Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
BurstGolem
Hun Batz
Masters
Level 160
God Stats
4W - 5L
1,724 SR
Queue Stats
1,135W - 1,155L
2,192 MMR
Solo
Cupid
Cupid
Platinum III
Ohyaaa23
Cupid
Platinum III
Level 155
God Stats
7W - 4L
1,758 SR
Queue Stats
59W - 42L
2,102 MMR
Solo
Guan Yu
Guan Yu
Masters
TopMinionDamage
Guan Yu
Masters
Level 160
God Stats
5W - 2L
1,808 SR
Queue Stats
133W - 133L
2,609 MMR
Solo
Vulcan
Vulcan
Platinum I
xConeypark
Vulcan
Platinum I
Level 142
God Stats
0W - 2L
1,648 SR
Queue Stats
114W - 106L
2,072 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,688 SR
2,095 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,668 SR
2,125 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond V
MayhemGoingHam
Bakasura
Diamond V
Level 108
God Stats
21W - 14L
1,653 SR
Queue Stats
291W - 297L
2,029 MMR
Solo
Khepri
Khepri
Diamond III
Windfa1l
Khepri
Diamond III
Level 129
God Stats
8W - 5L
1,689 SR
Queue Stats
126W - 104L
2,209 MMR
Solo
Poseidon
Poseidon
Masters
WuMasterWax
Poseidon
Masters
Level 91
God Stats
61W - 67L
1,600 SR
Queue Stats
368W - 372L
2,194 MMR
Solo
Bellona
Bellona
Masters
XxStaTicaLxX
Bellona
Masters
Level 157
God Stats
11W - 6L
1,897 SR
Queue Stats
242W - 235L
2,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 4 / 0
7,889
438
7,370
21,335
16,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
BurstGolem
Hun Batz
13
0 / 4 / 2
7,726
429
5,445
15,471
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Ohyaaa23
Cupid
14
0 / 3 / 0
8,362
465
7,940
13,318
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,420
468
4,513
12,178
12,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
xConeypark
Vulcan
12
0 / 3 / 1
7,549
419
7,963
9,182
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CabrakanLancelotKing ArthurYu Huang

VS

Bans
SusanoNe ZhaAchillesHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 1 / 2
10,726
596
10,886
14,632
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
17
7 / 0 / 4
10,566
587
8,820
15,121
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Windfa1l
Khepri
12
0 / 1 / 6
8,577
477
4,463
12,123
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
WuMasterWax
Poseidon
18
6 / 0 / 5
11,178
621
13,648
8,210
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
XxStaTicaLxX
Bellona
17
2 / 2 / 7
10,777
599
10,912
10,890
9,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
0
0.75
W
Rama
 
Rama
3
1
2
4
L
Hun Batz
BurstGolem
Hun Batz
0
4
2
0.25
W
Bakasura
7
0
4
9
L
Cupid
Ohyaaa23
Cupid
0
3
0
0
L
1
4
0
0.25
W
Khepri
Windfa1l
Khepri
0
1
6
3
W
Poseidon
WuMasterWax
Poseidon
6
0
5
8.5
W
Bellona
XxStaTicaLxX
Bellona
2
2
7
2.75
L
Vulcan
xConeypark
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
48,729
71,484
Taken
60,976
45,163
Mitigated
39,093
20,072
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,370
1,961
0
4,429
21,335
16,599
0
7,913
12,588
0
30,059
W
Rama
 
Rama
10,886
7,503
0
6,623
14,632
6,548
552
846
13,786
0
106,854
L
Hun Batz
BurstGolem
Hun Batz
5,445
1,118
0
4,387
15,471
6,422
0
3,464
11,412
0
64,286
W
Bakasura
8,820
5,955
0
4,779
15,121
7,674
423
2,141
12,980
40
88,567
L
Cupid
Ohyaaa23
Cupid
7,940
4,803
466
5,354
13,318
5,545
0
454
12,574
0
82,862
L
4,513
602
89
4,392
12,178
12,476
0
1,639
10,309
0
65,465
W
Khepri
Windfa1l
Khepri
4,463
565
0
2,308
12,123
11,924
24
2,598
8,867
18,121
5,931
W
Poseidon
WuMasterWax
Poseidon
13,648
3,017
0
2,673
8,210
3,809
221
1,479
6,731
134,395
0
W
Bellona
XxStaTicaLxX
Bellona
10,912
1,996
0
3,232
10,890
9,138
209
1,175
9,715
417
81,729
L
Vulcan
xConeypark
Vulcan
7,963
3,646
0
955
9,182
4,121
0
4,438
4,744
66,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
51,824
539
Minions Killed
720
0
Camps Cleared
0
1,796,621
Distance Traveled
1,900,981
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,889
438
47
3
0
360,203
10
W
Rama
10,726
596
166
9
0
323,082
6
L
Hun Batz
7,726
429
112
6
0
350,604
2
W
Bakasura
10,566
587
141
8
0
443,786
2
L
Cupid
8,362
465
144
8
0
323,188
5
L
Guan Yu
8,420
468
117
7
0
392,974
5
W
Khepri
8,577
477
40
2
0
359,742
7
W
Poseidon
11,178
621
220
12
0
380,748
3
W
Bellona
10,777
599
153
9
0
393,623
8
L
Vulcan
7,549
419
119
7
0
369,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role