,557 Elo+
Party 1
Nox
Nox
zhatzz
Nox
Level 160
God Stats
4W - 3L
1,489 SR
Queue Stats
390W - 315L
1,575 Elo+
Party 1
Team Averages
Level 149
1,532 SR
1,557 Elo+

VS

Team Averages
Level 106
1,526 SR
1,578 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Helemina
Mulan
Level 68
God Stats
2W - 2L
1,494 SR
Queue Stats
177W - 162L
1,598 Elo+
Party 2
Loki
Loki
PabloVS
Loki
Level 127
God Stats
0W - 3L
1,547 SR
Queue Stats
124W - 121L
1,571 Elo+
Solo
Arachne
Arachne
Silibrin
Arachne
Level 109
God Stats
15W - 15L
1,579 SR
Queue Stats
201W - 168L
1,610 Elo+
Party 2
Izanami
Izanami
mTon11
Izanami
Level 117
God Stats
13W - 13L
1,507 SR
Queue Stats
428W - 401L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 1 / 3
5,548
555
2,572
6,514
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Hespori
Mercury
10
4 / 1 / 1
6,132
613
4,374
7,133
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
10
0 / 0 / 2
5,605
561
3,288
5,313
1,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
5,659
566
4,351
7,093
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
zhatzz
Nox
9
2 / 1 / 3
5,613
561
4,404
5,232
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
3 / 3 / 0
5,599
560
5,916
6,106
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Helemina
Mulan
11
1 / 3 / 0
6,309
631
5,206
9,229
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
PabloVS
Loki
8
0 / 0 / 0
5,145
515
1,227
5,056
1,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Silibrin
Arachne
9
0 / 0 / 0
5,078
508
2,508
7,444
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
mTon11
Izanami
8
0 / 3 / 0
4,812
481
4,154
6,775
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
4
4
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
3
3.5
L
Morgan Le Fay
 
Morgan Le Fay
3
3
0
1
L
Mulan
Helemina
Mulan
1
3
0
0.33
W
Mercury
Hespori
Mercury
4
1
1
4.5
W
Jing Wei
0
0
2
1
L
Loki
PabloVS
Loki
0
0
0
0
L
Arachne
Silibrin
Arachne
0
0
0
0
W
1
1
2
2
L
Izanami
mTon11
Izanami
0
3
0
0
W
Nox
zhatzz
Nox
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,989
Damage
19,011
31,285
Taken
34,610
15,353
Mitigated
15,063
8,965
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,572
961
0
2,050
6,514
4,074
198
2,279
4,235
10,296
0
L
Morgan Le Fay
 
Morgan Le Fay
5,916
725
0
1,164
6,106
2,620
0
2,767
3,339
34,216
0
L
Mulan
Helemina
Mulan
5,206
927
0
4,344
9,229
5,377
0
781
7,965
0
42,496
W
Mercury
Hespori
Mercury
4,374
2,497
0
197
7,133
2,593
854
1,357
5,731
0
37,612
W
Jing Wei
3,288
2,539
0
2,866
5,313
1,554
0
0
5,313
0
40,120
L
Loki
PabloVS
Loki
1,227
165
923
1,795
5,056
1,808
0
491
4,565
0
12,689
L
Arachne
Silibrin
Arachne
2,508
1,546
0
3,315
7,444
3,369
0
1,762
5,682
0
39,505
W
4,351
804
0
2,892
7,093
4,874
0
0
6,570
0
30,872
L
Izanami
mTon11
Izanami
4,154
2,529
0
821
6,775
1,889
0
1,175
5,561
0
45,336
W
Nox
zhatzz
Nox
4,404
745
0
960
5,232
2,258
220
2,280
2,911
33,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
26,943
288
Minions Killed
317
0
Camps Cleared
0
1,055,370
Distance Traveled
967,226
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,548
555
13
1
0
221,731
4
L
Morgan Le Fay
5,599
560
54
5
0
173,607
2
L
Mulan
6,309
631
84
8
0
189,580
2
W
Mercury
6,132
613
74
7
0
244,691
4
W
Jing Wei
5,605
561
73
7
0
193,982
4
L
Loki
5,145
515
24
2
0
193,053
1
L
Arachne
5,078
508
73
7
0
239,209
0
W
Nike
5,659
566
61
6
0
189,479
2
L
Izanami
4,812
481
82
8
0
171,777
1
W
Nox
5,613
561
67
7
0
205,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role