Player Matchup

Hun Batz
Hun Batz
B0rd4_017
Hun Batz
Level 77
God Stats
3W - 5L
1,500 SR
Queue Stats
258W - 324L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fr1zZoH
Morgan Le Fay
Level 34
God Stats
14W - 26L
1,364 SR
Queue Stats
31W - 62L
1,284 Elo+
Solo
Hades
Hades
Ponz07
Hades
Level 39
God Stats
4W - 6L
1,263 SR
Queue Stats
88W - 82L
1,441 Elo+
Solo
Izanami
Izanami
darck_ghost2002
Izanami
Level 48
God Stats
21W - 22L
1,517 SR
Queue Stats
212W - 277L
1,312 Elo+
Party 1
Mulan
Mulan
eleFacuFT
Mulan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 11L
1,665 Elo+
Party 1
Team Averages
Level 41
1,429 SR
1,415 Elo+

VS

Team Averages
Level 93
1,541 SR
1,413 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AceSlayer308
Chiron
Level 128
God Stats
2W - 1L
1,743 SR
Queue Stats
61W - 42L
1,511 Elo+
Party 2
Baba Yaga
Baba Yaga
CyricLacroix
Baba Yaga
Level 75
God Stats
4W - 3L
1,385 SR
Queue Stats
59W - 57L
1,102 Elo+
Solo
Bakasura
Bakasura
Ima5howYaHowDa
Bakasura
Level 45
God Stats
3W - 2L
1,578 SR
Queue Stats
90W - 98L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
B0rd4_017
Hun Batz
12
0 / 2 / 3
6,942
463
4,456
11,655
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Fr1zZoH
Morgan Le Fay
12
5 / 2 / 0
7,684
512
8,010
8,433
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Ponz07
Hades
12
0 / 4 / 0
7,199
480
3,845
15,013
7,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 1
7,040
469
3,652
10,621
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
eleFacuFT
Mulan
11
0 / 1 / 4
5,920
395
8,395
12,050
8,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 1
8,115
541
6,349
9,547
3,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
11
0 / 1 / 2
6,265
418
5,239
9,355
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
7 / 0 / 0
9,903
660
14,881
9,088
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baba Yaga
CyricLacroix
Baba Yaga
12
1 / 3 / 2
7,378
492
5,805
7,840
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
13
2 / 1 / 5
7,798
520
6,681
10,419
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
13
13
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
1
3.5
W
Geb
 
Geb
0
1
2
1
W
Chiron
7
0
0
7
L
Hun Batz
B0rd4_017
Hun Batz
0
2
3
0.75
W
Baba Yaga
CyricLacroix
Baba Yaga
1
3
2
0.67
L
Morgan Le Fay
Fr1zZoH
Morgan Le Fay
5
2
0
2.5
W
Bakasura
2
1
5
4.5
L
Hades
Ponz07
Hades
0
4
0
0
L
1
4
1
0.38
L
Mulan
eleFacuFT
Mulan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
38,955
57,772
Taken
46,249
28,201
Mitigated
19,320
15,452
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,349
1,580
0
2,726
9,547
3,663
0
1,394
8,087
0
57,355
W
Geb
 
Geb
5,239
371
0
3,702
9,355
3,995
0
1,909
7,238
27,778
0
W
Chiron
14,881
9,119
36
6,928
9,088
3,799
1,306
3,200
5,888
0
87,322
L
Hun Batz
B0rd4_017
Hun Batz
4,456
1,339
0
678
11,655
4,436
0
1,791
9,734
0
54,755
W
Baba Yaga
CyricLacroix
Baba Yaga
5,805
379
0
1,565
7,840
3,555
0
2,211
5,339
44,838
0
L
Morgan Le Fay
Fr1zZoH
Morgan Le Fay
8,010
1,028
0
1,073
8,433
3,779
73
3,290
4,942
47,956
0
W
Bakasura
6,681
5,033
0
2,637
10,419
4,308
0
2,409
7,842
0
52,644
L
Hades
Ponz07
Hades
3,845
1,754
156
6,639
15,013
7,168
0
0
14,969
51,799
0
L
3,652
2,355
235
3,175
10,621
4,295
20
1,131
9,490
0
57,295
L
Mulan
eleFacuFT
Mulan
8,395
1,583
0
3,496
12,050
8,523
0
4,832
7,198
0
33,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
39,459
455
Minions Killed
445
0
Camps Cleared
0
1,403,255
Distance Traveled
1,472,003
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,115
541
108
7
0
304,961
6
W
Geb
6,265
418
33
2
0
277,884
1
W
Chiron
9,903
660
142
9
0
252,649
1
L
Hun Batz
6,942
463
92
6
0
322,774
1
W
Baba Yaga
7,378
492
72
5
0
267,252
3
L
Morgan Le Fay
7,684
512
106
7
0
290,012
4
W
Bakasura
7,798
520
90
6
0
369,257
1
L
Hades
7,199
480
110
7
0
255,385
1
L
Izanami
7,040
469
102
7
0
244,027
1
L
Mulan
5,920
395
45
3
0
291,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role