Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CHSCone50
Pele
Level 88
God Stats
31W - 17L
1,538 SR
Queue Stats
224W - 230L
1,450 Elo+
Solo
Cupid
Cupid
SwayShadow
Cupid
Level 48
God Stats
57W - 51L
1,567 SR
Queue Stats
64W - 65L
1,522 Elo+
Solo
Sol
Sol
TheHeckShow
Sol
Level 64
God Stats
32W - 21L
1,600 SR
Queue Stats
143W - 165L
1,445 Elo+
Party 2
Yemoja
Yemoja
XXXATENCION
Yemoja
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 50L
1,523 Elo+
Party 2
Team Averages
Level 75
1,541 SR
1,488 Elo+

VS

Team Averages
Level 96
1,507 SR
1,475 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Deez5910
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,422 Elo+
Party 1
Chang'e
Chang'e
Eliza0Black
Chang'e
Level 109
God Stats
4W - 3L
1,481 SR
Queue Stats
60W - 44L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
MrPravus
Xbalanque
Level 101
God Stats
0W - 2L
1,660 SR
Queue Stats
220W - 196L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
z420zKings
Baron Samedi
Level 113
God Stats
3W - 6L
1,396 SR
Queue Stats
392W - 455L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 2
8,517
655
8,131
6,493
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
1 / 3 / 1
7,515
578
5,601
10,706
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
11
3 / 3 / 2
6,784
522
4,992
9,142
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 5
7,927
610
8,166
12,229
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
11
1 / 0 / 4
7,299
561
4,652
5,512
3,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 1 / 2
7,136
549
5,345
11,183
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Deez5910
Mulan
9
0 / 4 / 1
5,714
440
1,936
9,859
5,505
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Eliza0Black
Chang'e
11
2 / 1 / 1
6,590
507
4,558
10,611
5,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
MrPravus
Xbalanque
10
2 / 2 / 1
6,303
485
5,833
7,599
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
z420zKings
Baron Samedi
10
1 / 3 / 3
6,161
474
9,758
11,864
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
7
7
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
2
5
L
Erlang Shen
 
Erlang Shen
2
1
2
3
W
Pele
1
3
1
0.5
L
Mulan
Deez5910
Mulan
0
4
1
0.13
L
Chang'e
Eliza0Black
Chang'e
2
1
1
2.5
L
Xbalanque
MrPravus
Xbalanque
2
2
1
1.25
W
Cupid
3
3
2
1.33
W
2
1
5
4.5
W
Yemoja
1
0
4
3
L
Baron Samedi
z420zKings
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
27,430
44,082
Taken
51,116
16,688
Mitigated
25,908
18,980
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,131
2,020
0
1,778
6,493
2,132
2,772
2,212
4,175
53,394
0
L
Erlang Shen
 
Erlang Shen
5,345
2,507
0
4,282
11,183
6,211
0
3,695
7,303
0
53,416
W
Pele
5,601
1,397
0
1,436
10,706
3,749
0
1,597
9,008
0
55,489
L
Mulan
Deez5910
Mulan
1,936
298
0
881
9,859
5,505
0
4,205
5,440
0
27,313
L
Chang'e
Eliza0Black
Chang'e
4,558
776
1,549
4,940
10,611
5,236
555
2,554
7,923
35,766
0
L
Xbalanque
MrPravus
Xbalanque
5,833
1,675
0
1,931
7,599
2,757
891
3,597
3,880
0
41,527
W
Cupid
4,992
3,560
0
2,671
9,142
2,963
728
3,085
5,987
0
37,061
W
8,166
2,322
146
8,114
12,229
3,920
1,980
5,741
5,986
52,823
0
W
Yemoja
4,652
601
3,227
1,608
5,512
3,924
75
1,484
3,970
27,657
0
L
Baron Samedi
z420zKings
Baron Samedi
9,758
611
316
2,915
11,864
6,199
547
6,059
5,621
34,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
31,904
377
Minions Killed
335
0
Camps Cleared
0
1,237,997
Distance Traveled
1,206,902
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,517
655
110
8
0
232,997
1
L
Erlang Shen
7,136
549
91
7
0
301,572
2
W
Pele
7,515
578
92
7
0
296,172
0
L
Mulan
5,714
440
59
5
0
256,469
0
L
Chang'e
6,590
507
56
4
0
239,977
1
L
Xbalanque
6,303
485
77
6
0
211,055
2
W
Cupid
6,784
522
56
4
0
237,093
0
W
Sol
7,927
610
90
7
0
225,093
2
W
Yemoja
7,299
561
29
2
0
246,642
0
L
Baron Samedi
6,161
474
52
4
0
197,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role