Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
MyuChano
Chiron
Level 67
God Stats
2W - 1L
1,805 SR
Queue Stats
166W - 141L
1,538 Elo+
Party 1
Janus
Janus
Octosquirrel
Janus
Level 67
God Stats
0W - 1L
1,300 SR
Queue Stats
99W - 74L
1,610 Elo+
Solo
Ra
Ra
Vold87
Ra
Level 126
God Stats
1W - 2L
1,253 SR
Queue Stats
96W - 93L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Zydrunsk
Heimdallr
Level 109
God Stats
5W - 2L
1,868 SR
Queue Stats
161W - 133L
1,539 Elo+
Party 1
Team Averages
Level 102
1,545 SR
1,528 Elo+

VS

Team Averages
Level 131
1,551 SR
1,499 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HarlleyQuinn
Cliodhna
Level 108
God Stats
3W - 0L
1,366 SR
Queue Stats
11W - 12L
1,453 Elo+
Solo
Izanami
Izanami
iZerQa
Izanami
Level 144
God Stats
5W - 3L
1,507 SR
Queue Stats
626W - 658L
1,477 Elo+
Solo
Nike
Nike
tombannister
Nike
Level 85
God Stats
6W - 0L
1,881 SR
Queue Stats
105W - 78L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 6 / 6
9,277
714
10,478
16,985
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
MyuChano
Chiron
14
1 / 6 / 5
8,574
660
7,778
14,066
4,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 7
9,844
757
12,092
13,421
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
16
0 / 0 / 7
8,894
684
5,485
7,381
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Zydrunsk
Heimdallr
17
7 / 5 / 2
10,495
807
16,644
15,294
7,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 4 / 8
11,276
867
17,063
11,513
6,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
 
Horus
16
4 / 2 / 11
9,851
758
4,789
15,785
15,260
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
HarlleyQuinn
Cliodhna
14
3 / 2 / 12
9,368
721
9,710
14,100
8,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
iZerQa
Izanami
18
5 / 2 / 13
10,734
826
15,605
15,293
9,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 18
10,242
788
17,464
18,113
20,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
12
Kills
23
23
Deaths
12
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
6
0.83
W
Scylla
 
Scylla
8
4
8
3
W
Horus
 
Horus
4
2
11
4.75
W
Cliodhna
HarlleyQuinn
Cliodhna
3
2
12
4.5
L
Chiron
MyuChano
Chiron
1
6
5
0.58
L
2
6
7
0.92
L
Ra
0
0
7
3.5
L
Heimdallr
Zydrunsk
Heimdallr
7
5
2
1.6
W
Izanami
iZerQa
Izanami
5
2
13
5.75
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,477
Damage
64,631
67,147
Taken
74,804
27,049
Mitigated
59,901
25,536
Healing
32,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,478
5,992
200
2,648
16,985
6,082
0
6,660
10,325
0
19,020
W
Scylla
 
Scylla
17,063
534
596
1,175
11,513
6,454
1,512
3,503
7,996
33,815
0
W
Horus
 
Horus
4,789
1,519
10,905
6,439
15,785
15,260
757
2,961
12,824
0
9,453
W
Cliodhna
HarlleyQuinn
Cliodhna
9,710
1,016
1,723
3,244
14,100
8,623
1,050
2,699
11,401
0
16,219
L
Chiron
MyuChano
Chiron
7,778
2,056
1,021
1,813
14,066
4,740
0
5,128
8,938
0
11,664
L
12,092
809
353
1,196
13,421
5,354
252
2,990
10,431
24,390
0
L
Ra
5,485
365
10,068
4,639
7,381
3,715
78
682
6,699
23,673
0
L
Heimdallr
Zydrunsk
Heimdallr
16,644
9,417
325
3,273
15,294
7,158
1,223
1,603
13,691
0
30,851
W
Izanami
iZerQa
Izanami
15,605
5,148
2,048
3,747
15,293
9,107
4,050
3,428
11,865
0
46,968
W
17,464
1,191
958
1,809
18,113
20,457
391
4,986
13,127
0
31,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
51,471
134
Minions Killed
146
0
Camps Cleared
0
1,180,863
Distance Traveled
1,293,921
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,277
714
23
2
0
179,004
1
W
Scylla
11,276
867
34
3
0
286,566
1
W
Horus
9,851
758
2
0
0
253,949
0
W
Cliodhna
9,368
721
15
1
0
282,168
4
L
Chiron
8,574
660
13
1
0
228,536
2
L
Janus
9,844
757
43
3
0
246,430
1
L
Ra
8,894
684
24
2
0
306,960
2
L
Heimdallr
10,495
807
31
2
0
219,933
0
W
Izanami
10,734
826
68
5
0
217,233
4
W
Nike
10,242
788
27
2
0
254,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role