Player Matchup

Yu Huang
Yu Huang
Aeiuo
Yu Huang
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,287 Elo+
Solo
Chiron
Chiron
Chishleac
Chiron
Level 119
God Stats
8W - 9L
1,486 SR
Queue Stats
245W - 250L
1,506 Elo+
Party 2
Fenrir
Fenrir
Giveme1000gems
Fenrir
Level 129
God Stats
12W - 10L
1,486 SR
Queue Stats
368W - 376L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
RSTy3
Ao Kuang
Level 54
God Stats
5W - 7L
1,374 SR
Queue Stats
25W - 25L
1,395 Elo+
Solo
Athena
Athena
vizarin
Athena
Level 155
God Stats
2W - 0L
1,695 SR
Queue Stats
175W - 163L
1,383 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,416 Elo+

VS

Team Averages
Level 98
1,510 SR
1,436 Elo+
Cu Chulainn
Cu Chulainn
Galveron
Cu Chulainn
Level 87
God Stats
6W - 8L
1,482 SR
Queue Stats
171W - 210L
1,388 Elo+
Party 1
Olorun
Olorun
Oldmer
Olorun
Level 62
God Stats
5W - 8L
1,455 SR
Queue Stats
106W - 107L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Zeitly
Sylvanus
Level 128
God Stats
6W - 4L
1,443 SR
Queue Stats
224W - 264L
1,359 Elo+
Party 1
Ne Zha
Ne Zha
dahippoz
Ne Zha
Level 97
God Stats
5W - 1L
1,746 SR
Queue Stats
140W - 129L
1,506 Elo+
Solo
Ullr
Ullr
nabka
Ullr
Level 118
God Stats
15W - 26L
1,425 SR
Queue Stats
516W - 571L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aeiuo
Yu Huang
17
0 / 4 / 8
11,808
422
15,382
20,810
10,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Chishleac
Chiron
20
8 / 1 / 6
14,208
507
34,706
24,946
12,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 7
13,800
493
17,432
29,235
17,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
RSTy3
Ao Kuang
20
10 / 2 / 3
15,090
539
21,072
29,667
17,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
vizarin
Athena
17
2 / 2 / 12
12,572
449
13,275
27,639
37,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Galveron
Cu Chulainn
20
2 / 6 / 3
14,333
512
21,754
25,911
34,169
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Oldmer
Olorun
17
2 / 5 / 5
12,373
442
21,023
29,725
16,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zeitly
Sylvanus
17
1 / 5 / 5
12,242
437
13,468
34,138
37,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
dahippoz
Ne Zha
19
3 / 7 / 1
13,194
471
12,227
30,194
15,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
nabka
Ullr
20
2 / 4 / 4
13,683
489
19,018
24,735
13,884
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
27
Kills
10
10
Deaths
27
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Aeiuo
Yu Huang
0
4
8
1
W
Chiron
Chishleac
Chiron
8
1
6
11
L
Cu Chulainn
Galveron
Cu Chulainn
2
6
3
0.58
W
7
1
7
10.5
L
Olorun
Oldmer
Olorun
2
5
5
0.9
W
Ao Kuang
RSTy3
Ao Kuang
10
2
3
5.75
L
Sylvanus
Zeitly
Sylvanus
1
5
5
0.7
L
Ne Zha
dahippoz
Ne Zha
3
7
1
0.5
L
Ullr
nabka
Ullr
2
4
4
1
W
Athena
vizarin
Athena
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,867
Damage
87,490
132,297
Taken
144,703
95,656
Mitigated
118,008
46,784
Healing
53,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Aeiuo
Yu Huang
15,382
1,843
146
3,674
20,810
10,488
0
6,732
13,703
86,393
0
W
Chiron
Chishleac
Chiron
34,706
14,917
1,231
7,802
24,946
12,400
5,148
4,540
20,279
0
167,125
L
Cu Chulainn
Galveron
Cu Chulainn
21,754
2,909
0
4,813
25,911
34,169
57
11,807
14,104
0
93,528
W
17,432
4,196
0
10,558
29,235
17,975
536
4,016
24,778
0
139,503
L
Olorun
Oldmer
Olorun
21,023
12,514
1,591
11,898
29,725
16,955
463
15,411
14,314
109,367
0
W
Ao Kuang
RSTy3
Ao Kuang
21,072
5,668
0
20,387
29,667
17,780
2,520
5,562
23,201
119,651
0
L
Sylvanus
Zeitly
Sylvanus
13,468
4,099
9,126
14,352
34,138
37,400
0
12,877
21,261
44,144
0
L
Ne Zha
dahippoz
Ne Zha
12,227
3,119
0
3,803
30,194
15,600
0
5,277
24,917
0
112,906
L
Ullr
nabka
Ullr
19,018
6,515
0
8,167
24,735
13,884
1,296
9,822
14,913
0
140,827
W
Athena
vizarin
Athena
13,275
3,981
0
2,986
27,639
37,013
0
14,712
12,763
46,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,478
Gold Earned
65,825
673
Minions Killed
657
0
Camps Cleared
0
2,671,590
Distance Traveled
2,465,832
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,808
422
138
5
0
510,852
6
W
Chiron
14,208
507
185
7
0
518,463
7
L
Cu Chulainn
14,333
512
145
5
0
491,443
4
W
Fenrir
13,800
493
155
6
0
618,772
2
L
Olorun
12,373
442
153
5
0
438,664
0
W
Ao Kuang
15,090
539
151
5
0
517,277
0
L
Sylvanus
12,242
437
43
2
0
495,985
13
L
Ne Zha
13,194
471
146
5
0
554,753
3
L
Ullr
13,683
489
170
6
0
484,987
2
W
Athena
12,572
449
44
2
0
506,226
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role