Player Matchup

Izanami
Izanami
ArtEdoardo
Izanami
Level 19
God Stats
0W - 3L
1,434 SR
Queue Stats
1W - 8L
1,070 Elo+
Party 3
Janus
Janus
BoboSalvador
Janus
Level 64
God Stats
0W - 1L
1,344 SR
Queue Stats
33W - 38L
1,409 Elo+
Party 3
Awilix
Awilix
Munin13
Awilix
Level 121
God Stats
18W - 12L
1,632 SR
Queue Stats
28W - 31L
1,422 Elo+
Party 3
King Arthur
King Arthur
ZacMacHammer
King Arthur
Level 124
God Stats
1W - 3L
1,143 SR
Queue Stats
33W - 40L
1,387 Elo+
Party 3
Bacchus
Bacchus
theandrealfonso
Bacchus
Level 29
God Stats
8W - 8L
1,508 SR
Queue Stats
21W - 26L
1,410 Elo+
Party 3
Team Averages
Level 71
1,412 SR
1,339 Elo+

VS

Team Averages
Level 82
1,617 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PrimordialPrince
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
Sersatin
Amaterasu
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Truup
Kuzenbo
Level 42
God Stats
5W - 3L
1,611 SR
Queue Stats
34W - 24L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lDriger
Tsukuyomi
Level 158
God Stats
9W - 0L
1,975 SR
Queue Stats
140W - 126L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtEdoardo
Izanami
10
1 / 5 / 1
6,163
440
3,425
8,930
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,419
459
2,354
6,505
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Munin13
Awilix
11
1 / 5 / 1
6,801
486
4,778
11,824
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
ZacMacHammer
King Arthur
11
1 / 3 / 0
6,378
456
5,345
10,398
6,067
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 1
6,560
469
2,725
9,939
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
7 / 2 / 2
8,896
635
11,723
11,230
4,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 1
8,143
582
3,774
4,335
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Sersatin
Amaterasu
13
3 / 1 / 3
8,248
589
6,528
9,869
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Truup
Kuzenbo
11
3 / 1 / 4
7,469
534
3,636
6,368
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
lDriger
Tsukuyomi
14
4 / 0 / 4
8,202
586
8,110
12,705
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
19
19
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
2
2
4
L
Izanami
ArtEdoardo
Izanami
1
5
1
0.3
L
0
3
0
0
L
Awilix
Munin13
Awilix
1
5
1
0.3
W
2
0
1
2.5
W
Amaterasu
Sersatin
Amaterasu
3
1
3
4.5
W
Kuzenbo
Truup
Kuzenbo
3
1
4
5
L
King Arthur
ZacMacHammer
King Arthur
1
3
0
0.33
W
Tsukuyomi
lDriger
Tsukuyomi
4
0
4
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
33,771
47,596
Taken
44,507
26,523
Mitigated
23,762
7,414
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,723
6,208
0
4,359
11,230
4,803
970
1,716
9,514
0
74,903
L
Izanami
ArtEdoardo
Izanami
3,425
1,794
0
1,475
8,930
2,471
236
918
8,012
0
41,298
L
2,354
166
0
0
6,505
2,621
0
3,835
2,670
43,515
0
L
Awilix
Munin13
Awilix
4,778
1,775
0
3,040
11,824
5,707
0
333
11,491
0
49,226
W
3,774
402
0
1,619
4,335
1,905
977
1,395
2,940
54,936
0
W
Amaterasu
Sersatin
Amaterasu
6,528
2,540
0
4,753
9,869
6,181
978
0
9,869
0
45,695
W
Kuzenbo
Truup
Kuzenbo
3,636
1,520
0
718
6,368
5,772
25
1,180
5,188
14,746
0
L
King Arthur
ZacMacHammer
King Arthur
5,345
500
0
562
10,398
6,067
0
750
9,648
0
33,233
W
Tsukuyomi
lDriger
Tsukuyomi
8,110
2,573
0
4,234
12,705
5,101
171
788
11,917
0
57,449
L
2,725
363
0
2,337
9,939
9,657
58
1,574
8,365
18,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
40,958
335
Minions Killed
429
0
Camps Cleared
0
1,345,836
Distance Traveled
1,426,376
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,896
635
112
8
0
234,257
2
L
Izanami
6,163
440
70
5
0
259,969
0
L
Janus
6,419
459
97
7
0
236,636
5
L
Awilix
6,801
486
78
6
0
299,021
3
W
Ah Puch
8,143
582
102
7
0
272,459
4
W
Amaterasu
8,248
589
92
7
0
289,177
2
W
Kuzenbo
7,469
534
28
2
0
313,971
3
L
King Arthur
6,378
456
60
4
0
284,532
7
W
Tsukuyomi
8,202
586
95
7
0
316,512
3
L
Bacchus
6,560
469
30
2
0
265,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role