Player Matchup

Ah Puch
Ah Puch
DimebagMatcher
Ah Puch
Level 126
God Stats
5W - 0L
1,894 SR
Queue Stats
26W - 13L
1,547 Elo+
Party 1
Bellona
Bellona
Eisenwarg
Bellona
Level 103
God Stats
1W - 0L
1,489 SR
Queue Stats
9W - 3L
1,510 Elo+
Party 1
Bacchus
Bacchus
x2eZ MaJiiN x
Bacchus
Level 160
God Stats
2W - 1L
1,699 SR
Queue Stats
67W - 46L
1,488 Elo+
Party 1
Team Averages
Level 130
1,694 SR
1,515 Elo+

VS

Team Averages
Level 78
1,558 SR
1,367 Elo+
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bolzin
Gilgamesh
Level 44
God Stats
4W - 2L
1,673 SR
Queue Stats
83W - 58L
1,495 Elo+
Solo
Anubis
Anubis
SaltyPenguin450
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
10,196
850
14,951
5,843
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Eisenwarg
Bellona
12
2 / 2 / 9
8,070
673
6,958
6,395
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
13
2 / 0 / 12
8,398
700
8,340
5,773
6,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 7 / 2
6,964
580
5,299
13,242
4,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Bolzin
Gilgamesh
13
0 / 1 / 2
7,414
618
3,990
12,405
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 0
7,588
632
4,968
10,093
5,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
7
2
0.14
L
Gilgamesh
Bolzin
Gilgamesh
0
1
2
1
W
10
0
4
12
W
Bellona
Eisenwarg
Bellona
2
2
9
3.25
L
2
6
0
0.33
W
Bacchus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
14,257
18,011
Taken
35,740
15,334
Mitigated
19,635
2,649
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,299
1,855
0
771
13,242
4,973
0
8,570
4,672
0
23,724
L
Gilgamesh
Bolzin
Gilgamesh
3,990
1,234
0
1,197
12,405
9,398
0
7,320
5,085
0
22,542
W
14,951
921
0
1,638
5,843
2,945
0
935
4,908
46,497
0
W
Bellona
Eisenwarg
Bellona
6,958
2,358
0
244
6,395
5,427
0
2,742
3,653
0
18,698
L
4,968
193
0
1,762
10,093
5,264
0
8,060
2,033
19,970
0
W
Bacchus
8,340
2,061
0
767
5,773
6,962
0
1,554
4,219
16,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
21,966
132
Minions Killed
127
5
Camps Cleared
6
647,182
Distance Traveled
599,876
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,964
580
40
3
2
191,949
3
L
Gilgamesh
7,414
618
46
4
3
223,517
4
W
Ah Puch
10,196
850
88
7
1
228,079
4
W
Bellona
8,070
673
33
3
2
205,694
3
L
Anubis
7,588
632
41
3
1
184,410
0
W
Bacchus
8,398
700
11
1
2
213,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role