Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GeneralAokiji
Bellona
Level 63
God Stats
31W - 24L
1,532 SR
Queue Stats
556W - 514L
1,430 Elo+
Solo
Merlin
Merlin
Shado9692
Merlin
Level 42
God Stats
3W - 2L
1,673 SR
Queue Stats
41W - 52L
1,407 Elo+
Solo
He Bo
He Bo
TheLastBogman
He Bo
Level 155
God Stats
59W - 41L
1,600 SR
Queue Stats
97W - 94L
1,527 Elo+
Solo
Team Averages
Level 85
1,561 SR
1,473 Elo+

VS

Team Averages
Level 96
1,532 SR
1,407 Elo+
Yemoja
Yemoja
Darts17
Yemoja
Level 29
God Stats
1W - 2L
1,295 SR
Queue Stats
34W - 52L
1,334 Elo+
Party 1
Da Ji
Da Ji
Electric_Baron
Da Ji
Level 158
God Stats
5W - 1L
1,693 SR
Queue Stats
133W - 155L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
Engendroboy
Baron Samedi
Level 154
God Stats
1W - 0L
1,848 SR
Queue Stats
13W - 17L
1,452 Elo+
Party 2
Ratatoskr
Ratatoskr
KiNgmattyaba
Ratatoskr
Level 34
God Stats
1W - 3L
1,247 SR
Queue Stats
34W - 52L
1,334 Elo+
Party 1
Neith
Neith
Nixxyynix649
Neith
Level 105
God Stats
6W - 5L
1,579 SR
Queue Stats
227W - 234L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 5 / 2
9,660
1,208
5,577
16,520
20,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
 
Neith
13
1 / 1 / 1
8,452
1,057
5,416
5,467
2,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
14
0 / 0 / 2
8,329
1,041
8,355
9,138
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Shado9692
Merlin
13
0 / 0 / 0
7,330
916
0
0
0
14
1 / 2 / 1
8,670
1,084
9,196
8,436
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

277

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darts17
Yemoja
14
0 / 0 / 4
8,100
1,013
3,310
2,153
1,583
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 0 / 3
8,812
1,102
9,859
8,326
3,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Engendroboy
Baron Samedi
14
1 / 1 / 5
9,034
1,129
9,131
6,750
3,453
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
KiNgmattyaba
Ratatoskr
14
1 / 0 / 4
8,197
1,025
2,645
7,253
5,621
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 3
9,742
1,218
10,872
7,424
3,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
8
8
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
2
0.4
L
Neith
 
Neith
1
1
1
1.5
W
Yemoja
Darts17
Yemoja
0
0
4
2
W
2
0
3
3.5
W
Baron Samedi
Engendroboy
Baron Samedi
1
1
5
3.5
L
Bellona
0
0
2
1
W
Ratatoskr
KiNgmattyaba
Ratatoskr
1
0
4
3
W
4
2
3
2.75
L
Merlin
Shado9692
Merlin
0
0
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
35,817
39,561
Taken
31,906
34,693
Mitigated
17,843
10,746
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,577
875
2,826
4,701
16,520
20,548
0
6,742
9,778
11,875
0
L
Neith
 
Neith
5,416
1,533
0
347
5,467
2,371
0
1,508
3,959
0
22,527
W
Yemoja
Darts17
Yemoja
3,310
1,034
1,904
96
2,153
1,583
0
846
1,215
10,979
0
W
9,859
2,598
0
0
8,326
3,846
0
3,102
4,992
0
16,789
W
Baron Samedi
Engendroboy
Baron Samedi
9,131
771
2,422
1,603
6,750
3,453
0
3,097
3,536
30,311
0
L
Bellona
8,355
1,458
0
1,533
9,138
8,015
0
2,323
6,815
0
22,496
W
Ratatoskr
KiNgmattyaba
Ratatoskr
2,645
336
0
896
7,253
5,621
0
3,317
3,803
0
8,203
W
10,872
3,801
0
935
7,424
3,340
0
4,411
2,763
0
37,033
L
Merlin
Shado9692
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
9,196
320
59
1,280
8,436
3,759
0
1,868
6,568
35,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,441
Gold Earned
43,885
163
Minions Killed
181
4
Camps Cleared
8
629,288
Distance Traveled
834,238
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,660
1,208
17
2
0
136,514
1
L
Neith
8,452
1,057
42
5
0
140,322
2
W
Yemoja
8,100
1,013
21
3
0
120,394
4
W
Da Ji
8,812
1,102
12
2
2
186,759
1
W
Baron Samedi
9,034
1,129
55
7
1
172,018
1
L
Bellona
8,329
1,041
31
4
2
186,346
0
W
Ratatoskr
8,197
1,025
17
2
1
185,490
3
W
Neith
9,742
1,218
76
10
4
169,577
3
L
Merlin
7,330
916
0
0
0
521
0
L
He Bo
8,670
1,084
73
9
2
165,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role