Player Matchup

Geb
Geb
Silver II
OhneaI
Geb
Silver II
Level 118
God Stats
9W - 5L
1,664 SR
Queue Stats
10W - 16L
1,291 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
TRAPTOMISPRIME
Guan Yu
Silver IV
Level 69
God Stats
0W - 1L
1,824 SR
Queue Stats
20W - 32L
900 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
lIGenesisIl
Tsukuyomi
Bronze III
Level 115
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,708 SR
1,230 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,394 SR
899 MMR
King Arthur
King Arthur
Gold II
KuRe Emperor
King Arthur
Gold II
Level 146
God Stats
2W - 1L
1,359 SR
Queue Stats
58W - 59L
1,513 MMR
Solo
Danzaburou
Danzaburou
Bronze V
YonGotti1Shotty
Danzaburou
Bronze V
Level 108
God Stats
17W - 43L
1,252 SR
Queue Stats
349W - 661L
-115 MMR
Solo
Sol
Sol
Gold IV
xAlphaSquirrel
Sol
Gold IV
Level 122
God Stats
10W - 11L
1,571 SR
Queue Stats
110W - 106L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
OhneaI
Geb
5
0 / 1 / 0
3,672
734
1,363
3,223
1,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,636
727
1,146
3,223
2,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
lIGenesisIl
Tsukuyomi
8
1 / 1 / 0
4,021
804
1,930
3,995
1,514
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Nu WaAchillesAtlasAthenaMulan

VS

Bans
PersephoneAresBaba YagaCthulhuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KuRe Emperor
King Arthur
8
0 / 1 / 2
4,112
822
2,605
2,918
1,344
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
YonGotti1Shotty
Danzaburou
8
2 / 0 / 0
4,632
926
2,079
2,170
744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
3,983
797
3,263
2,139
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KuRe Emperor
King Arthur
0
1
2
1
L
Geb
OhneaI
Geb
0
1
0
0
L
0
0
1
0.5
W
Danzaburou
YonGotti1Shotty
Danzaburou
2
0
0
2
L
Tsukuyomi
lIGenesisIl
Tsukuyomi
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,439
Damage
7,947
10,441
Taken
7,227
5,208
Mitigated
2,859
3,133
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KuRe Emperor
King Arthur
2,605
188
0
242
2,918
1,344
56
548
2,370
0
7,987
L
Geb
OhneaI
Geb
1,363
29
0
1,095
3,223
1,668
0
969
2,254
2,802
0
L
1,146
138
270
438
3,223
2,026
0
1,008
2,215
0
2,538
W
Danzaburou
YonGotti1Shotty
Danzaburou
2,079
1,033
0
779
2,170
744
0
429
1,741
0
9,215
L
Tsukuyomi
lIGenesisIl
Tsukuyomi
1,930
51
0
1,330
3,995
1,514
0
865
3,130
0
13,056
W
3,263
1,205
0
1,288
2,139
771
211
617
1,522
13,042
2,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,329
Gold Earned
12,727
35
Minions Killed
61
2
Camps Cleared
3
222,634
Distance Traveled
286,095
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,112
822
23
5
0
95,100
1
L
Geb
3,672
734
2
0
1
50,669
2
L
Guan Yu
3,636
727
6
1
0
78,441
1
W
Danzaburou
4,632
926
18
4
1
95,524
1
L
Tsukuyomi
4,021
804
27
5
1
93,524
1
W
Sol
3,983
797
20
4
2
95,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role