Player Matchup

Horus
Horus
Bighuncho7931
Horus
Level 62
God Stats
7W - 4L
1,735 SR
Queue Stats
253W - 268L
1,378 Elo+
Solo
Ishtar
Ishtar
JustinJackJr
Ishtar
Level 89
God Stats
7W - 6L
1,188 SR
Queue Stats
251W - 292L
1,353 Elo+
Party 1
Pele
Pele
MrCrumpetts
Pele
Level 54
God Stats
19W - 15L
1,504 SR
Queue Stats
117W - 124L
1,356 Elo+
Party 1
Vulcan
Vulcan
RTR_BaMa10023
Vulcan
Level 85
God Stats
34W - 21L
1,527 SR
Queue Stats
488W - 543L
1,295 Elo+
Solo
Hera
Hera
bobbywolf24
Hera
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,172 Elo+
Solo
Team Averages
Level 81
1,491 SR
1,311 Elo+

VS

Team Averages
Level 62
1,382 SR
1,284 Elo+
Kukulkan
Kukulkan
Bigmac9525
Kukulkan
Level 40
God Stats
0W - 1L
1,393 SR
Queue Stats
2W - 7L
1,104 Elo+
Solo
Thanatos
Thanatos
CursediQ-
Thanatos
Level 44
God Stats
19W - 12L
1,592 SR
Queue Stats
77W - 74L
1,344 Elo+
Party 3
Charybdis
Charybdis
Jxboy4252
Charybdis
Level 80
God Stats
0W - 3L
1,145 SR
Queue Stats
10W - 12L
1,366 Elo+
Party 2
Bacchus
Bacchus
MoistPandaz
Bacchus
Level 86
God Stats
0W - 4L
1,314 SR
Queue Stats
11W - 13L
1,366 Elo+
Party 2
Bellona
Bellona
SincTV
Bellona
Level 60
God Stats
4W - 3L
1,465 SR
Queue Stats
50W - 57L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
9,463
591
6,485
15,910
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
15
6 / 3 / 1
9,422
589
11,424
13,587
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 3
9,237
577
8,874
9,142
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 3
9,841
615
7,826
9,818
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 5
9,581
599
10,001
6,938
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bigmac9525
Kukulkan
7
0 / 1 / 0
5,574
348
900
3,618
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
CursediQ-
Thanatos
12
2 / 5 / 0
7,514
470
2,283
16,491
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Jxboy4252
Charybdis
11
0 / 5 / 2
6,631
414
8,070
14,249
5,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MoistPandaz
Bacchus
11
3 / 4 / 0
6,749
422
6,187
19,614
21,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SincTV
Bellona
11
1 / 2 / 0
6,593
412
3,835
12,600
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
6
6
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Kukulkan
Bigmac9525
Kukulkan
0
1
0
0
L
Thanatos
CursediQ-
Thanatos
2
5
0
0.4
W
Ishtar
6
3
1
2.17
L
Charybdis
Jxboy4252
Charybdis
0
5
2
0.2
L
Bacchus
MoistPandaz
Bacchus
3
4
0
0.75
W
4
0
3
5.5
W
4
1
3
5.5
L
Bellona
SincTV
Bellona
1
2
0
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,610
Damage
21,275
55,395
Taken
66,572
34,139
Mitigated
41,531
18,880
Healing
19,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,485
3,132
2,784
6,883
15,910
16,619
483
2,061
13,849
157
26,645
L
Kukulkan
Bigmac9525
Kukulkan
900
255
0
250
3,618
1,334
102
2,468
1,150
17,389
0
L
Thanatos
CursediQ-
Thanatos
2,283
618
261
11,184
16,491
6,021
0
4,736
11,755
0
41,940
W
Ishtar
11,424
6,777
0
4,734
13,587
5,527
4,284
2,799
10,788
0
63,689
L
Charybdis
Jxboy4252
Charybdis
8,070
4,494
0
2,985
14,249
5,013
0
2,014
12,235
0
46,781
L
Bacchus
MoistPandaz
Bacchus
6,187
1,262
155
443
19,614
21,612
0
1,710
17,904
23,431
0
W
8,874
2,765
0
844
9,142
3,995
174
1,022
8,120
0
62,651
W
7,826
2,980
0
1,940
9,818
3,738
2,196
1,065
8,753
90,601
0
L
Bellona
SincTV
Bellona
3,835
569
269
4,386
12,600
7,551
352
7,056
5,544
0
38,695
W
10,001
3,377
0
1,695
6,938
4,260
2,302
305
6,633
73,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
33,061
489
Minions Killed
279
0
Camps Cleared
0
1,610,228
Distance Traveled
1,335,253
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,463
591
33
2
0
311,165
0
L
Kukulkan
5,574
348
36
2
0
106,553
0
L
Thanatos
7,514
470
83
5
0
293,131
0
W
Ishtar
9,422
589
91
6
0
277,966
2
L
Charybdis
6,631
414
74
5
0
269,559
3
L
Bacchus
6,749
422
33
2
0
300,468
0
W
Pele
9,237
577
97
6
0
401,656
0
W
Vulcan
9,841
615
134
8
0
318,854
2
L
Bellona
6,593
412
53
3
0
365,542
1
W
Hera
9,581
599
134
8
0
300,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role