Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ant1230x
Danzaburou
Level 148
God Stats
7W - 12L
1,461 SR
Queue Stats
269W - 254L
1,512 Elo+
Solo
Awilix
Awilix
IamTheAdamBomb
Awilix
Level 154
God Stats
11W - 9L
1,574 SR
Queue Stats
315W - 327L
1,470 Elo+
Solo
Poseidon
Poseidon
NightWolfN
Poseidon
Level 125
God Stats
3W - 3L
1,363 SR
Queue Stats
260W - 269L
1,482 Elo+
Solo
Bellona
Bellona
StormS4dow35
Bellona
Level 86
God Stats
3W - 8L
1,450 SR
Queue Stats
518W - 503L
1,467 Elo+
Solo
Team Averages
Level 125
1,470 SR
1,486 Elo+

VS

Team Averages
Level 129
1,588 SR
1,495 Elo+
Hun Batz
Hun Batz
Bluemorpho1243
Hun Batz
Level 155
God Stats
5W - 2L
1,667 SR
Queue Stats
113W - 118L
1,453 Elo+
Party 1
Ares
Ares
Duller15
Ares
Level 157
God Stats
2W - 1L
1,431 SR
Queue Stats
90W - 105L
1,412 Elo+
Party 1
Olorun
Olorun
H34RTL355KTR
Olorun
Level 158
God Stats
28W - 37L
1,449 SR
Queue Stats
929W - 925L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
MonsterGames826
Gilgamesh
Level 128
God Stats
16W - 12L
1,595 SR
Queue Stats
346W - 344L
1,493 Elo+
Party 2
Ullr
Ullr
joseMADoctopus
Ullr
Level 48
God Stats
2W - 0L
1,797 SR
Queue Stats
100W - 53L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 1
5,457
390
2,304
13,642
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ant1230x
Danzaburou
13
2 / 2 / 0
7,539
539
4,083
9,836
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 1
7,097
507
5,386
11,426
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
NightWolfN
Poseidon
10
0 / 8 / 1
5,850
418
3,914
8,522
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
StormS4dow35
Bellona
13
0 / 3 / 0
7,382
527
5,686
12,047
12,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
3 / 1 / 9
7,884
563
4,982
9,806
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
2 / 0 / 3
6,774
484
4,350
9,894
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
1 / 1 / 2
7,548
539
7,536
5,151
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
MonsterGames826
Gilgamesh
14
1 / 0 / 3
8,202
586
7,413
10,885
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
14 / 0 / 0
9,555
683
12,733
7,953
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
21
21
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Danzaburou
Ant1230x
Danzaburou
2
2
0
1
W
Hun Batz
3
1
9
7.5
W
Ares
2
0
3
3.5
W
Olorun
1
1
2
2
L
0
4
1
0.13
W
Gilgamesh
MonsterGames826
Gilgamesh
1
0
3
2.5
L
Poseidon
NightWolfN
Poseidon
0
8
1
0.06
L
Bellona
StormS4dow35
Bellona
0
3
0
0
W
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
37,014
55,473
Taken
43,689
32,031
Mitigated
25,715
16,389
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,304
346
218
2,921
13,642
8,939
0
4,164
9,478
14,194
0
L
Danzaburou
Ant1230x
Danzaburou
4,083
1,869
0
4,934
9,836
3,667
0
4,876
4,960
0
56,519
W
Hun Batz
4,982
2,562
0
3,070
9,806
3,782
1,619
1,217
8,167
0
48,465
W
Ares
4,350
245
0
1,070
9,894
8,437
96
1,489
8,405
16,941
7,656
W
Olorun
7,536
2,342
97
1,469
5,151
2,535
790
910
4,241
61,636
5,711
L
5,386
2,287
0
4,240
11,426
4,411
0
887
10,539
0
63,178
W
Gilgamesh
MonsterGames826
Gilgamesh
7,413
2,578
0
4,621
10,885
7,553
490
0
10,129
0
60,727
L
Poseidon
NightWolfN
Poseidon
3,914
942
0
548
8,522
2,147
0
139
8,383
38,611
0
L
Bellona
StormS4dow35
Bellona
5,686
2,716
0
3,528
12,047
12,867
0
229
11,018
0
55,490
W
12,733
6,157
0
1,934
7,953
3,408
0
2,602
5,351
0
65,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
39,963
416
Minions Killed
471
0
Camps Cleared
0
1,246,214
Distance Traveled
1,367,540
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,457
390
20
1
0
234,700
4
L
Danzaburou
7,539
539
103
7
0
221,487
4
W
Hun Batz
7,884
563
86
6
0
315,189
0
W
Ares
6,774
484
39
3
0
271,864
4
W
Olorun
7,548
539
114
8
0
249,140
1
L
Awilix
7,097
507
122
9
0
294,120
0
W
Gilgamesh
8,202
586
113
8
0
261,363
1
L
Poseidon
5,850
418
55
4
0
234,722
3
L
Bellona
7,382
527
116
8
0
261,185
0
W
Ullr
9,555
683
119
9
0
269,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role