Player Matchup

Cupid
Cupid
Diamond III
AntonMerc
Cupid
Diamond III
Level 155
God Stats
5W - 4L
1,810 SR
Queue Stats
211W - 189L
2,220 MMR
Solo
Merlin
Merlin
Platinum IV
WinterSin-
Merlin
Platinum IV
Level 143
God Stats
96W - 76L
1,597 SR
Queue Stats
269W - 266L
1,902 MMR
Solo
Achilles
Achilles
Diamond II
jherooooottv
Achilles
Diamond II
Level 48
God Stats
3W - 4L
1,848 SR
Queue Stats
104W - 92L
2,435 MMR
Solo
Cthulhu
Cthulhu
Diamond V
lil split158
Cthulhu
Diamond V
Level 119
God Stats
18W - 14L
1,597 SR
Queue Stats
302W - 296L
2,095 MMR
Solo
Ao Kuang
Ao Kuang
Masters
xxxzubydooxxx
Ao Kuang
Masters
Level 155
God Stats
1W - 2L
1,613 SR
Queue Stats
356W - 348L
2,218 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,693 SR
2,174 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,746 SR
2,174 MMR
Tyr
Tyr
Diamond II
BerkIsBad
Tyr
Diamond II
Level 102
God Stats
5W - 2L
1,871 SR
Queue Stats
121W - 98L
2,249 MMR
Solo
Nike
Nike
Diamond V
Heir Dame
Nike
Diamond V
Level 128
God Stats
4W - 0L
1,910 SR
Queue Stats
192W - 180L
2,038 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
VoooDoooxx
Morgan Le Fay
Diamond II
Level 148
God Stats
2W - 5L
1,677 SR
Queue Stats
118W - 96L
2,306 MMR
Solo
Hou Yi
Hou Yi
Platinum III
iSprK1
Hou Yi
Platinum III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,893 MMR
Solo
Lancelot
Lancelot
Masters
leo0600
Lancelot
Masters
Level 109
God Stats
12W - 11L
1,772 SR
Queue Stats
314W - 305L
2,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AntonMerc
Cupid
17
4 / 10 / 3
11,705
488
11,908
24,915
11,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
WinterSin-
Merlin
15
2 / 10 / 1
10,494
437
11,657
17,747
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
jherooooottv
Achilles
17
3 / 4 / 1
11,047
460
17,099
28,994
40,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
lil split158
Cthulhu
16
1 / 6 / 7
9,690
404
17,015
33,026
28,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
xxxzubydooxxx
Ao Kuang
15
4 / 8 / 3
10,903
454
14,808
29,889
14,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
VulcanKaliChironLoki

VS

Bans
BakasuraKing ArthurCabrakanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 16
13,698
571
22,003
31,599
28,242
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
20
3 / 3 / 9
13,575
566
16,162
25,180
23,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
VoooDoooxx
Morgan Le Fay
18
6 / 3 / 10
12,792
533
26,044
18,624
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
iSprK1
Hou Yi
19
2 / 5 / 11
13,187
549
14,377
20,672
9,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
leo0600
Lancelot
20
14 / 1 / 10
15,116
630
24,211
22,727
11,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
14
Kills
38
38
Deaths
14
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cupid
AntonMerc
Cupid
4
10
3
0.55
W
13
2
16
10.5
W
Nike
3
3
9
2.5
W
Morgan Le Fay
VoooDoooxx
Morgan Le Fay
6
3
10
3.67
L
Merlin
WinterSin-
Merlin
2
10
1
0.25
W
Hou Yi
iSprK1
Hou Yi
2
5
11
1.5
L
Achilles
jherooooottv
Achilles
3
4
1
0.88
W
Lancelot
leo0600
Lancelot
14
1
10
19
L
Cthulhu
lil split158
Cthulhu
1
6
7
0.75
L
Ao Kuang
xxxzubydooxxx
Ao Kuang
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,487
Damage
102,797
134,571
Taken
118,802
102,789
Mitigated
81,632
38,163
Healing
53,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AntonMerc
Cupid
11,908
6,297
239
5,135
24,915
11,718
1,644
1,824
23,033
0
98,632
W
22,003
2,357
0
14,309
31,599
28,242
624
14,453
15,708
222
55,706
W
Nike
16,162
2,219
0
13,211
25,180
23,957
2,431
4,586
19,427
295
107,081
W
Morgan Le Fay
VoooDoooxx
Morgan Le Fay
26,044
4,819
0
4,522
18,624
8,566
2,245
9,299
8,734
93,133
0
L
Merlin
WinterSin-
Merlin
11,657
579
0
1,416
17,747
7,153
879
5,156
12,372
88,706
0
W
Hou Yi
iSprK1
Hou Yi
14,377
7,486
0
7,488
20,672
9,153
11,602
7,487
12,810
0
104,507
L
Achilles
jherooooottv
Achilles
17,099
3,899
0
8,134
28,994
40,860
0
7,257
20,490
266
72,969
W
Lancelot
leo0600
Lancelot
24,211
5,048
0
13,793
22,727
11,714
2,455
8,023
14,342
56
148,314
L
Cthulhu
lil split158
Cthulhu
17,015
1,698
1,290
12,544
33,026
28,216
0
8,361
24,563
43,703
0
L
Ao Kuang
xxxzubydooxxx
Ao Kuang
14,808
3,906
0
9,405
29,889
14,842
458
4,019
25,656
65,164
10,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
68,368
561
Minions Killed
686
0
Camps Cleared
0
2,026,391
Distance Traveled
2,490,672
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,705
488
178
7
0
358,604
2
W
Tyr
13,698
571
64
3
0
547,718
1
W
Nike
13,575
566
174
7
0
475,460
4
W
Morgan Le Fay
12,792
533
125
5
0
463,759
6
L
Merlin
10,494
437
131
5
0
368,868
8
W
Hou Yi
13,187
549
155
6
0
422,063
11
L
Achilles
11,047
460
109
5
0
410,478
4
W
Lancelot
15,116
630
168
7
0
581,672
6
L
Cthulhu
9,690
404
44
2
0
464,414
7
L
Ao Kuang
10,903
454
99
4
0
424,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role