Player Matchup

Freya
Freya
D1NGOne
Freya
Level 69
God Stats
3W - 1L
1,712 SR
Queue Stats
19W - 21L
1,421 Elo+
Solo
Anhur
Anhur
FrankDreeebin
Anhur
Level 130
God Stats
5W - 8L
1,506 SR
Queue Stats
327W - 363L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Migoomi
Kukulkan
Level 153
God Stats
3W - 5L
1,487 SR
Queue Stats
43W - 52L
1,442 Elo+
Party 1
Bellona
Bellona
SadoMazaxist
Bellona
Level 153
God Stats
0W - 1L
1,150 SR
Queue Stats
53W - 61L
1,451 Elo+
Party 1
Arachne
Arachne
YETMOR
Arachne
Level 155
God Stats
2W - 1L
1,503 SR
Queue Stats
424W - 494L
1,497 Elo+
Solo
Team Averages
Level 132
1,471 SR
1,458 Elo+

VS

Team Averages
Level 92
1,415 SR
1,491 Elo+
Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Driarh
Odin
Level 35
God Stats
2W - 2L
1,315 SR
Queue Stats
10W - 10L
1,406 Elo+
Solo
Discordia
Discordia
W1LD32
Discordia
Level 112
God Stats
10W - 13L
1,440 SR
Queue Stats
326W - 334L
1,509 Elo+
Solo
Eset
Eset
daikrus
Eset
Level 128
God Stats
3W - 6L
1,321 SR
Queue Stats
463W - 500L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
D1NGOne
Freya
13
0 / 3 / 2
7,042
704
3,157
9,262
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 2 / 2
7,292
729
3,429
8,898
3,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Migoomi
Kukulkan
14
1 / 0 / 1
7,447
745
4,244
2,436
815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
SadoMazaxist
Bellona
13
2 / 2 / 2
7,406
741
4,379
6,519
3,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
YETMOR
Arachne
14
2 / 2 / 2
7,425
743
4,158
10,867
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 0 / 1
8,483
848
4,617
2,488
1,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
14
2 / 1 / 5
7,925
793
6,197
7,975
8,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
Driarh
Odin
13
2 / 0 / 3
7,490
749
3,393
6,499
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
W1LD32
Discordia
16
3 / 3 / 3
8,796
880
11,074
5,575
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
daikrus
Eset
13
0 / 1 / 5
7,197
720
5,825
3,977
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
9
9
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
W
King Arthur
 
King Arthur
2
1
5
4.5
L
Freya
D1NGOne
Freya
0
3
2
0.33
W
Odin
Driarh
Odin
2
0
3
3.5
L
0
2
2
0.5
L
Kukulkan
Migoomi
Kukulkan
1
0
1
1.5
L
Bellona
SadoMazaxist
Bellona
2
2
2
1.5
W
Discordia
W1LD32
Discordia
3
3
3
1.5
L
Arachne
YETMOR
Arachne
2
2
2
1.5
W
Eset
daikrus
Eset
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,367
Damage
31,106
37,982
Taken
26,514
16,732
Mitigated
18,861
7,001
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,617
1,803
0
379
2,488
1,085
372
350
2,024
0
42,793
W
King Arthur
 
King Arthur
6,197
538
0
750
7,975
8,814
165
1,480
6,460
0
26,235
L
Freya
D1NGOne
Freya
3,157
1,009
0
2,876
9,262
3,759
0
3,182
5,997
17,793
0
W
Odin
Driarh
Odin
3,393
1,050
0
690
6,499
4,786
0
2,638
3,773
0
16,113
L
3,429
1,373
0
1,016
8,898
3,236
0
3,926
4,865
0
18,867
L
Kukulkan
Migoomi
Kukulkan
4,244
219
137
60
2,436
815
0
1,104
1,259
27,095
0
L
Bellona
SadoMazaxist
Bellona
4,379
164
0
0
6,519
3,656
0
2,629
3,773
0
17,199
W
Discordia
W1LD32
Discordia
11,074
643
0
21
5,575
2,301
593
867
4,596
43,177
0
L
Arachne
YETMOR
Arachne
4,158
3,166
0
2,912
10,867
5,266
43
6,058
4,687
0
17,843
W
Eset
daikrus
Eset
5,825
112
473
1,115
3,977
1,875
185
1,667
2,260
15,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
39,891
185
Minions Killed
270
0
Camps Cleared
0
1,055,103
Distance Traveled
1,117,373
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,483
848
104
10
0
216,065
4
W
King Arthur
7,925
793
41
4
0
258,086
2
L
Freya
7,042
704
35
4
0
210,140
1
W
Odin
7,490
749
22
2
0
236,948
3
L
Anhur
7,292
729
37
4
0
205,140
1
L
Kukulkan
7,447
745
51
5
0
186,219
0
L
Bellona
7,406
741
31
3
0
225,662
4
W
Discordia
8,796
880
82
8
0
213,485
1
L
Arachne
7,425
743
31
3
0
227,942
0
W
Eset
7,197
720
21
2
0
192,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role