Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AFoolishFox3999
Sylvanus
Level 105
God Stats
25W - 19L
1,561 SR
Queue Stats
676W - 713L
1,453 Elo+
Solo
Nemesis
Nemesis
DemxnGhost
Nemesis
Level 82
God Stats
8W - 8L
1,439 SR
Queue Stats
312W - 347L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Gianmirpy
Aphrodite
Level 97
God Stats
173W - 166L
1,638 SR
Queue Stats
655W - 718L
1,486 Elo+
Solo
Hou Yi
Hou Yi
TTVAlmost_Famous
Hou Yi
Level 106
God Stats
3W - 2L
1,425 SR
Queue Stats
137W - 145L
1,467 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,469 Elo+

VS

Team Averages
Level 137
1,466 SR
1,463 Elo+
Olorun
Olorun
H34RTL355KTR
Olorun
Level 158
God Stats
28W - 37L
1,481 SR
Queue Stats
929W - 925L
1,470 Elo+
Party 1
Shiva
Shiva
Mattakadz
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,429 Elo+
Solo
Khepri
Khepri
MonsterGames826
Khepri
Level 128
God Stats
1W - 2L
1,278 SR
Queue Stats
346W - 344L
1,503 Elo+
Party 1
Cupid
Cupid
StormS4dow35
Cupid
Level 86
God Stats
1W - 2L
1,472 SR
Queue Stats
518W - 503L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
xlBLaCKgUylx
Tsukuyomi
Level 156
God Stats
52W - 41L
1,598 SR
Queue Stats
564W - 560L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
2 / 2 / 3
10,301
606
13,714
12,568
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
16
4 / 0 / 3
10,028
590
5,455
11,465
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
DemxnGhost
Nemesis
14
2 / 2 / 1
8,519
501
9,152
16,761
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Gianmirpy
Aphrodite
13
1 / 1 / 6
8,563
504
6,456
14,274
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 1 / 4
9,195
541
14,017
14,046
5,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 1 / 1
8,754
515
8,844
6,066
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
Mattakadz
Shiva
14
1 / 3 / 0
8,007
471
4,849
16,236
8,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 3
7,172
422
6,062
18,006
15,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 1
8,033
473
6,834
12,181
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
xlBLaCKgUylx
Tsukuyomi
12
0 / 2 / 3
7,308
430
7,686
14,070
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
5
6
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
2
3
1.75
W
Sylvanus
4
0
3
5.5
W
Nemesis
DemxnGhost
Nemesis
2
2
1
1.25
W
Aphrodite
Gianmirpy
Aphrodite
1
1
6
4
L
Olorun
3
1
1
3.5
L
Shiva
Mattakadz
Shiva
1
3
0
0.33
L
0
2
3
0.75
L
1
4
1
0.38
W
3
1
4
5
L
Tsukuyomi
xlBLaCKgUylx
Tsukuyomi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,794
Damage
34,275
69,114
Taken
66,559
40,140
Mitigated
38,520
32,617
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,714
1,826
0
2,512
12,568
12,477
0
835
11,733
210
88,232
W
Sylvanus
5,455
1,250
2,065
6,319
11,465
7,368
1,383
3,834
7,631
63,152
13,607
W
Nemesis
DemxnGhost
Nemesis
9,152
3,954
0
4,327
16,761
6,701
255
3,708
13,053
0
81,146
W
Aphrodite
Gianmirpy
Aphrodite
6,456
1,074
6,600
8,301
14,274
7,811
246
2,842
11,432
34,070
0
L
Olorun
8,844
3,632
274
1,882
6,066
3,775
0
1,687
4,327
65,016
5,819
L
Shiva
Mattakadz
Shiva
4,849
1,158
127
5,299
16,236
8,659
442
769
14,563
0
59,182
L
6,062
710
0
2,587
18,006
15,639
0
5,352
12,600
24,123
4,925
L
6,834
3,671
838
3,389
12,181
4,587
0
1,730
10,343
0
62,462
W
14,017
6,061
0
2,493
14,046
5,783
1,178
1,710
12,336
0
85,410
L
Tsukuyomi
xlBLaCKgUylx
Tsukuyomi
7,686
1,510
0
4,368
14,070
5,860
0
2,257
11,707
0
55,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
39,274
608
Minions Killed
486
0
Camps Cleared
0
1,657,366
Distance Traveled
1,658,467
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,301
606
160
9
0
348,425
1
W
Sylvanus
10,028
590
148
9
0
328,060
5
W
Nemesis
8,519
501
106
6
0
378,582
1
W
Aphrodite
8,563
504
61
4
0
311,219
4
L
Olorun
8,754
515
134
8
0
332,944
1
L
Shiva
8,007
471
111
7
0
322,291
0
L
Khepri
7,172
422
38
2
0
316,302
3
L
Cupid
8,033
473
122
7
0
304,201
2
W
Hou Yi
9,195
541
133
8
0
291,080
4
L
Tsukuyomi
7,308
430
81
5
0
382,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role