Player Matchup

Baron Samedi
Baron Samedi
Afilu
Baron Samedi
Level 129
God Stats
10W - 4L
1,481 SR
Queue Stats
45W - 38L
1,466 Elo+
Solo
Mercury
Mercury
DinosaurKevin
Mercury
Level 129
God Stats
8W - 7L
1,535 SR
Queue Stats
376W - 366L
1,515 Elo+
Solo
Cupid
Cupid
PutHercules7925
Cupid
Level 128
God Stats
8W - 4L
1,618 SR
Queue Stats
88W - 98L
1,512 Elo+
Solo
Team Averages
Level 129
1,545 SR
1,497 Elo+

VS

Team Averages
Level 115
1,427 SR
1,516 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Celtic Demon330
Ah Puch
Level 100
God Stats
9W - 13L
1,424 SR
Queue Stats
86W - 120L
1,454 Elo+
Solo
Bellona
Bellona
elchusko14
Bellona
Level 121
God Stats
1W - 5L
1,356 SR
Queue Stats
60W - 48L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Afilu
Baron Samedi
15
7 / 1 / 4
9,775
815
12,882
11,423
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
12
2 / 5 / 7
8,371
698
5,910
11,301
4,728
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 8
8,751
729
7,034
15,516
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 2 / 2
9,793
816
12,615
10,263
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 4
8,216
685
11,005
9,194
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
elchusko14
Bellona
11
1 / 5 / 2
7,524
627
6,955
12,174
11,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
8
8
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
2
2
3
W
Baron Samedi
Afilu
Baron Samedi
7
1
4
9
L
2
5
4
0.8
W
Mercury
2
5
7
1.1
W
2
2
8
3
L
Bellona
elchusko14
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
30,575
38,240
Taken
31,631
15,978
Mitigated
20,891
15,274
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,615
5,085
0
3,584
10,263
4,563
0
3,151
7,112
0
36,986
W
Baron Samedi
Afilu
Baron Samedi
12,882
658
2,080
5,106
11,423
5,623
57
3,045
8,378
34,614
0
L
11,005
68
0
1,076
9,194
4,570
0
5,529
3,665
30,341
0
W
Mercury
5,910
1,784
0
0
11,301
4,728
0
3,741
7,560
0
18,954
W
7,034
4,854
330
7,758
15,516
5,627
153
4,854
10,662
0
29,166
L
Bellona
elchusko14
Bellona
6,955
3,246
0
1,995
12,174
11,758
0
4,759
7,415
0
20,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
25,533
149
Minions Killed
135
6
Camps Cleared
6
705,801
Distance Traveled
658,068
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,793
816
68
6
3
241,417
3
W
Baron Samedi
9,775
815
66
6
2
245,952
6
L
Ah Puch
8,216
685
42
4
1
201,729
1
W
Mercury
8,371
698
28
2
2
235,627
3
W
Cupid
8,751
729
55
5
2
224,222
4
L
Bellona
7,524
627
25
2
2
214,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role