Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AwakenEzrah
King Arthur
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 101L
1,480 Elo+
Solo
Cupid
Cupid
Coopium
Cupid
Level 36
God Stats
6W - 3L
1,759 SR
Queue Stats
169W - 78L
1,663 Elo+
Solo
Cthulhu
Cthulhu
Jubla10
Cthulhu
Level 122
God Stats
12W - 6L
1,657 SR
Queue Stats
244W - 231L
1,544 Elo+
Solo
Serqet
Serqet
xJamaicanHeatx
Serqet
Level 128
God Stats
10W - 8L
1,624 SR
Queue Stats
308W - 284L
1,522 Elo+
Party 1
Team Averages
Level 95
1,608 SR
1,542 Elo+

VS

Team Averages
Level 99
1,511 SR
1,577 Elo+
Cthulhu
Cthulhu
Greenwoodchair
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,663 Elo+
Party 2
Bellona
Bellona
J20P
Bellona
Level 146
God Stats
22W - 17L
1,622 SR
Queue Stats
334W - 277L
1,598 Elo+
Party 3
Hun Batz
Hun Batz
NWFlow
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,286 Elo+
Solo
Tyr
Tyr
VCWLuna
Tyr
Level 133
God Stats
4W - 5L
1,612 SR
Queue Stats
316W - 252L
1,701 Elo+
Party 2
Ao Kuang
Ao Kuang
staydownustupid
Ao Kuang
Level 156
God Stats
0W - 2L
1,320 SR
Queue Stats
136W - 103L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
3 / 2 / 5
11,598
504
19,930
11,820
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
AwakenEzrah
King Arthur
18
5 / 8 / 6
11,479
499
20,205
27,612
14,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Coopium
Cupid
19
9 / 5 / 8
13,118
570
19,644
19,004
8,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Jubla10
Cthulhu
19
1 / 1 / 4
12,033
523
17,639
18,643
19,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
6 / 0 / 10
12,228
532
13,602
15,604
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
11,252
489
13,263
25,249
13,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
J20P
Bellona
20
2 / 2 / 0
12,776
555
12,334
24,012
24,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
NWFlow
Hun Batz
13
0 / 9 / 5
8,925
388
7,055
24,148
9,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
15
6 / 4 / 8
10,273
447
17,784
26,247
22,889
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
19
5 / 4 / 2
11,778
512
12,338
28,674
13,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
24
Kills
16
16
Deaths
25
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
5
2.75
W
King Arthur
AwakenEzrah
King Arthur
5
8
6
1
W
Cupid
Coopium
Cupid
9
5
8
2.6
L
3
6
5
0.92
L
Bellona
J20P
Bellona
2
2
0
1
W
Cthulhu
Jubla10
Cthulhu
1
1
4
3
L
Hun Batz
NWFlow
Hun Batz
0
9
5
0.28
L
Tyr
6
4
8
2.5
L
Ao Kuang
5
4
2
1.5
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,020
Damage
62,774
92,683
Taken
128,330
56,887
Mitigated
84,027
17,870
Healing
41,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,930
8,789
0
1,680
11,820
6,123
188
4,283
7,537
109,822
0
W
King Arthur
AwakenEzrah
King Arthur
20,205
3,648
0
3,882
27,612
14,948
0
7,493
20,119
0
77,448
W
Cupid
Coopium
Cupid
19,644
13,079
134
5,866
19,004
8,718
5,493
9,878
9,126
0
89,451
L
13,263
2,297
0
7,369
25,249
13,869
0
2,637
22,451
82,185
1,347
L
Bellona
J20P
Bellona
12,334
5,290
0
8,859
24,012
24,433
0
14,351
8,334
0
120,486
W
Cthulhu
Jubla10
Cthulhu
17,639
2,223
970
5,103
18,643
19,899
0
1,594
17,049
99,900
0
L
Hun Batz
NWFlow
Hun Batz
7,055
1,605
0
4,452
24,148
9,144
0
2,859
20,711
0
64,277
L
Tyr
17,784
2,325
0
2,496
26,247
22,889
0
7,775
17,470
59
59,068
L
Ao Kuang
12,338
3,225
0
18,198
28,674
13,692
0
8,651
20,023
110,852
0
W
13,602
4,408
0
235
15,604
7,199
0
2,412
13,192
28
91,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,456
Gold Earned
55,004
712
Minions Killed
700
0
Camps Cleared
0
2,366,572
Distance Traveled
2,181,030
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,598
504
168
7
0
442,661
10
W
King Arthur
11,479
499
78
3
0
429,411
2
W
Cupid
13,118
570
156
7
0
453,306
0
L
Cthulhu
11,252
489
105
5
0
415,230
3
L
Bellona
12,776
555
250
11
0
428,581
4
W
Cthulhu
12,033
523
185
8
0
471,234
7
L
Hun Batz
8,925
388
79
3
0
434,984
5
L
Tyr
10,273
447
71
3
0
461,878
4
L
Ao Kuang
11,778
512
195
8
0
440,357
2
W
Serqet
12,228
532
125
5
0
569,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role