Player Matchup

Scylla
Scylla
Silver I
ASBLESS
Scylla
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 61L
1,335 MMR
Solo
Achilles
Achilles
Silver II
COREY NEO
Achilles
Silver II
Level 121
God Stats
1W - 4L
1,491 SR
Queue Stats
11W - 20L
1,468 MMR
Party 1
Fenrir
Fenrir
Silver II
YODA JAWWZ
Fenrir
Silver II
Level 83
God Stats
0W - 2L
1,366 SR
Queue Stats
5W - 14L
1,363 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,452 SR
1,388 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,560 SR
1,452 MMR
Athena
Athena
Silver I
Jupp_Schmirgel
Athena
Silver I
Level 129
God Stats
17W - 16L
1,499 SR
Queue Stats
243W - 366L
1,283 MMR
Solo
Chiron
Chiron
Platinum IV
vPaaaIIn
Chiron
Platinum IV
Level 66
God Stats
1W - 2L
1,583 SR
Queue Stats
34W - 30L
1,678 MMR
Party 2
Raijin
Raijin
Gold I
zDemotiion_HunT
Raijin
Gold I
Level 123
God Stats
17W - 18L
1,599 SR
Queue Stats
60W - 72L
1,397 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ASBLESS
Scylla
11
0 / 2 / 0
6,066
607
3,876
5,161
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
COREY NEO
Achilles
10
2 / 5 / 0
6,543
654
7,029
13,867
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
YODA JAWWZ
Fenrir
9
0 / 6 / 2
6,102
610
4,916
10,106
3,799
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ah Muzen CabCabrakanUllrBaron SamediSkadi

VS

Bans
ShivaBacchusThothChaacBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 13
7,950
795
2,849
11,009
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chiron
vPaaaIIn
Chiron
13
9 / 0 / 4
8,876
888
14,067
6,656
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 9
7,997
800
8,170
7,131
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
ASBLESS
Scylla
0
2
0
0
L
Achilles
COREY NEO
Achilles
2
5
0
0.4
W
0
2
13
3.25
L
Fenrir
YODA JAWWZ
Fenrir
0
6
2
0.17
W
Chiron
vPaaaIIn
Chiron
9
0
4
11
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
25,086
29,134
Taken
24,796
16,449
Mitigated
14,284
3,065
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ASBLESS
Scylla
3,876
165
0
0
5,161
1,724
0
2,549
2,612
27,770
0
L
Achilles
COREY NEO
Achilles
7,029
1,778
218
2,071
13,867
10,926
0
4,848
9,019
79
9,622
W
2,849
1,241
0
2,598
11,009
8,694
224
1,383
9,265
9,203
0
L
Fenrir
YODA JAWWZ
Fenrir
4,916
1,336
0
776
10,106
3,799
0
4,000
6,106
0
9,433
W
Chiron
vPaaaIIn
Chiron
14,067
5,964
1,415
2,517
6,656
2,873
1,470
1,393
5,100
0
43,975
W
8,170
792
0
1,773
7,131
2,717
962
1,375
5,518
23,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,711
Gold Earned
24,823
77
Minions Killed
125
3
Camps Cleared
6
527,066
Distance Traveled
573,007
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,066
607
51
5
3
192,594
2
L
Achilles
6,543
654
16
2
0
155,224
0
W
Athena
7,950
795
14
1
1
187,869
1
L
Fenrir
6,102
610
10
1
0
179,248
1
W
Chiron
8,876
888
78
8
3
193,587
4
W
Raijin
7,997
800
33
3
2
191,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role