Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Dotage
Thanatos
Level 155
God Stats
10W - 14L
1,446 SR
Queue Stats
318W - 335L
1,544 Elo+
Solo
Sol
Sol
M3ijin
Sol
Level 108
God Stats
3W - 0L
1,815 SR
Queue Stats
40W - 30L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
ReyVana
Hun Batz
Level 160
God Stats
5W - 13L
1,319 SR
Queue Stats
444W - 459L
1,557 Elo+
Solo
The Morrigan
The Morrigan
borjusdestroyer
The Morrigan
Level 143
God Stats
1W - 0L
1,556 SR
Queue Stats
55W - 45L
1,617 Elo+
Party 1
Team Averages
Level 138
1,527 SR
1,564 Elo+

VS

Team Averages
Level 136
1,511 SR
1,553 Elo+
Ullr
Ullr
Aproz
Ullr
Level 154
God Stats
1W - 4L
1,329 SR
Queue Stats
111W - 125L
1,522 Elo+
Solo
Guan Yu
Guan Yu
IchBinUnkreativ
Guan Yu
Level 128
God Stats
12W - 3L
1,684 SR
Queue Stats
398W - 386L
1,595 Elo+
Solo
Zeus
Zeus
Kahvit
Zeus
Level 116
God Stats
1W - 1L
1,717 SR
Queue Stats
99W - 96L
1,562 Elo+
Solo
He Bo
He Bo
YoinkMineNow
He Bo
Level 128
God Stats
1W - 3L
1,321 SR
Queue Stats
161W - 170L
1,574 Elo+
Solo
Shiva
Shiva
露易丝法兰西斯
Shiva
Level 152
God Stats
3W - 6L
1,501 SR
Queue Stats
163W - 164L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 1
3,525
705
937
3,841
1,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Dotage
Thanatos
6
3 / 0 / 3
4,202
840
2,733
3,107
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
M3ijin
Sol
5
0 / 0 / 1
3,323
665
1,375
2,421
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ReyVana
Hun Batz
6
2 / 0 / 0
4,020
804
1,875
3,372
856
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
borjusdestroyer
The Morrigan
7
2 / 0 / 2
4,210
842
2,210
1,911
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aproz
Ullr
6
0 / 0 / 0
3,117
623
1,790
2,092
541
Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
2,945
589
662
1,619
1,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Kahvit
Zeus
5
0 / 3 / 0
3,265
653
1,283
3,462
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,137
627
535
3,039
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
3,077
615
2,497
4,002
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
1
0.5
L
Ullr
Aproz
Ullr
0
0
0
0
W
Thanatos
Dotage
Thanatos
3
0
3
4.5
L
0
1
0
0
L
Zeus
Kahvit
Zeus
0
3
0
0
W
Sol
M3ijin
Sol
0
0
1
0.5
W
Hun Batz
ReyVana
Hun Batz
2
0
0
2
L
0
1
0
0
W
The Morrigan
borjusdestroyer
The Morrigan
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,130
Damage
6,767
14,652
Taken
14,214
4,179
Mitigated
6,122
9,549
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
937
383
878
1,817
3,841
1,177
171
0
3,662
0
4,619
L
Ullr
Aproz
Ullr
1,790
373
0
500
2,092
541
0
485
1,607
0
15,941
W
Thanatos
Dotage
Thanatos
2,733
1,037
0
3,994
3,107
996
0
870
2,237
0
12,796
L
662
169
0
528
1,619
1,327
0
0
1,619
0
7,446
L
Zeus
Kahvit
Zeus
1,283
275
0
695
3,462
971
0
1,556
1,906
16,299
0
W
Sol
M3ijin
Sol
1,375
1,009
0
1,289
2,421
490
1,263
0
2,421
20,534
0
W
Hun Batz
ReyVana
Hun Batz
1,875
683
0
1,071
3,372
856
0
0
3,103
0
16,337
L
535
94
0
1,266
3,039
742
0
654
2,385
13,540
0
W
The Morrigan
borjusdestroyer
The Morrigan
2,210
482
0
500
1,911
660
0
948
963
22,378
0
L
2,497
863
0
1,582
4,002
2,541
0
890
3,112
0
12,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,280
Gold Earned
15,541
151
Minions Killed
116
0
Camps Cleared
0
544,942
Distance Traveled
451,521
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,525
705
7
1
0
113,016
2
L
Ullr
3,117
623
22
4
0
95,146
1
W
Thanatos
4,202
840
34
7
0
124,068
0
L
Guan Yu
2,945
589
11
2
0
56,834
0
L
Zeus
3,265
653
35
7
0
93,758
3
W
Sol
3,323
665
39
8
0
99,142
1
W
Hun Batz
4,020
804
37
7
0
107,130
1
L
He Bo
3,137
627
35
7
0
106,689
0
W
The Morrigan
4,210
842
34
7
0
101,586
3
L
Shiva
3,077
615
13
3
0
99,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role