Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Celsano
Hou Yi
Level 160
God Stats
137W - 14L
2,015 SR
Queue Stats
1,665W - 140L
2,034 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Supernova2794
Cu Chulainn
Level 112
God Stats
3W - 0L
1,785 SR
Queue Stats
44W - 48L
1,545 Elo+
Solo
Team Averages
Level 144
1,767 SR
1,693 Elo+

VS

Team Averages
Level 56
1,248 SR
1,087 Elo+
Ymir
Ymir
Rassienator
Ymir
Level 36
God Stats
0W - 7L
1,079 SR
Queue Stats
0W - 7L
1,087 Elo+
Party 1
Discordia
Discordia
SneakyGONZO
Discordia
Level 29
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 7L
1,087 Elo+
Party 1
Fenrir
Fenrir
gyr-him-self
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 2 / 14
7,652
765
4,113
7,904
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Celsano
Hou Yi
14
11 / 1 / 6
8,778
878
14,122
9,251
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Supernova2794
Cu Chulainn
11
4 / 1 / 7
7,621
762
4,243
8,321
5,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,381
638
3,049
10,818
6,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SneakyGONZO
Discordia
12
3 / 5 / 1
7,858
786
8,594
6,686
2,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
9
0 / 7 / 2
6,360
636
3,759
10,159
4,767
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
3
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
14
4.5
W
Hou Yi
Celsano
Hou Yi
11
1
6
14
L
0
5
3
0.3
L
Discordia
SneakyGONZO
Discordia
3
5
1
0.7
W
Cu Chulainn
Supernova2794
Cu Chulainn
4
1
7
7.5
L
Fenrir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
15,402
25,476
Taken
27,663
14,063
Mitigated
13,044
10,061
Healing
1,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,113
845
3,641
3,433
7,904
5,055
497
1,848
6,056
17,753
0
W
Hou Yi
Celsano
Hou Yi
14,122
5,863
0
1,616
9,251
3,807
1,991
5,785
3,466
0
30,232
L
3,049
767
225
209
10,818
6,115
0
1,851
8,637
19,738
0
L
Discordia
SneakyGONZO
Discordia
8,594
631
0
0
6,686
2,162
0
1,050
5,461
20,029
0
W
Cu Chulainn
Supernova2794
Cu Chulainn
4,243
787
0
1,371
8,321
5,201
250
4,515
3,806
2,835
21,968
L
Fenrir
3,759
706
0
1,064
10,159
4,767
0
1,164
8,837
0
9,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
20,599
111
Minions Killed
77
6
Camps Cleared
2
445,000
Distance Traveled
405,086
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,652
765
48
5
4
149,939
2
W
Hou Yi
8,778
878
33
3
2
133,049
1
L
Ymir
6,381
638
42
4
0
137,045
0
L
Discordia
7,858
786
23
2
2
141,029
0
W
Cu Chulainn
7,621
762
30
3
0
162,012
1
L
Fenrir
6,360
636
12
1
0
127,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role