Player Matchup

Nox
Nox
 
Nox
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Greenwoodchair
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,631 Elo+
Party 2
Set
Set
TheKingofFate
Set
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 35L
1,729 Elo+
Solo
Tyr
Tyr
VCWLuna
Tyr
Level 133
God Stats
4W - 5L
1,537 SR
Queue Stats
316W - 252L
1,686 Elo+
Party 2
Neith
Neith
rsmitemage
Neith
Level 35
God Stats
8W - 5L
1,492 SR
Queue Stats
23W - 24L
1,412 Elo+
Solo
Team Averages
Level 50
1,506 SR
1,592 Elo+

VS

Team Averages
Level 101
1,560 SR
1,519 Elo+
Tyr
Tyr
AwakenEzrah
Tyr
Level 34
God Stats
2W - 5L
1,395 SR
Queue Stats
103W - 101L
1,518 Elo+
Solo
Neith
Neith
Genesisxo
Neith
Level 125
God Stats
10W - 8L
1,696 SR
Queue Stats
158W - 150L
1,548 Elo+
Party 1
Ishtar
Ishtar
Tin10Men
Ishtar
Level 100
God Stats
3W - 7L
1,500 SR
Queue Stats
572W - 622L
1,447 Elo+
Solo
Athena
Athena
babyblueoshawott
Athena
Level 104
God Stats
16W - 8L
1,655 SR
Queue Stats
37W - 35L
1,547 Elo+
Party 1
Anubis
Anubis
kennycoloma
Anubis
Level 143
God Stats
3W - 6L
1,553 SR
Queue Stats
113W - 105L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 1 / 0
4,519
502
1,750
4,495
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
5,179
575
4,438
5,714
2,618
8
0 / 0 / 1
4,894
544
905
6,446
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
10
2 / 1 / 0
5,947
661
4,143
6,829
4,237
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
7
0 / 0 / 0
4,302
478
1,426
3,442
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
4,089
454
1,827
3,405
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Genesisxo
Neith
9
1 / 0 / 0
4,786
532
3,168
2,950
986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
Tin10Men
Ishtar
9
1 / 2 / 0
4,734
526
1,161
4,980
3,238
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 0 / 1
4,836
537
1,720
3,372
1,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
10
1 / 2 / 1
5,273
586
3,129
7,282
2,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
4
4
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
1
0
0
L
1
0
0
1
L
Neith
Genesisxo
Neith
1
0
0
1
W
2
2
0
1
W
0
0
1
0.5
L
Ishtar
Tin10Men
Ishtar
1
2
0
0.5
W
Tyr
2
1
0
2
L
0
0
1
0.5
L
Anubis
1
2
1
0.75
W
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
11,005
26,926
Taken
21,989
12,253
Mitigated
9,511
8,583
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,750
331
0
2,500
4,495
1,893
0
1,085
3,410
15,922
0
L
1,827
530
0
1,941
3,405
1,150
0
285
3,120
0
12,454
L
Neith
Genesisxo
Neith
3,168
1,550
0
390
2,950
986
0
763
2,187
0
41,426
W
4,438
422
0
2,362
5,714
2,618
316
3,298
2,416
35,150
0
W
905
498
0
785
6,446
2,223
0
0
6,446
0
35,133
L
Ishtar
Tin10Men
Ishtar
1,161
503
0
0
4,980
3,238
0
0
4,980
0
19,231
W
Tyr
4,143
539
0
2,047
6,829
4,237
0
0
6,829
0
33,952
L
1,720
540
1,297
1,124
3,372
1,361
0
951
2,421
8,423
0
L
Anubis
3,129
342
0
3,472
7,282
2,776
0
4,189
3,093
38,029
0
W
Neith
1,426
569
0
889
3,442
1,282
0
466
2,976
0
24,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
23,718
264
Minions Killed
209
0
Camps Cleared
0
857,652
Distance Traveled
728,732
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,519
502
26
3
0
184,950
2
L
Tyr
4,089
454
27
3
0
104,953
1
L
Neith
4,786
532
68
8
0
161,237
2
W
Anubis
5,179
575
50
6
0
176,152
2
W
Set
4,894
544
72
8
0
164,160
0
L
Ishtar
4,734
526
32
4
0
131,232
0
W
Tyr
5,947
661
68
8
0
166,648
1
L
Athena
4,836
537
22
2
0
182,013
0
L
Anubis
5,273
586
60
7
0
149,297
0
W
Neith
4,302
478
48
5
0
165,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role