Player Matchup

Bacchus
Bacchus
Shadow2fast
Bacchus
Level 39
God Stats
5W - 1L
1,521 SR
Queue Stats
44W - 34L
1,571 Elo+
Party 1
Ra
Ra
xRochi
Ra
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
zSinner
Hou Yi
Level 64
God Stats
14W - 13L
1,541 SR
Queue Stats
66W - 55L
1,487 Elo+
Party 1
Team Averages
Level 40
1,521 SR
1,498 Elo+

VS

Team Averages
Level 119
1,613 SR
1,485 Elo+
Vulcan
Vulcan
Ashingflames
Vulcan
Level 149
God Stats
2W - 3L
1,758 SR
Queue Stats
552W - 794L
1,474 Elo+
Solo
King Arthur
King Arthur
ForOhFour
King Arthur
Level 140
God Stats
34W - 26L
1,581 SR
Queue Stats
275W - 272L
1,515 Elo+
Solo
Medusa
Medusa
RAMPAGEJACKMAN01
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shadow2fast
Bacchus
11
3 / 2 / 16
8,100
810
6,237
11,355
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
12
5 / 2 / 16
8,087
809
8,850
8,017
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
zSinner
Hou Yi
14
13 / 0 / 5
9,575
958
10,592
6,925
3,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
2 / 8 / 2
6,876
688
6,410
8,891
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ForOhFour
King Arthur
10
1 / 6 / 3
6,633
663
7,123
11,762
9,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 7 / 1
6,265
627
4,630
9,284
3,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
4
4
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
8
2
0.38
L
King Arthur
ForOhFour
King Arthur
1
6
3
0.42
L
1
7
1
0.21
W
Bacchus
Shadow2fast
Bacchus
3
2
16
5.5
W
Ra
5
2
16
6.5
W
Hou Yi
zSinner
Hou Yi
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,679
Damage
18,163
26,297
Taken
29,937
20,720
Mitigated
16,753
9,965
Healing
768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,410
1,732
0
23
8,891
3,819
0
6,606
2,285
18,903
0
L
King Arthur
ForOhFour
King Arthur
7,123
1,623
0
299
11,762
9,028
0
4,375
7,387
0
16,149
L
4,630
1,900
0
446
9,284
3,906
0
4,386
4,898
0
17,128
W
Bacchus
Shadow2fast
Bacchus
6,237
1,203
0
3,224
11,355
13,952
188
3,422
7,933
14,748
0
W
Ra
8,850
714
2,450
2,399
8,017
3,550
346
2,193
5,824
27,258
0
W
Hou Yi
zSinner
Hou Yi
10,592
6,679
0
1,892
6,925
3,218
1,621
1,586
5,339
0
36,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
19,774
121
Minions Killed
77
8
Camps Cleared
1
540,520
Distance Traveled
479,300
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,876
688
31
3
0
155,285
0
L
King Arthur
6,633
663
20
2
1
176,957
4
L
Medusa
6,265
627
26
3
0
147,058
0
W
Bacchus
8,100
810
25
3
3
181,958
2
W
Ra
8,087
809
33
3
2
175,874
0
W
Hou Yi
9,575
958
63
6
3
182,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role