Player Matchup

Athena
Athena
Diamond III
MaddyyPB
Athena
Diamond III
Level 129
God Stats
26W - 21L
1,700 SR
Queue Stats
145W - 91L
2,214 MMR
Party 1
Vulcan
Vulcan
Masters
PlSHO19
Vulcan
Masters
Level 160
God Stats
5W - 3L
1,840 SR
Queue Stats
143W - 75L
2,810 MMR
Party 1
Chiron
Chiron
Diamond IV
maroon-solution4
Chiron
Diamond IV
Level 37
God Stats
4W - 0L
1,701 SR
Queue Stats
41W - 13L
2,421 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,747 SR
2,482 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,708 SR
2,169 MMR
Baron Samedi
Baron Samedi
Diamond I
Lavarroo
Baron Samedi
Diamond I
Level 156
God Stats
18W - 11L
1,762 SR
Queue Stats
85W - 100L
2,590 MMR
Solo
Awilix
Awilix
Gold II
Philly boul3367
Awilix
Gold II
Level 40
God Stats
51W - 56L
1,561 SR
Queue Stats
138W - 160L
1,641 MMR
Solo
Vamana
Vamana
Masters
Taho1a
Vamana
Masters
Level 88
God Stats
52W - 26L
1,802 SR
Queue Stats
262W - 188L
2,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MaddyyPB
Athena
15
4 / 0 / 7
11,206
800
6,523
16,384
21,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
PlSHO19
Vulcan
16
4 / 1 / 7
10,359
740
18,596
10,458
6,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 8
10,257
733
17,531
16,254
7,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ah Muzen CabAtlasAchillesBaba YagaNe Zha

VS

Bans
SobekOdinGebCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lavarroo
Baron Samedi
13
0 / 4 / 3
8,659
619
8,595
12,496
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 0
9,135
653
5,377
14,609
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Taho1a
Vamana
13
2 / 4 / 0
9,734
695
17,354
21,811
15,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
3
3
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Lavarroo
Baron Samedi
0
4
3
0.38
W
Athena
MaddyyPB
Athena
4
0
7
7.5
L
1
3
0
0.33
W
Vulcan
PlSHO19
Vulcan
4
1
7
7.5
L
Vamana
Taho1a
Vamana
2
4
0
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
31,326
43,096
Taken
48,916
34,946
Mitigated
28,738
16,525
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Lavarroo
Baron Samedi
8,595
565
1,700
3,497
12,496
6,143
0
5,934
6,562
42,619
0
W
Athena
MaddyyPB
Athena
6,523
2,303
607
4,389
16,384
21,010
281
4,607
11,777
13,157
0
L
5,377
1,957
0
1,603
14,609
6,863
0
8,587
6,022
0
19,618
W
Vulcan
PlSHO19
Vulcan
18,596
6,014
0
3,199
10,458
6,865
535
2,006
8,452
55,851
0
L
Vamana
Taho1a
Vamana
17,354
8,712
1,819
4,879
21,811
15,732
0
11,079
10,732
351
40,389
W
17,531
9,507
1,373
6,957
16,254
7,071
1,191
2,685
13,569
0
57,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
27,528
173
Minions Killed
146
7
Camps Cleared
5
894,564
Distance Traveled
834,687
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,659
619
78
6
1
251,217
2
W
Athena
11,206
800
12
1
1
307,280
1
L
Awilix
9,135
653
22
2
4
294,038
5
W
Vulcan
10,359
740
71
5
3
313,577
4
L
Vamana
9,734
695
46
3
0
289,432
4
W
Chiron
10,257
733
90
6
3
273,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role