Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Deleted944
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HarryToads
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,585 SR
Queue Stats
145W - 174L
1,424 Elo+
Solo
Chang'e
Chang'e
JoshiWanKenobi
Chang'e
Level 103
God Stats
0W - 1L
1,415 SR
Queue Stats
19W - 18L
1,453 Elo+
Solo
Ullr
Ullr
iTz Me James x
Ullr
Level 159
God Stats
2W - 5L
1,511 SR
Queue Stats
126W - 102L
1,564 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,476 Elo+

VS

Team Averages
Level 133
1,525 SR
1,468 Elo+
Chang'e
Chang'e
ARACHN1D
Chang'e
Level 64
God Stats
7W - 3L
1,400 SR
Queue Stats
327W - 352L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
Evilsizer
Cu Chulainn
Level 157
God Stats
25W - 32L
1,447 SR
Queue Stats
288W - 319L
1,407 Elo+
Solo
Nox
Nox
Jokeasyy
Nox
Level 127
God Stats
22W - 24L
1,429 SR
Queue Stats
88W - 88L
1,463 Elo+
Solo
Cernunnos
Cernunnos
KingJabroni
Cernunnos
Level 160
God Stats
3W - 4L
1,784 SR
Queue Stats
46W - 49L
1,481 Elo+
Solo
Ymir
Ymir
Wod66
Ymir
Level 158
God Stats
24W - 18L
1,567 SR
Queue Stats
393W - 364L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 3 / 2
10,913
642
9,196
21,383
27,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Deleted944
Anubis
17
1 / 3 / 0
10,381
611
13,072
16,898
10,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HarryToads
Ah Muzen Cab
18
1 / 2 / 0
11,260
662
7,935
7,378
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 1
10,988
646
11,200
21,957
9,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
2 / 5 / 1
11,805
694
16,168
18,798
9,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARACHN1D
Chang'e
20
6 / 0 / 7
12,295
723
12,649
12,804
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Evilsizer
Cu Chulainn
19
1 / 1 / 3
12,328
725
11,111
16,439
14,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
1 / 0 / 10
12,352
727
9,525
5,740
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KingJabroni
Cernunnos
20
10 / 4 / 7
13,270
781
31,390
25,296
11,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Wod66
Ymir
19
2 / 1 / 11
12,124
713
10,931
23,440
30,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
20
20
Deaths
6
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
2
0.33
W
Chang'e
ARACHN1D
Chang'e
6
0
7
9.5
L
Anubis
Deleted944
Anubis
1
3
0
0.33
W
Cu Chulainn
Evilsizer
Cu Chulainn
1
1
3
2.5
L
Ah Muzen Cab
HarryToads
Ah Muzen Cab
1
2
0
0.5
W
1
0
10
6
L
1
7
1
0.21
W
Cernunnos
KingJabroni
Cernunnos
10
4
7
3.38
W
Ymir
Wod66
Ymir
2
1
11
7.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,571
Damage
75,606
86,414
Taken
83,719
61,505
Mitigated
65,304
16,767
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,196
92
209
1,040
21,383
27,608
0
7,342
14,041
28,276
0
W
Chang'e
ARACHN1D
Chang'e
12,649
2,354
4,551
5,863
12,804
5,663
1,326
7,688
5,116
40,705
0
L
Anubis
Deleted944
Anubis
13,072
827
0
6,081
16,898
10,832
0
10,679
6,219
38,177
0
W
Cu Chulainn
Evilsizer
Cu Chulainn
11,111
3,629
257
842
16,439
14,349
82
5,611
10,828
0
62,781
L
Ah Muzen Cab
HarryToads
Ah Muzen Cab
7,935
2,115
0
1,001
7,378
3,880
0
1,862
5,516
0
47,938
W
9,525
389
0
0
5,740
3,101
612
2,206
3,534
48,037
0
L
11,200
1,744
997
6,686
21,957
9,561
0
5,487
16,470
39,553
0
W
Cernunnos
KingJabroni
Cernunnos
31,390
16,676
0
6,962
25,296
11,738
7,959
9,561
15,735
0
66,875
W
Ymir
Wod66
Ymir
10,931
1,086
482
827
23,440
30,453
151
8,445
14,995
42,298
0
L
16,168
8,217
0
753
18,798
9,624
383
7,735
11,063
43
61,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,347
Gold Earned
62,369
345
Minions Killed
407
0
Camps Cleared
0
1,431,691
Distance Traveled
1,633,174
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,913
642
24
1
0
304,556
0
W
Chang'e
12,295
723
75
4
0
324,322
0
L
Anubis
10,381
611
66
4
0
290,118
2
W
Cu Chulainn
12,328
725
96
6
0
299,592
0
L
Ah Muzen Cab
11,260
662
92
5
0
317,863
7
W
Nox
12,352
727
101
6
0
342,120
0
L
Chang'e
10,988
646
58
3
0
222,837
0
W
Cernunnos
13,270
781
68
4
0
330,210
0
W
Ymir
12,124
713
67
4
0
336,930
5
L
Ullr
11,805
694
105
6
0
296,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role