Player Matchup

Hou Yi
Hou Yi
JaqueHammer
Hou Yi
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Octosquirrel
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 74L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toyotomi76
Ah Muzen Cab
Level 145
God Stats
8W - 3L
1,749 SR
Queue Stats
372W - 393L
1,498 Elo+
Party 1
Chaac
Chaac
bedroht
Chaac
Level 66
God Stats
1W - 0L
1,711 SR
Queue Stats
44W - 33L
1,407 Elo+
Solo
Neith
Neith
tokugawa67
Neith
Level 140
God Stats
5W - 10L
1,336 SR
Queue Stats
323W - 338L
1,427 Elo+
Party 1
Team Averages
Level 94
1,559 SR
1,508 Elo+

VS

Team Averages
Level 126
1,556 SR
1,497 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DiegoGallo
Anhur
Level 94
God Stats
0W - 1L
1,315 SR
Queue Stats
17W - 11L
1,608 Elo+
Solo
Freya
Freya
GrenadeT0sser
Freya
Level 133
God Stats
8W - 13L
1,427 SR
Queue Stats
289W - 335L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrVoidable
Cu Chulainn
Level 121
God Stats
1W - 1L
1,840 SR
Queue Stats
97W - 121L
1,409 Elo+
Solo
Loki
Loki
XzDestructioN
Loki
Level 156
God Stats
14W - 11L
1,695 SR
Queue Stats
215W - 186L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
9 / 4 / 10
12,055
804
17,129
13,172
7,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Octosquirrel
Cthulhu
18
1 / 5 / 15
10,639
709
11,977
21,248
25,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Toyotomi76
Ah Muzen Cab
19
7 / 4 / 13
11,885
792
15,174
14,185
7,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
bedroht
Chaac
19
7 / 4 / 17
11,857
790
23,942
25,679
44,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
18
2 / 1 / 14
10,845
723
16,392
10,796
5,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
2 / 7 / 8
9,637
642
10,965
16,651
10,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
16
3 / 5 / 9
9,722
648
15,652
17,603
8,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 4 / 9
10,480
699
13,534
17,804
9,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
MrVoidable
Cu Chulainn
16
3 / 7 / 9
9,701
647
10,333
24,313
34,291
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
6 / 3 / 8
10,967
731
12,688
13,455
7,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
61
26
Kills
18
18
Deaths
26
69
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
7
8
0.86
L
Anhur
3
5
9
1.5
L
4
4
9
2.13
W
Hou Yi
9
4
10
3.5
L
Cu Chulainn
MrVoidable
Cu Chulainn
3
7
9
1.07
W
Cthulhu
Octosquirrel
Cthulhu
1
5
15
1.7
W
Ah Muzen Cab
Toyotomi76
Ah Muzen Cab
7
4
13
3.38
L
6
3
8
3.33
W
Chaac
bedroht
Chaac
7
4
17
3.88
W
Neith
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,614
Damage
63,172
85,080
Taken
89,826
90,576
Mitigated
70,704
29,794
Healing
27,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,965
5,280
1,547
1,794
16,651
10,359
42
2,150
14,501
0
25,205
L
Anhur
15,652
7,146
1,753
3,369
17,603
8,916
308
2,813
14,790
22
28,390
L
13,534
5,108
2,949
5,900
17,804
9,872
270
1,720
16,084
29,015
0
W
Hou Yi
17,129
9,285
1,296
1,884
13,172
7,226
2,919
1,173
11,999
0
29,559
L
Cu Chulainn
MrVoidable
Cu Chulainn
10,333
1,506
2,298
2,485
24,313
34,291
0
4,689
19,624
198
16,109
W
Cthulhu
Octosquirrel
Cthulhu
11,977
1,119
983
1,272
21,248
25,122
503
3,570
17,678
24,325
0
W
Ah Muzen Cab
Toyotomi76
Ah Muzen Cab
15,174
6,312
776
2,791
14,185
7,829
3,308
1,009
13,176
0
34,316
L
12,688
3,205
1,305
3,881
13,455
7,266
0
605
12,850
0
28,606
W
Chaac
bedroht
Chaac
23,942
1,122
1,453
9,773
25,679
44,476
269
7,234
18,445
0
44,042
W
Neith
16,392
6,547
4,595
4,971
10,796
5,923
470
768
10,028
0
34,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,281
Gold Earned
50,507
164
Minions Killed
170
0
Camps Cleared
0
1,411,353
Distance Traveled
1,311,977
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,637
642
43
3
0
228,825
4
L
Anhur
9,722
648
48
3
0
253,911
5
L
Freya
10,480
699
30
2
0
262,942
0
W
Hou Yi
12,055
804
23
2
0
254,833
1
L
Cu Chulainn
9,701
647
18
1
0
269,019
0
W
Cthulhu
10,639
709
37
2
0
303,786
3
W
Ah Muzen Cab
11,885
792
42
3
0
264,434
2
L
Loki
10,967
731
31
2
0
297,280
1
W
Chaac
11,857
790
31
2
0
306,837
3
W
Neith
10,845
723
31
2
0
281,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role