Player Matchup

Danzaburou
Danzaburou
Cavemane420
Danzaburou
Level 124
God Stats
3W - 3L
1,432 SR
Queue Stats
255W - 248L
1,420 Elo+
Solo
Discordia
Discordia
ESCORPION24
Discordia
Level 160
God Stats
11W - 9L
1,406 SR
Queue Stats
1,207W - 1,292L
1,372 Elo+
Solo
Nu Wa
Nu Wa
RJDio
Nu Wa
Level 160
God Stats
12W - 4L
1,786 SR
Queue Stats
607W - 681L
1,396 Elo+
Solo
Artio
Artio
gotoxichenry
Artio
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 93L
1,433 Elo+
Solo
Yemoja
Yemoja
xXUltimate18xX
Yemoja
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,663 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,457 Elo+

VS

Team Averages
Level 105
1,558 SR
1,356 Elo+
Ao Kuang
Ao Kuang
PuceLyric55
Ao Kuang
Level 60
God Stats
3W - 1L
1,707 SR
Queue Stats
161W - 182L
1,358 Elo+
Party 1
Hades
Hades
TaterNuts625
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,492 Elo+
Solo
Medusa
Medusa
atamarmion
Medusa
Level 160
God Stats
15W - 20L
1,372 SR
Queue Stats
645W - 693L
1,324 Elo+
Solo
Hel
Hel
kingdongzilla
Hel
Level 105
God Stats
1W - 1L
1,712 SR
Queue Stats
199W - 190L
1,351 Elo+
Party 1
Izanami
Izanami
tcman10
Izanami
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cavemane420
Danzaburou
17
4 / 2 / 18
10,339
862
14,690
14,951
8,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
ESCORPION24
Discordia
16
5 / 2 / 16
9,932
828
14,004
8,147
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
RJDio
Nu Wa
18
12 / 1 / 14
10,958
913
20,018
6,353
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 22
10,128
844
8,179
22,969
28,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 2 / 17
9,648
804
9,566
12,515
13,471
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PuceLyric55
Ao Kuang
14
1 / 7 / 5
8,856
738
2,669
17,098
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 5 / 4
8,766
731
10,180
15,754
12,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
atamarmion
Medusa
14
2 / 7 / 5
8,931
744
7,972
15,342
6,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 5
9,293
774
8,517
14,873
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tcman10
Izanami
17
4 / 4 / 4
9,379
782
15,224
12,930
6,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
27
Kills
11
12
Deaths
28
87
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cavemane420
Danzaburou
4
2
18
6.5
W
Discordia
ESCORPION24
Discordia
5
2
16
6.5
L
Ao Kuang
PuceLyric55
Ao Kuang
1
7
5
0.5
W
Nu Wa
RJDio
Nu Wa
12
1
14
19
L
2
5
4
0.8
L
Medusa
atamarmion
Medusa
2
7
5
0.64
W
3
5
22
2.8
L
2
5
5
0.9
L
Izanami
tcman10
Izanami
4
4
4
1.5
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,457
Damage
44,562
64,935
Taken
75,997
58,235
Mitigated
39,610
30,213
Healing
29,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cavemane420
Danzaburou
14,690
5,831
101
4,231
14,951
8,956
3,362
4,480
10,471
0
32,115
W
Discordia
ESCORPION24
Discordia
14,004
1,181
1,096
1,780
8,147
3,736
817
3,119
5,028
25,883
0
L
Ao Kuang
PuceLyric55
Ao Kuang
2,669
613
1,319
2,293
17,098
7,838
516
10,926
6,172
7,455
0
W
Nu Wa
RJDio
Nu Wa
20,018
8,033
2,312
1,547
6,353
3,170
2,802
2,241
4,112
37,410
0
L
10,180
770
2,514
4,404
15,754
12,155
245
10,430
5,324
27,324
0
L
Medusa
atamarmion
Medusa
7,972
2,769
816
2,647
15,342
6,719
0
10,455
4,887
0
23,782
W
8,179
1,252
3,803
5,948
22,969
28,902
488
6,285
16,684
16,334
0
L
8,517
1,772
6,161
5,824
14,873
6,798
48
11,187
3,686
23,549
0
L
Izanami
tcman10
Izanami
15,224
8,611
1,109
2,019
12,930
6,100
1,171
8,769
4,161
0
52,640
W
9,566
1,791
7,263
2,132
12,515
13,471
538
5,241
7,274
17,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,005
Gold Earned
45,225
127
Minions Killed
181
0
Camps Cleared
0
1,023,368
Distance Traveled
972,726
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,339
862
39
3
0
217,251
0
W
Discordia
9,932
828
30
3
0
168,763
5
L
Ao Kuang
8,856
738
17
1
0
183,770
0
W
Nu Wa
10,958
913
33
3
0
207,007
0
L
Hades
8,766
731
24
2
0
196,811
3
L
Medusa
8,931
744
27
2
0
192,634
1
W
Artio
10,128
844
8
1
0
210,895
0
L
Hel
9,293
774
31
3
0
197,420
0
L
Izanami
9,379
782
82
7
0
202,091
1
W
Yemoja
9,648
804
17
1
0
219,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role