Player Matchup

Charybdis
Charybdis
FirsTKaWaii
Charybdis
Level 160
God Stats
3W - 4L
1,606 SR
Queue Stats
126W - 111L
1,653 Elo+
Solo
Sylvanus
Sylvanus
MasterKush34
Sylvanus
Level 160
God Stats
5W - 1L
1,778 SR
Queue Stats
426W - 177L
1,726 Elo+
Party 2
Sol
Sol
godhunter123
Sol
Level 155
God Stats
18W - 10L
1,869 SR
Queue Stats
456W - 205L
1,773 Elo+
Party 2
Team Averages
Level 158
1,751 SR
1,717 Elo+

VS

Team Averages
Level 34
1,391 SR
1,391 Elo+
Susano
Susano
MeleeNeImba
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Metonim
Cthulhu
Level 69
God Stats
2W - 6L
1,172 SR
Queue Stats
72W - 173L
1,173 Elo+
Party 1
Bastet
Bastet
Vallio
Bastet
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 87L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FirsTKaWaii
Charybdis
9
2 / 0 / 8
5,757
960
7,976
4,150
1,872
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MasterKush34
Sylvanus
10
0 / 0 / 10
5,638
940
3,983
7,038
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
8 / 0 / 2
6,795
1,133
10,877
4,912
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 3 / 0
4,341
724
1,981
5,928
2,063
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Metonim
Cthulhu
7
0 / 4 / 0
4,510
752
4,462
13,691
7,515
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Vallio
Bastet
7
0 / 3 / 0
4,236
706
2,657
7,331
2,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FirsTKaWaii
Charybdis
2
0
8
6
W
Sylvanus
MasterKush34
Sylvanus
0
0
10
5
L
Susano
0
3
0
0
L
Cthulhu
Metonim
Cthulhu
0
4
0
0
L
Bastet
Vallio
Bastet
0
3
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
9,100
16,100
Taken
26,950
10,336
Mitigated
12,020
9,640
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FirsTKaWaii
Charybdis
7,976
6,567
0
1,494
4,150
1,872
846
1,198
2,952
0
18,041
W
Sylvanus
MasterKush34
Sylvanus
3,983
1,684
2,020
3,373
7,038
6,033
473
1,649
5,389
12,233
3,793
L
Susano
1,981
407
0
0
5,928
2,063
0
2,769
3,159
0
7,232
L
Cthulhu
Metonim
Cthulhu
4,462
195
155
1,215
13,691
7,515
0
6,990
6,701
10,215
0
L
Bastet
Vallio
Bastet
2,657
506
0
851
7,331
2,442
0
3,079
4,252
0
6,969
W
10,877
4,761
0
2,753
4,912
2,431
1,213
1,735
3,177
27,666
2,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,190
Gold Earned
13,087
89
Minions Killed
38
6
Camps Cleared
0
365,768
Distance Traveled
360,998
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,757
960
18
3
0
122,916
4
W
Sylvanus
5,638
940
28
5
3
115,648
2
L
Susano
4,341
724
12
2
0
112,575
0
L
Cthulhu
4,510
752
11
2
0
129,322
2
L
Bastet
4,236
706
15
3
0
119,101
3
W
Sol
6,795
1,133
43
7
3
127,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role