Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Aslak205
Medusa
Gold IV
Level 152
God Stats
1W - 0L
1,331 SR
Queue Stats
16W - 11L
1,697 MMR
Solo
Xing Tian
Xing Tian
Silver I
CaptainGera
Xing Tian
Silver I
Level 68
God Stats
5W - 3L
1,825 SR
Queue Stats
68W - 69L
1,540 MMR
Solo
Pele
Pele
Gold I
Stainz2004
Pele
Gold I
Level 99
God Stats
23W - 22L
1,644 SR
Queue Stats
103W - 96L
1,659 MMR
Solo
Nu Wa
Nu Wa
Gold I
zizovic
Nu Wa
Gold I
Level 160
God Stats
60W - 34L
1,759 SR
Queue Stats
108W - 101L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,612 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,535 SR
1,601 MMR
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
Paghur
Awilix
Gold II
Level 103
God Stats
3W - 3L
1,558 SR
Queue Stats
47W - 48L
1,603 MMR
Party 1
Ra
Ra
Gold I
ShizukanaM0n0
Ra
Gold I
Level 62
God Stats
6W - 7L
1,598 SR
Queue Stats
165W - 169L
1,664 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Stanles
Sylvanus
Platinum III
Level 109
God Stats
51W - 40L
1,611 SR
Queue Stats
175W - 165L
1,769 MMR
Party 1
Anhur
Anhur
Gold V
apolodor666
Anhur
Gold V
Level 109
God Stats
12W - 18L
1,409 SR
Queue Stats
149W - 163L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 1
9,717
572
10,348
11,944
8,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Aslak205
Medusa
16
4 / 1 / 1
9,947
585
8,569
7,922
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
CaptainGera
Xing Tian
13
1 / 0 / 9
8,470
498
7,168
9,723
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 6
9,014
530
8,538
12,494
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
zizovic
Nu Wa
14
4 / 0 / 4
8,875
522
11,915
6,750
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VulcanHadesKaliLancelotCupid

VS

Bans
ThothTsukuyomiCernunnosIzanamiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 8 / 1
6,650
391
5,814
16,763
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
Paghur
Awilix
15
0 / 1 / 1
8,292
488
6,097
12,366
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 2 / 0
7,945
467
4,524
10,336
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Stanles
Sylvanus
15
1 / 1 / 0
9,210
542
7,941
12,599
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 0
8,036
473
3,724
11,146
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
Tyr
 
Tyr
0
8
1
0.06
W
Medusa
Aslak205
Medusa
4
1
1
4.5
W
Xing Tian
CaptainGera
Xing Tian
1
0
9
5.5
L
Awilix
Paghur
Awilix
0
1
1
0.5
L
0
2
0
0
W
5
0
6
8
L
Sylvanus
Stanles
Sylvanus
1
1
0
1
L
1
3
0
0.33
W
Nu Wa
zizovic
Nu Wa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
28,100
48,833
Taken
63,210
29,457
Mitigated
33,178
14,002
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,348
2,501
0
5,049
11,944
8,493
0
5,566
6,378
0
82,776
L
Tyr
 
Tyr
5,814
365
0
1,955
16,763
12,227
0
6,308
10,215
0
29,746
W
Medusa
Aslak205
Medusa
8,569
3,729
0
4,210
7,922
3,158
1,040
224
7,698
0
88,836
W
Xing Tian
CaptainGera
Xing Tian
7,168
680
0
1,306
9,723
9,951
174
1,433
8,290
27,012
7,840
L
Awilix
Paghur
Awilix
6,097
1,623
0
5,302
12,366
5,173
0
2,472
9,766
0
77,710
L
4,524
488
848
3,563
10,336
3,217
0
5,510
4,514
81,004
0
W
8,538
1,924
0
1,601
12,494
5,331
0
1,754
10,740
0
82,602
L
Sylvanus
Stanles
Sylvanus
7,941
2,232
874
5,378
12,599
8,882
0
1,101
11,330
67,715
13,444
L
3,724
2,109
0
1,843
11,146
3,679
0
1,696
9,244
0
61,979
W
Nu Wa
zizovic
Nu Wa
11,915
3,373
0
1,836
6,750
2,524
469
2,903
3,847
69,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
40,133
585
Minions Killed
589
0
Camps Cleared
0
1,692,487
Distance Traveled
1,660,931
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,717
572
160
9
0
328,282
3
L
Tyr
6,650
391
40
2
0
328,435
4
W
Medusa
9,947
585
148
9
0
297,151
4
W
Xing Tian
8,470
498
49
3
0
361,452
7
L
Awilix
8,292
488
123
7
0
396,696
4
L
Ra
7,945
467
151
9
0
309,799
7
W
Pele
9,014
530
107
6
0
382,937
6
L
Sylvanus
9,210
542
157
9
0
321,799
8
L
Anhur
8,036
473
118
7
0
304,202
11
W
Nu Wa
8,875
522
121
7
0
322,665
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role