Player Matchup

Awilix
Awilix
Brandollf
Awilix
Level 69
God Stats
0W - 1L
1,546 SR
Queue Stats
32W - 37L
1,457 Elo+
Solo
Arachne
Arachne
Dr GreeenTumb
Arachne
Level 125
God Stats
0W - 3L
1,213 SR
Queue Stats
314W - 338L
1,469 Elo+
Solo
Yu Huang
Yu Huang
LilithImmaculate
Yu Huang
Level 133
God Stats
1W - 2L
1,835 SR
Queue Stats
192W - 242L
1,497 Elo+
Solo
Terra
Terra
MadHatter4379
Terra
Level 44
God Stats
1W - 1L
1,745 SR
Queue Stats
29W - 54L
1,302 Elo+
Solo
Freya
Freya
Tarot_99
Freya
Level 125
God Stats
6W - 4L
1,594 SR
Queue Stats
616W - 613L
1,434 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,432 Elo+

VS

Team Averages
Level 87
1,512 SR
1,380 Elo+
Anubis
Anubis
IgnoreMePlease85
Anubis
Level 24
God Stats
1W - 2L
1,257 SR
Queue Stats
45W - 56L
1,409 Elo+
Solo
Nemesis
Nemesis
JawshT5465
Nemesis
Level 122
God Stats
2W - 1L
1,611 SR
Queue Stats
128W - 108L
1,478 Elo+
Solo
Guan Yu
Guan Yu
LuCidDReAmS1160
Guan Yu
Level 41
God Stats
5W - 2L
1,502 SR
Queue Stats
256W - 287L
1,327 Elo+
Solo
Kuzenbo
Kuzenbo
Silvahawk321
Kuzenbo
Level 119
God Stats
1W - 1L
1,692 SR
Queue Stats
78W - 80L
1,491 Elo+
Solo
Jing Wei
Jing Wei
SsgTheBest24
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Brandollf
Awilix
18
5 / 4 / 5
10,890
681
12,612
18,828
9,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
17
2 / 5 / 7
10,145
634
10,779
23,520
27,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 5 / 6
9,874
617
19,073
12,485
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 6
10,329
646
3,912
22,613
24,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Tarot_99
Freya
15
2 / 9 / 1
9,214
576
9,125
21,174
8,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 8
13,433
840
28,571
14,577
8,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
JawshT5465
Nemesis
19
6 / 1 / 16
12,811
801
20,839
18,910
11,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 3 / 16
10,944
684
11,244
17,628
18,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Silvahawk321
Kuzenbo
17
2 / 4 / 18
11,459
716
8,610
20,808
37,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
SsgTheBest24
Jing Wei
17
2 / 3 / 17
10,628
664
19,152
11,071
5,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
12
Kills
28
28
Deaths
12
25
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Awilix
Brandollf
Awilix
5
4
5
1.88
L
Arachne
2
5
7
1.1
W
17
1
8
21
W
Nemesis
JawshT5465
Nemesis
6
1
16
14
L
2
5
6
1
W
1
3
16
3
L
1
5
6
0.8
W
Kuzenbo
Silvahawk321
Kuzenbo
2
4
18
2.75
W
Jing Wei
SsgTheBest24
Jing Wei
2
3
17
3.5
L
Freya
Tarot_99
Freya
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,501
Damage
88,416
98,620
Taken
82,994
74,268
Mitigated
81,761
38,348
Healing
43,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Brandollf
Awilix
12,612
4,218
1,987
7,449
18,828
9,120
0
6,818
12,010
0
31,257
L
Arachne
10,779
8,786
1,005
7,926
23,520
27,051
0
7,779
15,741
0
15,707
W
28,571
2,518
896
6,664
14,577
8,707
2,198
6,178
8,399
53,937
0
W
Nemesis
JawshT5465
Nemesis
20,839
5,853
5,690
7,594
18,910
11,993
424
5,798
13,112
1,246
36,860
L
19,073
898
1,574
1,041
12,485
5,528
0
5,702
6,783
41,179
0
W
11,244
1,631
9,433
6,982
17,628
18,161
1,527
7,883
6,951
0
23,517
L
3,912
670
4,834
7,401
22,613
24,052
0
5,245
17,368
15,076
0
W
Kuzenbo
Silvahawk321
Kuzenbo
8,610
3,233
104
2,035
20,808
37,696
1,029
8,976
11,832
23,312
0
W
Jing Wei
SsgTheBest24
Jing Wei
19,152
9,850
1,834
2,360
11,071
5,204
2,974
3,275
7,796
0
45,822
L
Freya
Tarot_99
Freya
9,125
3,073
543
4,588
21,174
8,517
0
12,258
8,916
26,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,452
Gold Earned
59,275
158
Minions Killed
219
0
Camps Cleared
0
1,288,946
Distance Traveled
1,464,616
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,890
681
41
3
0
277,851
0
L
Arachne
10,145
634
7
0
0
259,322
2
W
Anubis
13,433
840
62
4
0
283,400
5
W
Nemesis
12,811
801
42
3
0
334,340
0
L
Yu Huang
9,874
617
55
3
0
253,148
5
W
Guan Yu
10,944
684
28
2
0
306,478
2
L
Terra
10,329
646
14
1
0
288,142
2
W
Kuzenbo
11,459
716
22
1
0
258,586
0
W
Jing Wei
10,628
664
65
4
0
281,812
0
L
Freya
9,214
576
41
3
0
210,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role