Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Claudiuu
Camazotz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 4
He Bo
He Bo
PatrickC90
He Bo
Level 128
God Stats
4W - 4L
1,556 SR
Queue Stats
188W - 194L
1,469 Elo+
Solo
Cupid
Cupid
T3kyla
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 4
Merlin
Merlin
xDEVESTATORx
Merlin
Level 153
God Stats
12W - 7L
1,596 SR
Queue Stats
408W - 372L
1,520 Elo+
Party 2
Team Averages
Level 129
1,530 SR
1,540 Elo+

VS

Team Averages
Level 126
1,414 SR
1,517 Elo+
Pele
Pele
Albatroeg
Pele
Level 124
God Stats
5W - 3L
1,607 SR
Queue Stats
94W - 80L
1,526 Elo+
Party 3
Baba Yaga
Baba Yaga
Aramati
Baba Yaga
Level 151
God Stats
10W - 7L
1,475 SR
Queue Stats
649W - 648L
1,514 Elo+
Party 1
Lancelot
Lancelot
Bratàc
Lancelot
Level 129
God Stats
5W - 9L
1,422 SR
Queue Stats
544W - 523L
1,501 Elo+
Party 1
Shiva
Shiva
Selgy73
Shiva
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 53L
1,494 Elo+
Party 3
Anhur
Anhur
SuperMando
Anhur
Level 118
God Stats
1W - 2L
1,279 SR
Queue Stats
94W - 74L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 10 / 9
10,273
642
13,207
16,249
5,937
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Claudiuu
Camazotz
18
4 / 6 / 9
10,862
679
11,199
25,700
14,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
18
7 / 6 / 9
11,109
694
13,350
14,567
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
T3kyla
Cupid
19
3 / 7 / 15
11,155
697
12,868
17,487
7,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
3 / 7 / 14
12,730
796
20,557
16,756
7,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
19 / 4 / 10
14,723
920
28,018
23,963
12,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Aramati
Baba Yaga
20
5 / 3 / 20
13,258
829
23,953
13,734
7,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Bratàc
Lancelot
18
5 / 3 / 11
11,597
725
8,937
13,910
7,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Selgy73
Shiva
19
3 / 6 / 20
11,691
731
13,922
33,029
30,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
18
4 / 6 / 14
11,681
730
9,208
14,326
5,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
111
21
Kills
36
36
Deaths
22
56
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
10
9
0.85
W
Pele
19
4
10
6
W
Baba Yaga
Aramati
Baba Yaga
5
3
20
5
W
Lancelot
Bratàc
Lancelot
5
3
11
3.5
L
Camazotz
Claudiuu
Camazotz
4
6
9
1.42
L
He Bo
7
6
9
1.92
W
Shiva
Selgy73
Shiva
3
6
20
2.17
W
Anhur
4
6
14
1.83
L
Cupid
T3kyla
Cupid
3
7
15
1.5
L
Merlin
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,181
Damage
84,038
90,759
Taken
98,962
41,241
Mitigated
63,377
28,747
Healing
41,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,207
128
1,327
580
16,249
5,937
0
4,847
11,402
23,152
0
W
Pele
28,018
4,686
1,159
8,039
23,963
12,323
2,826
9,554
14,295
0
53,380
W
Baba Yaga
Aramati
Baba Yaga
23,953
359
2,113
4,445
13,734
7,294
1,604
7,291
6,152
53,898
0
W
Lancelot
Bratàc
Lancelot
8,937
345
3,584
3,606
13,910
7,092
120
7,833
5,953
0
20,525
L
Camazotz
Claudiuu
Camazotz
11,199
1,992
398
11,011
25,700
14,688
570
5,944
19,756
0
21,666
L
He Bo
13,350
658
1,655
2,640
14,567
5,635
342
3,919
10,648
23,300
0
W
Shiva
Selgy73
Shiva
13,922
2,072
3,766
11,365
33,029
30,679
496
11,898
20,830
0
27,305
W
Anhur
9,208
2,144
1,394
2,339
14,326
5,989
2,242
9,453
4,618
0
17,590
L
Cupid
T3kyla
Cupid
12,868
5,583
3,223
2,945
17,487
7,074
494
5,340
12,147
0
27,494
L
Merlin
20,557
210
1,571
3,397
16,756
7,907
147
3,903
12,853
42,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
62,950
156
Minions Killed
175
0
Camps Cleared
0
1,308,241
Distance Traveled
1,576,355
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,273
642
23
1
0
249,869
1
W
Pele
14,723
920
45
3
0
319,196
2
W
Baba Yaga
13,258
829
70
4
0
326,106
0
W
Lancelot
11,597
725
20
1
0
335,377
1
L
Camazotz
10,862
679
12
1
0
294,339
0
L
He Bo
11,109
694
32
2
0
243,759
0
W
Shiva
11,691
731
22
1
0
347,671
0
W
Anhur
11,681
730
18
1
0
248,005
0
L
Cupid
11,155
697
40
3
0
256,726
1
L
Merlin
12,730
796
49
3
0
263,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role