Player Matchup

Anubis
Anubis
RompeOrtos24
Anubis
Level 16
God Stats
3W - 0L
1,755 SR
Queue Stats
30W - 12L
1,911 Elo+
Party 2
Ymir
Ymir
SYSP_Blackbaka_
Ymir
Level 125
God Stats
4W - 1L
1,627 SR
Queue Stats
25W - 12L
1,595 Elo+
Party 2
Bastet
Bastet
Smurf_Cala
Bastet
Level 45
God Stats
2W - 0L
1,786 SR
Queue Stats
17W - 5L
1,689 Elo+
Party 2
Bellona
Bellona
Syslex
Bellona
Level 87
God Stats
10W - 2L
1,689 SR
Queue Stats
64W - 28L
1,695 Elo+
Party 2
Neith
Neith
messkaliin
Neith
Level 31
God Stats
16W - 19L
1,500 SR
Queue Stats
106W - 124L
1,712 Elo+
Solo
Team Averages
Level 61
1,671 SR
1,721 Elo+

VS

Team Averages
Level 80
1,512 SR
1,381 Elo+
Lancelot
Lancelot
Alvar-06K
Lancelot
Level 87
God Stats
11W - 11L
1,502 SR
Queue Stats
436W - 559L
1,365 Elo+
Party 3
Cabrakan
Cabrakan
Iamjoala
Cabrakan
Level 43
God Stats
1W - 1L
1,692 SR
Queue Stats
43W - 49L
1,429 Elo+
Party 1
Nox
Nox
S1m0ncete-12
Nox
Level 69
God Stats
6W - 5L
1,369 SR
Queue Stats
290W - 432L
1,329 Elo+
Party 3
Neith
Neith
SGXCIV
Neith
Level 105
God Stats
9W - 8L
1,463 SR
Queue Stats
90W - 118L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smker004
Tsukuyomi
Level 96
God Stats
16W - 11L
1,532 SR
Queue Stats
461W - 577L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 2 / 9
13,293
604
23,599
16,135
12,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 12
9,993
454
7,243
19,274
22,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Smurf_Cala
Bastet
20
22 / 3 / 11
15,024
683
27,147
22,290
11,984
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Syslex
Bellona
19
8 / 2 / 12
12,440
565
19,092
14,570
21,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
16
3 / 2 / 11
9,887
449
13,537
7,905
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alvar-06K
Lancelot
13
2 / 10 / 4
8,997
409
9,703
24,137
14,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Iamjoala
Cabrakan
14
3 / 7 / 4
9,922
451
5,929
27,926
34,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 10 / 4
8,579
390
9,088
16,152
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SGXCIV
Neith
14
2 / 8 / 7
10,243
466
9,531
17,437
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
smker004
Tsukuyomi
15
5 / 11 / 4
10,242
466
9,839
22,879
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
46
Kills
13
13
Deaths
46
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alvar-06K
Lancelot
2
10
4
0.4
L
Cabrakan
Iamjoala
Cabrakan
3
7
4
0.71
W
Anubis
13
2
9
8.75
L
1
10
4
0.3
L
Neith
SGXCIV
Neith
2
8
7
0.69
W
0
4
12
1.5
W
Bastet
Smurf_Cala
Bastet
22
3
11
9.17
W
Bellona
Syslex
Bellona
8
2
12
7
W
Neith
3
2
11
4.25
L
Tsukuyomi
smker004
Tsukuyomi
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,618
Damage
44,090
80,174
Taken
108,531
71,506
Mitigated
68,337
29,263
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alvar-06K
Lancelot
9,703
2,115
0
3,411
24,137
14,921
402
6,376
16,589
0
52,661
L
Cabrakan
Iamjoala
Cabrakan
5,929
1,055
238
2,843
27,926
34,724
75
6,797
20,920
22,226
0
W
Anubis
23,599
606
0
8,747
16,135
12,305
687
3,817
12,318
130,802
0
L
9,088
609
0
0
16,152
6,732
0
5,982
10,068
54,298
0
L
Neith
SGXCIV
Neith
9,531
3,763
0
1,889
17,437
5,477
690
2,866
14,356
0
61,537
W
7,243
1,503
0
2,552
19,274
22,096
727
4,691
14,583
32,086
0
W
Bastet
Smurf_Cala
Bastet
27,147
12,717
0
12,367
22,290
11,984
2,479
2,880
19,410
24
162,174
W
Bellona
Syslex
Bellona
19,092
5,575
0
2,799
14,570
21,280
1,902
2,180
12,390
0
95,467
W
Neith
13,537
4,098
0
2,798
7,905
3,841
1,442
1,449
6,456
0
57,817
L
Tsukuyomi
smker004
Tsukuyomi
9,839
3,320
0
3,053
22,879
6,483
0
8,845
13,843
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
47,983
670
Minions Killed
371
0
Camps Cleared
0
2,023,067
Distance Traveled
1,788,086
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,997
409
96
4
0
346,895
1
L
Cabrakan
9,922
451
21
1
0
361,898
2
W
Anubis
13,293
604
198
9
0
362,009
1
L
Nox
8,579
390
82
4
0
323,502
2
L
Neith
10,243
466
96
4
0
367,653
2
W
Ymir
9,993
454
47
2
0
303,696
0
W
Bastet
15,024
683
195
9
0
485,604
2
W
Bellona
12,440
565
169
8
0
461,006
4
W
Neith
9,887
449
61
3
0
410,752
9
L
Tsukuyomi
10,242
466
76
3
0
388,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role