Player Matchup

Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ArcticFoxxxx
Poseidon
Level 129
God Stats
50W - 45L
1,546 SR
Queue Stats
571W - 551L
1,476 Elo+
Party 3
Set
Set
ImHume
Set
Level 114
God Stats
13W - 14L
1,487 SR
Queue Stats
465W - 474L
1,467 Elo+
Party 3
Sobek
Sobek
craydk
Sobek
Level 142
God Stats
2W - 3L
1,403 SR
Queue Stats
227W - 220L
1,535 Elo+
Party 2
Cerberus
Cerberus
eggbeanmachine
Cerberus
Level 84
God Stats
1W - 6L
1,308 SR
Queue Stats
351W - 327L
1,466 Elo+
Solo
Team Averages
Level 122
1,449 SR
1,489 Elo+

VS

Team Averages
Level 95
1,675 SR
1,709 Elo+
Guan Yu
Guan Yu
Mewrice
Guan Yu
Level 22
God Stats
6W - 0L
1,943 SR
Queue Stats
135W - 93L
1,766 Elo+
Party 1
Tiamat
Tiamat
Quntake
Tiamat
Level 88
God Stats
22W - 5L
1,773 SR
Queue Stats
286W - 161L
1,655 Elo+
Party 1
Cupid
Cupid
Rithrum
Cupid
Level 160
God Stats
10W - 2L
1,778 SR
Queue Stats
666W - 562L
1,659 Elo+
Party 1
Serqet
Serqet
Såir
Serqet
Level 127
God Stats
6W - 1L
1,782 SR
Queue Stats
235W - 172L
1,649 Elo+
Party 1
Geb
Geb
Xpexter
Geb
Level 77
God Stats
1W - 0L
1,097 SR
Queue Stats
5W - 1L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 4 / 2
9,378
494
10,949
12,418
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ArcticFoxxxx
Poseidon
17
2 / 5 / 2
10,137
534
13,030
11,547
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
ImHume
Set
15
4 / 5 / 3
9,863
519
6,869
16,158
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
craydk
Sobek
10
0 / 3 / 3
7,829
412
6,352
17,792
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
15
4 / 2 / 1
9,768
514
11,521
16,555
11,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mewrice
Guan Yu
15
2 / 3 / 3
8,984
473
6,626
16,878
17,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Quntake
Tiamat
18
6 / 2 / 3
10,455
550
15,528
14,139
11,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Rithrum
Cupid
17
5 / 1 / 5
10,473
551
18,079
14,497
6,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
Såir
Serqet
15
5 / 3 / 6
10,002
526
9,567
16,781
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
13
1 / 2 / 9
8,685
457
5,508
16,166
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
19
19
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
L
Poseidon
ArcticFoxxxx
Poseidon
2
5
2
0.6
L
Set
ImHume
Set
4
5
3
1.1
W
Guan Yu
Mewrice
Guan Yu
2
3
3
1.17
W
Tiamat
Quntake
Tiamat
6
2
3
3.75
W
Cupid
Rithrum
Cupid
5
1
5
7.5
W
Serqet
Såir
Serqet
5
3
6
2.67
W
Geb
1
2
9
2.75
L
Sobek
craydk
Sobek
0
3
3
0.5
L
Cerberus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,721
Damage
55,308
74,470
Taken
78,461
45,208
Mitigated
54,935
21,280
Healing
25,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,949
4,702
0
3,600
12,418
4,971
0
1,349
11,047
0
82,545
L
Poseidon
ArcticFoxxxx
Poseidon
13,030
1,059
0
2,176
11,547
4,255
0
3,787
7,180
98,465
0
L
Set
ImHume
Set
6,869
2,845
0
5,384
16,158
7,098
0
4,743
11,103
0
69,929
W
Guan Yu
Mewrice
Guan Yu
6,626
950
663
5,113
16,878
17,095
0
9,222
7,656
65
48,964
W
Tiamat
Quntake
Tiamat
15,528
982
0
3,344
14,139
11,789
0
7,167
6,972
89,836
0
W
Cupid
Rithrum
Cupid
18,079
14,036
1,318
4,988
14,497
6,399
58
2,339
12,158
0
103,468
W
Serqet
Såir
Serqet
9,567
2,051
0
6,519
16,781
7,667
0
5,694
11,087
0
81,474
W
Geb
5,508
1,574
574
3,365
16,166
11,985
0
6,481
9,685
18,238
0
L
Sobek
craydk
Sobek
6,352
727
0
4,438
17,792
17,222
0
4,558
12,694
16,612
0
L
Cerberus
11,521
833
0
5,682
16,555
11,662
44
5,795
9,556
65,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
48,599
612
Minions Killed
533
0
Camps Cleared
0
1,868,085
Distance Traveled
1,893,627
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,378
494
149
8
0
335,641
4
L
Poseidon
10,137
534
177
9
0
366,525
5
L
Set
9,863
519
106
6
0
399,414
6
W
Guan Yu
8,984
473
85
4
0
334,615
5
W
Tiamat
10,455
550
145
8
0
377,485
3
W
Cupid
10,473
551
156
8
0
328,890
2
W
Serqet
10,002
526
131
7
0
433,403
4
W
Geb
8,685
457
16
1
0
419,234
11
L
Sobek
7,829
412
16
1
0
396,099
5
L
Cerberus
9,768
514
164
9
0
370,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role