Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
SlothMasterFlex
Horus
Level 45
God Stats
1W - 3L
1,406 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 1
Fenrir
Fenrir
imabannana1
Fenrir
Level 126
God Stats
3W - 5L
1,851 SR
Queue Stats
53W - 38L
1,500 Elo+
Solo
Mercury
Mercury
kidbito
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,405 Elo+
Party 1
Thanatos
Thanatos
rundownhooligan
Thanatos
Level 98
God Stats
4W - 12L
1,230 SR
Queue Stats
11W - 19L
1,364 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,432 Elo+

VS

Team Averages
Level 108
1,503 SR
1,448 Elo+
Ne Zha
Ne Zha
CloudSora17
Ne Zha
Level 127
God Stats
10W - 6L
1,728 SR
Queue Stats
345W - 334L
1,577 Elo+
Solo
Fenrir
Fenrir
IHeroBrAinI
Fenrir
Level 135
God Stats
6W - 12L
1,330 SR
Queue Stats
72W - 88L
1,428 Elo+
Solo
Cernunnos
Cernunnos
ItsMysteries
Cernunnos
Level 108
God Stats
6W - 2L
1,556 SR
Queue Stats
115W - 117L
1,367 Elo+
Solo
Baba Yaga
Baba Yaga
ProfessorDonutz
Baba Yaga
Level 41
God Stats
4W - 4L
1,293 SR
Queue Stats
113W - 126L
1,390 Elo+
Solo
Ymir
Ymir
TheZigbot9000
Ymir
Level 131
God Stats
154W - 124L
1,607 SR
Queue Stats
1,207W - 1,254L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 3 / 2
7,406
463
8,389
9,232
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 3
6,888
431
3,253
12,714
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
12
3 / 6 / 1
7,727
483
8,109
13,071
5,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
kidbito
Mercury
11
2 / 5 / 3
7,588
474
6,356
10,659
4,185
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
1 / 6 / 3
6,948
434
3,614
11,119
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 1 / 14
7,674
480
6,977
10,312
11,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
13
8 / 4 / 6
8,873
555
11,361
14,927
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ItsMysteries
Cernunnos
15
3 / 0 / 7
9,160
573
5,842
7,258
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
ProfessorDonutz
Baba Yaga
13
2 / 2 / 7
8,285
518
6,510
7,761
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 3 / 4
9,556
597
11,128
14,892
14,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
10
Kills
23
23
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
3
2
1.33
W
Ne Zha
1
1
14
8
W
Fenrir
8
4
6
2.75
W
Cernunnos
ItsMysteries
Cernunnos
3
0
7
6.5
W
Baba Yaga
ProfessorDonutz
Baba Yaga
2
2
7
2.75
L
1
3
3
0.83
W
9
3
4
3.67
L
Fenrir
3
6
1
0.58
L
Mercury
kidbito
Mercury
2
5
3
0.7
L
Thanatos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
41,818
56,795
Taken
55,150
30,388
Mitigated
39,247
14,101
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,389
2,644
0
1,157
9,232
4,424
695
1,189
7,801
28
56,604
W
Ne Zha
6,977
1,526
0
2,116
10,312
11,468
0
0
10,312
0
32,576
W
Fenrir
11,361
3,387
0
5,572
14,927
6,805
1,223
28
14,899
0
53,432
W
Cernunnos
ItsMysteries
Cernunnos
5,842
2,366
0
2,499
7,258
3,103
3,024
0
7,258
0
75,221
W
Baba Yaga
ProfessorDonutz
Baba Yaga
6,510
756
0
2,279
7,761
3,340
165
0
7,761
48,529
0
L
3,253
1,652
566
3,332
12,714
11,710
80
3,179
9,327
0
13,844
W
11,128
3,127
0
3,570
14,892
14,531
240
0
14,892
51,089
1,011
L
Fenrir
8,109
3,364
0
2,831
13,071
5,627
1,200
6,291
6,346
0
34,284
L
Mercury
kidbito
Mercury
6,356
3,120
0
1,105
10,659
4,185
809
3,842
6,509
0
40,128
L
Thanatos
3,614
954
0
5,110
11,119
4,442
0
2,147
8,584
0
26,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
43,548
278
Minions Killed
430
0
Camps Cleared
0
1,458,114
Distance Traveled
1,478,860
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,406
463
84
5
0
305,449
0
W
Ne Zha
7,674
480
43
3
0
315,425
5
W
Fenrir
8,873
555
76
5
0
340,348
2
W
Cernunnos
9,160
573
114
7
0
290,457
0
W
Baba Yaga
8,285
518
94
6
0
286,813
4
L
Horus
6,888
431
21
1
0
276,339
0
W
Ymir
9,556
597
103
6
0
245,817
1
L
Fenrir
7,727
483
51
3
0
261,926
2
L
Mercury
7,588
474
83
5
0
322,210
5
L
Thanatos
6,948
434
39
2
0
292,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role