Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
PM Pitohui
Janus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,727 Elo+
Party 2
Ishtar
Ishtar
PM llenn
Ishtar
Level 120
God Stats
9W - 14L
1,503 SR
Queue Stats
126W - 123L
1,483 Elo+
Party 2
Fenrir
Fenrir
ScarlettJoy
Fenrir
Level 121
God Stats
11W - 20L
1,306 SR
Queue Stats
615W - 639L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Stemen001
Sun Wukong
Level 47
God Stats
1W - 2L
1,332 SR
Queue Stats
44W - 63L
1,321 Elo+
Solo
Team Averages
Level 96
1,428 SR
1,497 Elo+

VS

Team Averages
Level 66
1,401 SR
1,280 Elo+
Cerberus
Cerberus
CriticalLastHit
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,362 Elo+
Solo
Mulan
Mulan
DonHulio9
Mulan
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
303W - 325L
1,446 Elo+
Party 1
Ishtar
Ishtar
X1Saiko
Ishtar
Level 15
God Stats
29W - 28L
1,326 SR
Queue Stats
261W - 343L
1,208 Elo+
Party 1
Kukulkan
Kukulkan
Zakkair Xero
Kukulkan
Level 59
God Stats
22W - 21L
1,364 SR
Queue Stats
64W - 70L
1,051 Elo+
Party 1
Fenrir
Fenrir
wh1msy
Fenrir
Level 64
God Stats
3W - 5L
1,314 SR
Queue Stats
188W - 221L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 4
6,251
625
4,505
8,011
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
9
3 / 0 / 2
5,556
556
3,321
5,098
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
PM llenn
Ishtar
10
4 / 0 / 4
6,327
633
5,022
6,191
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
1 / 1 / 2
5,389
539
2,654
6,384
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Stemen001
Sun Wukong
8
1 / 4 / 0
4,870
487
2,978
6,818
4,858
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
4
0 / 3 / 0
3,814
381
1,258
5,801
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
DonHulio9
Mulan
10
3 / 1 / 1
6,162
616
4,944
7,705
4,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
X1Saiko
Ishtar
8
0 / 5 / 0
4,887
489
2,721
6,783
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Zakkair Xero
Kukulkan
10
0 / 1 / 0
5,413
541
1,641
2,589
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
wh1msy
Fenrir
9
1 / 2 / 0
5,119
512
2,631
7,052
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
4
5
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
4
5
L
Cerberus
0
3
0
0
L
Mulan
DonHulio9
Mulan
3
1
1
3.5
W
Janus
3
0
2
4
W
Ishtar
PM llenn
Ishtar
4
0
4
6
W
Fenrir
1
1
2
2
W
Sun Wukong
Stemen001
Sun Wukong
1
4
0
0.25
L
Ishtar
X1Saiko
Ishtar
0
5
0
0
L
Kukulkan
Zakkair Xero
Kukulkan
0
1
0
0
L
Fenrir
wh1msy
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
13,195
32,502
Taken
29,930
16,037
Mitigated
12,712
7,371
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,505
1,530
0
2,349
8,011
5,227
425
617
7,394
19,299
8,835
L
Cerberus
1,258
115
0
850
5,801
2,155
0
2,282
3,455
6,096
0
L
Mulan
DonHulio9
Mulan
4,944
1,189
0
2,336
7,705
4,123
0
860
6,845
0
39,165
W
Janus
3,321
373
0
1,073
5,098
1,549
0
1,019
4,079
31,715
0
W
Ishtar
PM llenn
Ishtar
5,022
3,155
0
2,598
6,191
1,971
347
416
5,775
0
40,327
W
Fenrir
2,654
816
0
959
6,384
2,432
0
847
5,537
0
28,808
W
Sun Wukong
Stemen001
Sun Wukong
2,978
585
0
392
6,818
4,858
236
0
6,818
0
17,608
L
Ishtar
X1Saiko
Ishtar
2,721
1,782
0
920
6,783
2,169
0
1,123
5,618
0
29,220
L
Kukulkan
Zakkair Xero
Kukulkan
1,641
229
237
355
2,589
1,036
0
1,234
1,253
32,617
0
L
Fenrir
wh1msy
Fenrir
2,631
913
0
2,439
7,052
3,229
0
1,381
5,563
0
31,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
25,395
253
Minions Killed
272
0
Camps Cleared
0
1,000,983
Distance Traveled
877,282
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,251
625
37
4
0
188,868
1
L
Cerberus
3,814
381
7
1
0
115,732
1
L
Mulan
6,162
616
83
8
0
192,533
2
W
Janus
5,556
556
57
6
0
203,264
2
W
Ishtar
6,327
633
80
8
0
187,175
4
W
Fenrir
5,389
539
55
6
0
208,427
3
W
Sun Wukong
4,870
487
24
2
0
213,249
0
L
Ishtar
4,887
489
59
6
0
168,450
0
L
Kukulkan
5,413
541
68
7
0
192,492
4
L
Fenrir
5,119
512
55
6
0
208,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role