Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DrtyMikesBoys
Scylla
Level 148
God Stats
5W - 1L
1,690 SR
Queue Stats
117W - 102L
1,533 Elo+
Solo
Charybdis
Charybdis
Jack-of--Shadows
Charybdis
Level 145
God Stats
3W - 1L
1,673 SR
Queue Stats
240W - 256L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Nolfee
Sun Wukong
Level 147
God Stats
4W - 0L
1,820 SR
Queue Stats
134W - 113L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
Polargirl321
Cabrakan
Level 120
God Stats
2W - 2L
1,361 SR
Queue Stats
265W - 267L
1,509 Elo+
Party 1
Team Averages
Level 140
1,609 SR
1,515 Elo+

VS

Team Averages
Level 105
1,445 SR
1,486 Elo+
Camazotz
Camazotz
CrushingThunder
Camazotz
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 43L
1,498 Elo+
Party 2
Anhur
Anhur
LeeSenra
Anhur
Level 149
God Stats
0W - 2L
1,306 SR
Queue Stats
266W - 276L
1,519 Elo+
Solo
Discordia
Discordia
PsionicTrap
Discordia
Level 44
God Stats
0W - 1L
1,608 SR
Queue Stats
12W - 14L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
RomaGay
Ah Puch
Level 105
God Stats
1W - 1L
1,524 SR
Queue Stats
42W - 44L
1,468 Elo+
Party 2
Apollo
Apollo
WKeÿ
Apollo
Level 108
God Stats
0W - 2L
1,288 SR
Queue Stats
92W - 98L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
9 / 7 / 3
12,097
806
17,681
17,912
9,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 4 / 10
12,231
815
30,196
13,842
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
19
4 / 3 / 11
11,399
760
14,913
11,709
6,268
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Nolfee
Sun Wukong
19
4 / 3 / 16
11,453
764
22,045
30,685
27,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Polargirl321
Cabrakan
17
1 / 4 / 18
11,153
744
7,945
21,724
33,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
6 / 5 / 8
10,209
681
18,243
33,061
18,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anhur
LeeSenra
Anhur
17
0 / 6 / 13
9,376
625
10,822
16,860
7,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
PsionicTrap
Discordia
18
3 / 4 / 13
10,357
690
22,411
10,063
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
RomaGay
Ah Puch
18
4 / 4 / 10
10,248
683
20,013
17,248
7,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
WKeÿ
Apollo
17
8 / 8 / 6
10,634
709
11,554
26,641
27,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
71
27
Kills
21
21
Deaths
27
58
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
7
3
1.5
L
Camazotz
6
5
8
2
W
9
4
10
3.5
W
Charybdis
4
3
11
3.17
L
Anhur
LeeSenra
Anhur
0
6
13
1.08
W
Sun Wukong
Nolfee
Sun Wukong
4
3
16
4
W
Cabrakan
Polargirl321
Cabrakan
1
4
18
2.5
L
Discordia
PsionicTrap
Discordia
3
4
13
2.38
L
Ah Puch
RomaGay
Ah Puch
4
4
10
2.25
L
Apollo
WKeÿ
Apollo
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,780
Damage
83,043
95,872
Taken
103,873
83,440
Mitigated
65,638
39,727
Healing
40,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,681
2,722
1,037
9,970
17,912
9,478
881
6,840
10,560
0
28,390
L
Camazotz
18,243
2,633
1,491
17,512
33,061
18,399
0
12,280
20,781
0
20,385
W
30,196
666
761
3,936
13,842
7,275
2,014
4,734
8,643
50,480
0
W
Charybdis
14,913
9,151
1,265
1,550
11,709
6,268
4,094
6,240
5,336
0
44,216
L
Anhur
LeeSenra
Anhur
10,822
5,626
2,792
4,046
16,860
7,698
848
6,250
10,610
0
24,417
W
Sun Wukong
Nolfee
Sun Wukong
22,045
2,154
2,343
13,285
30,685
27,382
218
12,578
17,487
0
37,037
W
Cabrakan
Polargirl321
Cabrakan
7,945
1,269
1,604
3,976
21,724
33,037
495
12,032
9,422
11,552
0
L
Discordia
PsionicTrap
Discordia
22,411
986
1,396
1,038
10,063
4,634
72
4,163
5,900
39,373
0
L
Ah Puch
RomaGay
Ah Puch
20,013
1,412
2,064
7,416
17,248
7,877
90
6,767
10,481
35,567
0
L
Apollo
WKeÿ
Apollo
11,554
5,842
1,296
1,437
26,641
27,030
312
8,681
17,960
76
26,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,333
Gold Earned
50,824
167
Minions Killed
141
0
Camps Cleared
0
1,470,498
Distance Traveled
1,323,280
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,097
806
21
1
0
303,032
1
L
Camazotz
10,209
681
11
1
0
309,028
0
W
Scylla
12,231
815
40
3
0
289,528
0
W
Charybdis
11,399
760
81
5
0
261,885
0
L
Anhur
9,376
625
32
2
0
245,777
2
W
Sun Wukong
11,453
764
19
1
0
337,264
0
W
Cabrakan
11,153
744
6
0
0
278,789
0
L
Discordia
10,357
690
38
3
0
294,173
0
L
Ah Puch
10,248
683
30
2
0
270,037
0
L
Apollo
10,634
709
30
2
0
204,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role