Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BigBirdHasBigSad
Guan Yu
Level 106
God Stats
3W - 0L
1,677 SR
Queue Stats
221W - 216L
1,465 Elo+
Party 1
Thanatos
Thanatos
CountCrackulaa
Thanatos
Level 116
God Stats
4W - 4L
1,452 SR
Queue Stats
329W - 312L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Maizeful Grace
Ah Muzen Cab
Level 151
God Stats
10W - 7L
1,572 SR
Queue Stats
175W - 188L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
MonstrousReaper
Zhong Kui
Level 143
God Stats
11W - 10L
1,682 SR
Queue Stats
125W - 130L
1,571 Elo+
Party 2
Team Averages
Level 129
1,577 SR
1,515 Elo+

VS

Team Averages
Level 119
1,560 SR
1,540 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bangzprt2
Morgan Le Fay
Level 110
God Stats
12W - 7L
1,629 SR
Queue Stats
323W - 314L
1,549 Elo+
Solo
Artemis
Artemis
INST Sparky
Artemis
Level 129
God Stats
21W - 17L
1,424 SR
Queue Stats
389W - 370L
1,540 Elo+
Solo
Ares
Ares
Raze_mateo09
Ares
Level 86
God Stats
10W - 8L
1,660 SR
Queue Stats
21W - 20L
1,569 Elo+
Solo
Thor
Thor
sG i IK ii IN G
Thor
Level 145
God Stats
12W - 12L
1,586 SR
Queue Stats
147W - 134L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 5
6,141
614
3,653
8,509
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 0 / 1
5,627
563
3,077
5,583
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
2 / 0 / 2
5,865
587
4,126
8,077
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Maizeful Grace
Ah Muzen Cab
10
3 / 0 / 3
6,362
636
6,287
4,784
1,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
MonstrousReaper
Zhong Kui
10
3 / 0 / 0
5,759
576
3,177
4,661
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,643
564
1,927
4,086
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
Bangzprt2
Morgan Le Fay
10
0 / 0 / 0
5,311
531
4,384
2,766
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
INST Sparky
Artemis
9
1 / 2 / 0
5,367
537
2,616
6,389
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 1
4,750
475
3,638
10,664
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,777
478
1,691
6,520
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
5
3.5
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Morgan Le Fay
Bangzprt2
Morgan Le Fay
0
0
0
0
W
0
0
1
0.5
W
Thanatos
2
0
2
3
L
Artemis
INST Sparky
Artemis
1
2
0
0.5
W
Ah Muzen Cab
Maizeful Grace
Ah Muzen Cab
3
0
3
4.5
W
Zhong Kui
MonstrousReaper
Zhong Kui
3
0
0
3
L
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
14,256
31,614
Taken
30,425
17,505
Mitigated
13,100
19,895
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,653
1,729
44
3,562
8,509
5,287
0
3,419
4,988
20,519
0
L
Kukulkan
 
Kukulkan
1,927
700
0
1,500
4,086
1,198
0
0
3,706
40,371
0
L
Morgan Le Fay
Bangzprt2
Morgan Le Fay
4,384
537
0
966
2,766
1,124
0
1,069
1,697
37,334
0
W
3,077
434
75
3,716
5,583
3,473
0
1,504
4,079
0
31,931
W
Thanatos
4,126
1,171
0
8,820
8,077
3,660
0
1,478
6,535
0
41,244
L
Artemis
INST Sparky
Artemis
2,616
712
0
2,197
6,389
2,227
0
917
5,472
0
36,920
W
Ah Muzen Cab
Maizeful Grace
Ah Muzen Cab
6,287
2,468
0
2,476
4,784
1,696
0
966
3,818
0
49,659
W
Zhong Kui
MonstrousReaper
Zhong Kui
3,177
836
0
1,202
4,661
3,389
0
2,452
2,017
38,794
0
L
3,638
197
223
2,942
10,664
6,077
0
4,266
6,398
14,150
3,867
L
1,691
380
0
1,990
6,520
2,474
0
578
5,898
0
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
25,848
325
Minions Killed
298
0
Camps Cleared
0
963,908
Distance Traveled
881,626
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,141
614
23
2
0
163,497
4
L
Kukulkan
5,643
564
80
8
0
186,217
2
L
Morgan Le Fay
5,311
531
70
7
0
171,632
5
W
Guan Yu
5,627
563
57
6
0
198,999
1
W
Thanatos
5,865
587
71
7
0
233,537
3
L
Artemis
5,367
537
72
7
0
152,647
3
W
Ah Muzen Cab
6,362
636
91
9
0
185,943
3
W
Zhong Kui
5,759
576
83
8
0
181,932
3
L
Ares
4,750
475
24
2
0
172,881
3
L
Thor
4,777
478
52
5
0
198,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role