Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
XXRAIXERXXGYT
Kali
Silver II
Level 160
God Stats
28W - 38L
1,495 SR
Queue Stats
498W - 488L
1,004 MMR
Solo
Xing Tian
Xing Tian
Silver III
ZOHAN147
Xing Tian
Silver III
Level 154
God Stats
12W - 7L
1,676 SR
Queue Stats
209W - 217L
805 MMR
Solo
Medusa
Medusa
Silver III
lluucyd
Medusa
Silver III
Level 65
God Stats
4W - 12L
1,597 SR
Queue Stats
25W - 36L
1,018 MMR
Solo
Merlin
Merlin
Silver III
overcapped
Merlin
Silver III
Level 153
God Stats
5W - 2L
1,736 SR
Queue Stats
107W - 115L
958 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,601 SR
1,057 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,425 SR
991 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
MistressAlana
Bellona
Silver IV
Level 108
God Stats
2W - 2L
1,278 SR
Queue Stats
82W - 95L
685 MMR
Party 1
Set
Set
Silver III
RevrenXx
Set
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,050 MMR
Solo
Skadi
Skadi
Silver II
SantiagoM9
Skadi
Silver II
Level 117
God Stats
1W - 2L
1,251 SR
Queue Stats
68W - 82L
1,048 MMR
Solo
Jormungandr
Jormungandr
Silver IV
xXTheDomoXx
Jormungandr
Silver IV
Level 69
God Stats
15W - 9L
1,597 SR
Queue Stats
91W - 103L
672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 2 / 4
10,166
565
10,305
15,771
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 1 / 7
11,274
626
9,834
19,190
9,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ZOHAN147
Xing Tian
14
7 / 5 / 7
10,119
562
7,303
18,260
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lluucyd
Medusa
17
5 / 0 / 9
10,517
584
9,926
11,402
4,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
overcapped
Merlin
15
2 / 2 / 6
9,665
537
6,650
11,509
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
IzanamiYu HuangAthenaAh Muzen Cab

VS

Bans
AtlasTsukuyomiPoseidonShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 3 / 1
8,441
469
12,633
11,756
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
0 / 3 / 1
8,958
498
6,990
14,232
13,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 8 / 2
6,917
384
6,166
17,981
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
14
1 / 5 / 3
8,636
480
4,247
11,708
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
xXTheDomoXx
Jormungandr
12
5 / 6 / 1
8,243
458
10,108
15,558
8,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
24
Kills
9
10
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
4
4
L
Sol
 
Sol
3
3
1
1.17
L
Bellona
0
3
1
0.17
L
0
8
2
0.13
L
Skadi
1
5
3
0.5
W
4
1
7
7.5
W
Xing Tian
ZOHAN147
Xing Tian
7
5
7
2.1
W
Medusa
lluucyd
Medusa
5
0
9
9.5
W
Merlin
overcapped
Merlin
2
2
6
2.5
L
Jormungandr
xXTheDomoXx
Jormungandr
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,018
Damage
40,144
76,132
Taken
71,235
42,527
Mitigated
38,847
28,839
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,305
1,974
0
3,716
15,771
7,062
0
5,935
9,836
0
83,122
L
Sol
 
Sol
12,633
3,461
0
4,786
11,756
5,117
95
2,380
9,376
57,516
8,679
L
Bellona
6,990
3,181
0
5,867
14,232
13,337
131
1,022
13,210
0
75,727
L
6,166
2,658
0
2,544
17,981
7,089
0
1,945
16,036
0
41,988
L
Skadi
4,247
1,972
0
2,674
11,708
4,389
567
2,468
9,240
0
62,885
W
9,834
6,670
0
12,670
19,190
9,473
2,190
3,834
15,356
0
84,357
W
Xing Tian
ZOHAN147
Xing Tian
7,303
519
0
4,203
18,260
16,183
0
6,814
11,446
20,976
0
W
Medusa
lluucyd
Medusa
9,926
4,594
0
4,811
11,402
4,846
3,283
2,875
8,527
37
102,041
W
Merlin
overcapped
Merlin
6,650
233
68
3,371
11,509
4,963
642
5,973
5,536
80,574
0
L
Jormungandr
xXTheDomoXx
Jormungandr
10,108
3,393
0
500
15,558
8,915
490
6,343
9,215
42,734
1,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,741
Gold Earned
41,195
495
Minions Killed
446
0
Camps Cleared
0
1,755,927
Distance Traveled
1,511,306
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,166
565
106
6
0
369,756
3
L
Sol
8,441
469
90
5
0
283,714
3
L
Bellona
8,958
498
137
8
0
273,454
2
L
Set
6,917
384
51
3
0
332,925
7
L
Skadi
8,636
480
103
6
0
313,744
4
W
Kali
11,274
626
129
7
0
367,380
6
W
Xing Tian
10,119
562
15
1
0
327,417
11
W
Medusa
10,517
584
128
7
0
375,326
3
W
Merlin
9,665
537
117
7
0
316,048
8
L
Jormungandr
8,243
458
65
4
0
307,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role